[ That planchette? Ended up in a pocket and more or less forgotten for a time. With how dull Etraya was between missions, changing up her route doesn't strike her as worthwhile right up until she gets the sense she's being... followed. That half-orc she had passed back when she first picked it up had been given a glance, but when she realized it wasn't Gorgug, she dismissed them but...
Only it can't be a big lug like that, right? There's that itchy part in the back of her head that knows she's being followed at least a day in, but she can't immediately blame some newcomer she saw out of the corner of an eye for two seconds.
Only now, changing her routine would tell them she's noticed, whoever that happens to be. Irritating, but she's been in this position before. She can play it cool, and if someone wants to come at her, let them. Of course, she doesn't connect any of this with the random spirit board piece she'd picked up. It's such an inconsequential trinket in her mind. Maybe Silco convinced someone to tail her? Maybe it's Silco himself, but how long has it been since he's done anything in the field personally? She'd have noticed him by now, surely.
But onward she goes. There's some normal deviation here and there; she'll stop by one place or another for groceries to bring back to 8 Grandage Place. Occasionally, she'll be seen taking a small white-furred puffball with a bad attitude -- her poro, Bitey -- out for a walk, but usually, it's to the bar, meet with a person here or there at the place, drink, drink some more, consider a bottle or two at the liquor store, then "home" again.
One night in particular, after she's set a clear inclination to drink heavily for whoever has been following her, she'll drink to excess... or appear to, in any case, long into the night. When she chooses to go home, it's with a stumble and an unsteadiness of the drunk. In truth, she is a little. Just enough to make it convincing, but she knows her limit.
A little tipsiness to offset her usual certain and unwavering stride won't stop her from being able to defend herself. Although even seemingly drunk, the way she carries herself will forever hold some aura of intimidation, a "don't fuck with me" attitude; it's been that way the entire time. A big woman with a quiet step but a long stride, closing distances quickly without seeming to hurry. She favors her right hand for most normal interactions when possible, though she's had to show her left a few times. Typically, it would remain hidden under the drape of her poncho, but when it does come into view, it's clearly mechanical. There's a good chance she won't favor her right side as much in a fight, with how vicious the chemtech arm looks. ]
let's goooo
Only it can't be a big lug like that, right? There's that itchy part in the back of her head that knows she's being followed at least a day in, but she can't immediately blame some newcomer she saw out of the corner of an eye for two seconds.
Only now, changing her routine would tell them she's noticed, whoever that happens to be. Irritating, but she's been in this position before. She can play it cool, and if someone wants to come at her, let them. Of course, she doesn't connect any of this with the random spirit board piece she'd picked up. It's such an inconsequential trinket in her mind. Maybe Silco convinced someone to tail her? Maybe it's Silco himself, but how long has it been since he's done anything in the field personally? She'd have noticed him by now, surely.
But onward she goes. There's some normal deviation here and there; she'll stop by one place or another for groceries to bring back to 8 Grandage Place. Occasionally, she'll be seen taking a small white-furred puffball with a bad attitude -- her poro, Bitey -- out for a walk, but usually, it's to the bar, meet with a person here or there at the place, drink, drink some more, consider a bottle or two at the liquor store, then "home" again.
One night in particular, after she's set a clear inclination to drink heavily for whoever has been following her, she'll drink to excess... or appear to, in any case, long into the night. When she chooses to go home, it's with a stumble and an unsteadiness of the drunk. In truth, she is a little. Just enough to make it convincing, but she knows her limit.
A little tipsiness to offset her usual certain and unwavering stride won't stop her from being able to defend herself. Although even seemingly drunk, the way she carries herself will forever hold some aura of intimidation, a "don't fuck with me" attitude; it's been that way the entire time. A big woman with a quiet step but a long stride, closing distances quickly without seeming to hurry. She favors her right hand for most normal interactions when possible, though she's had to show her left a few times. Typically, it would remain hidden under the drape of her poncho, but when it does come into view, it's clearly mechanical. There's a good chance she won't favor her right side as much in a fight, with how vicious the chemtech arm looks. ]