∎ ETRAYA MODS ∎ (
etrayamods) wrote in
etrayalogs2024-09-27 01:18 pm
MISSION 005 PT 2 & ARRIVALS
WHO: Everyone!
WHEN: September 27th-???
WHERE: Throughout Etraya
WHAT: New Arrivals! With a side of mission 005.
NOTES\WARNINGS: Horror elements, including fear-inducing landscapes, distorted environments, unseen predators, mental/emotional distress, potential body horror, corruption, possession, brainwashing, and compulsion.
WHEN: September 27th-???
WHERE: Throughout Etraya
WHAT: New Arrivals! With a side of mission 005.
NOTES\WARNINGS: Horror elements, including fear-inducing landscapes, distorted environments, unseen predators, mental/emotional distress, potential body horror, corruption, possession, brainwashing, and compulsion.
![]() ⏵ disrupted arrival ⏴ Your arrival does not go as anticipated. Aurora, the AI that keeps Etraya in order, had been overtaken by the Im'mari earlier in the month, her systems corrupted by its influence. While efforts have been made to save her from succumbing to it, much of the city is still in disrepair. New arrivals will not awaken in pristine hospital rooms, but will instead awaken within the Dhaliwal-to-wall Bookstore. Cots are laid on the ground surrounded by books. Kneeling beside them is a woman - or rather, Aurora, with her new body that is vaguely similar to the makeup of those from Connor's world. Her features are strangely serene, with light hair framing her face. Those capable may recognize that she is machine, rather than flesh and blood. Beside her, a vital monitor thrums as it monitors the newcomers, checking them over for any abnormalities that may require her attention. Those who may have arrived injured will find their wounds well-tended to. "I'm sorry for the inconvenience." Her voice is steady, tinged with something almost apologetic. She offers a slight smile, looking over her charges. "We are in the midst of a mission that has... gotten out of hand. My name is Aurora. You have been chosen to protect your home world, and I am here to assist you in achieving that goal. The multiverse has begun to fall apart, and Echo will only be able to protect some of them. You are here to show them the importance of protecting your world." She will remain to answer questions for those who respond to her politely in turn. For those who opt to be unkind, Aurora will simply shake her head in disappointment and pull herself up to her feet, moving to check on her next charge, if any remain. Otherwise, she has other matters to attend to. Each newcomer is given an earpiece to connect them to the others residing on Etraya before they exit the bookstore. Welcome to your new home. ![]() ⏵ into the fractured city ⏴ Once the initial shock of arrival wears off, they're left with the daunting reality that is Etraya: a collection of islands teetering on the edge of collapse, still reeling under the influence of the Im'mari. The streets outside are eerily quiet, but signs of life and activity are scattered throughout the city. Aurora provides a moment to gather their bearings, but the weight of her words hangs in the air: there is no time for complacency here. Etraya may be fractured, but it is still home. For now. Whispers of Im'mari's influence linger in the city, and numerous individuals who have been drafted have become infected by it. Faint shadows seem to move just beyond sight, strange echoes sound in the empty alleys of Nova City, the hospital appears to be temporarily taken over by something otherworldly, and while many within the city are beginning to figure out their next steps in taking care of what's happening, others are left reeling, consumed by the fears that haunt them. It may be wise to scout out a few safe zones among the untouched areas of Etraya. Ramsey Farm seems to remain... mostly peaceful, outside of the havoc caused by Mena the goat. The catacombs under the city proper also seem to have escaped Im'mari's notice - for now. And while it may be covered in snow and cold, the Wolf Cove also seems to be relatively peaceful. Outside of safe zones, others who have been present in the city for long may provide useful information, if one were to seek them out. There are strange objects imbued with dark magic hidden throughout Etraya by Gorgug and placed strategically to affect those who come into contact with them. Those who are perceptive enough may be able to find and neutralize these objects before they spread further terror. With enough effort, perhaps things will return to normal. ![]() ⏵ whispered influence ⏴ The air in Etraya is charged with tension, thick with the weight of something ancient and malevolent. Whatever it is has already begun warping the landscape, but what lurks behind the shifting reality is far worse. Im'mari, a fragment of the cosmic horror that ravaged Moorecroft through the night, managed to follow those who returned to Etraya on their journey back home. Its insidious presence creeps through the city like a shadow that refuses to lift. This isn't just a fight against fear. It's a slow devouring, a feeding on the darkness that lingers in every corner of your mind. Im'mari is not a distant beast; its very essence has embedded itself into the heart of Etraya, infecting