[Still facing forward, Shaw nods; that makes perfect sense to her, and is probably exactly what she'd do in his position. She's also happy to leave that particular topic there - which is a good thing, because when she rounds a corner and finds herself facing a long hall lined with row upon row of human skulls, all thoughts of anything else leave her mind anyway.]
-- Crap.
[She says, stopping dead.]
Hey, Carver, this isn't any old cave. If we don't want to risk aimlessly wandering until we starve to death, we need to stay put until we get some direction.
[She still has no idea how big this place is, but she's aware of how big places like this often are, and trying to do this on their own isn't worth the risk. So she taps on her earpiece, activates the HUD (luckily, she's already experimented with this), and scrolls down the list of users until she finds the one she's looking for.]
no subject
-- Crap.
[She says, stopping dead.]
Hey, Carver, this isn't any old cave. If we don't want to risk aimlessly wandering until we starve to death, we need to stay put until we get some direction.
[She still has no idea how big this place is, but she's aware of how big places like this often are, and trying to do this on their own isn't worth the risk. So she taps on her earpiece, activates the HUD (luckily, she's already experimented with this), and scrolls down the list of users until she finds the one she's looking for.]
Reese.
[She says, out loud.]
I think I'm lost in an underground catacomb.