wolves, plants, and even a few of those who currently call Etraya home. Its influence spreads like a whisper in the night, quiet at first, almost imperceptible. But with each passing moment, with each shudder that goes through one's spine as they face their fears, it grows stronger. The more one struggles, the more it feeds. Can you feel it? The weight of it pressing in? ![]() ⏵ through the veil ⏴ The whispers grow louder. Perhaps you see it in your friends. A little shift in their tone, the way they hesitate before speaking. Or perhaps it's something deeper--subtle changes, things you'd never normally question. Maybe they seem more irritable or doubt themselves in a way that feels foreign. You wonder: is this just the strain of the mission? Or is it something darker? "It's easier if you just give in." And the more you listen, the more your world bends. You swear you hear something--a voice, someone calling out to you. Or was it just the wind? The scent of blood hangs in the air, though when you search, you can't find its source. Suddenly you see it on the walls--a message, a memory from your past--something that grips you with a cold fear. It settles deep in your gut, but it's too late. The image lingers at the edges of your vision. Your mind is playing tricks on you, isn't it? Or is it something else? The longer you linger in the halls of the apartment complex, marketplace, or the hospital, the more the world twists around you. Objects shift in your peripheral vision - did that lamp just move? Did that thing lingering just at the edge of your peripheral vision just speak your name? Im'mari is everywhere now, its influence seeping into the very walls. While Aurora has been freed from its web and continues to work to regain control of her city, Im'mari tightens its grip, refusing to give in. The stairs creep beneath your feet, the scent of rot clings to the food in the diner, and the hospital's medical rooms are empty... or are they? Was that a scalpel, or something else? Paranoia begins to creep in, the lines between reality and illusion blurring the longer Im'mari maintains control. And grows bolder. Words, sounds, and images warp the world around you. Faces appear in the shadows. Scents that shouldn't exist hang in the air, triggering memories you'd long since buried. Blood, ocean waves, familiar voices fading in and out. The longer you stay in these places, the more paranoia seeps in, eroding your defenses and wearing you down. Many objects may seem harmless, but Gorgug's magic has imbued them with dark energy. As you pass them, the whispers begin. A stair creaks underfoot and suddenly you're back within a memory. A stone shifts, and you catch a glimpse of something that shouldn't be there. These objects are traps, set to trigger the worst within you. Each time a memory comes to life, it seems to warp the world around you - the hallways stretch, the lights flicker out, and you're certain someone is following you. The paranoia builds, a creeping dread that won't leave. You have to find the source. Break the spell, or endure it continuing to spread. ![]() ⏵ cottage in the woods ⏴ As you travel deeper into the twisted forest, the air grows heavier, more oppressive. The scorpions that guard the way to the cottage scuttle through the trees, their pincers sharp as they block your path. Vanessa lingers there, her appearance changed, eyes glowing a fiery red. Black veins pulse beneath her skin with the same dark energy that courses through the Im'mari. Along with her are her guardians, ready to fight to defend her. The closer you get to her, the more distorted the forest becomes. Light blinks in and out, disorienting you. You're not sure which way is forward, and the scorpions hiss from the shadows, attempting to lead you away. But you must keep going. Vanessa stands at the heart of it all - broken, feral, lashing out at anyone who dares to approach. If you get too close, you'll hear the whispers. "They see evil in you. You're no different." If confronted, she may call upon her magic, using Verbis Diablo. But if you act fast, you can attempt to stop her before the words take hold. There is a header for new arrivals if they wish to talk with Aurora! For all questions relating to this mission, please refer to the plotting post. Please keep an eye out for new comments, as we have many new characters and players arriving! All other questions can be directed to the FAQ. |






npc threads.
(with hikaru)
And they shouldn't have anywhere to hide.
He's never gone to this small pocket of land before, but the buildings are visible from across the river. It's not exactly curious that takes him to the small shop, but to see if doing so is worth it: will people think to come here? Do they?
The tiny bell above the door twinkles as he pushes it open gently, doing so as he keeps his arm out straight and walks forward, letting the arm drop once he's stepped inside. He looks, scleras black and with pupils white, around the busy mess of books and cots, and sees figures.
One he knows, and another less so -- the one that kneels beside Hikaru. ]
Oh. It's her. [ He turns to face their direction, a glint flashing across his eyes. ] You should let me take her.
[ It's a simple request, really. Nice, even. ]
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vanessa ives | penny dreadful
and i struggle and shriek ere the daybreak,
{ cottage in the woods
being driven to madness with fright.
[ ooc; Vanessa is going to be a source of furthering fear and other dark corners of one's psyche, so feel free to run into her if you want your character's day to get worse! Plotting comment for Vanessa is here, both for before and during the boss confrontation. For the confrontation, please plot with others to ensure we are all on the same page with what's going down.
You can also find me at
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her eyes light up when she stops walking, a bright purple glow as she feels for that spell on the cairns, ignoring the others that seek to bar her entry and watching vanessa as she moves )
You know that others will come.
( rowena didn't know when but it was a tale that any witch knew, particularly when danger followed them. a hunt. rowena didn't know if dean would become involved or if he would hunt the witch as he often did, but those who were untrained were more to be feared.
for as much as rowena looks at vanessa her attention is still on the cairn, feeling at that spell, before she reaches a hand out to it, the glow in her eyes brightening as she casts latin words: a disenchantment spell, one that would fail for not being quite specific enough. the cabirian invocation was a good disenchantment spell but even it had limits. like different magic from what it knew )
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cottage in the woods { group battle
This will be taking place after Rowena's initial scouting, and she will be fending off rabid wolves summoned by Vanessa by the time others show up. Aelwyn and Gorgug are still a barrier to Vanessa, as are the cairns painted with blood scorpions. ]
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→ gorgug fight & takedown
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through the veil;
It's been one too many nights of exhaustion, where his rage bubbles over from where it boils inside him, when his limbs haven't had time to get over the last. There's been no rest, and if he was promised the chance to curl up somewhere and sleep, even if it meant not waking up again, he might take it. Or he'd take the head off the person offering it. That was probably the most likely outcome.
His wandering, its pitiful search, leads him to the small break in the trees to where the cottage sits. Vanessa crouched by its doorway, a view that makes Gorgug stop at the start of the clearing. An emotion creeps up through his chest, his breathing already slow, careful, and his fists clenched so tightly to keep at bay an anger barely kept so.
He continues to walk, towards the scenery that may not let him fully approach her, that may make him stop before he can get close. The emotion rising more and more, that hasn't been given the opportunit to speak over the violence in his body or mind. Though it's always been there, hardly small, and also building up over the days.
Gorgug stops as close to her as he may get--will stop, even, if she asks. All the while still looking at her, watching her, his brow crumbled tight and his mouth just as pinched. A look that can be mistaken as angry, furious, with those fists of his still tight.
Or, it can be seen: for what it is: a scared, lonely boy. ]
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through the veil (in the woods somewhere)
Standing at the mouth of the forest again brings an odd nostalgic feeling to her chest. That poisoned sentimentality that counters any pretensions an Avatar might have of having surpassed their human origins. Memories that spring to mind. Nightmares that dip into dreams, sweet memories of nights spent in the
Nightmare King'sforests ofFallinelDog Town.Her arms are crossed behind her back. There is a small smile on her sickly looking face. The effects of the curse are terminal on her now. Or at least they appear that way.
I'll huff and I'll puff, and I'll blow your house in.]
What a lonely existence we've chosen. [A smile reaches her lips but doesn't reach her hollow dead eyes. At six feet tall, Aelwyn has a tendency to loom at the best of times. Especially when she comes out of nowhere, like the forest itself cleared the way for her.
She speaks with the utmost solidarity. Knowing loneliness. To stand on the ouside and never understand the middle.]
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Wen Kexing | Word of Honor
Into the Fractured City
Through the Veil [CW: Gore and child abuse.]
Through the Veil
Ghosts, by the masks, followed by someone holding the head of another.
Then a child being abused. But this child...this child, he knows! His eyes go wide and he shakes his head before gritting his teeth and forces himself forward. This cannot be a memory of his, but perhaps...a nightmare. His heart aches for that poor child he'd known, but had lost.
Something hits the wall, and he shakes himself to focus. Frowning, staring hard into the dim light - there! He keeps his steps silent as he slowly approaches, mouth dry. He almost misses himself calling "A-Yan?"
How can it be?
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Nie Huaisang | Mo Dao Zu Shi
This is a lot to take in.
[Huaisang says out loud to no one in particular from where he's browsing one of the bookshelves. He hasn't even had a chance to catch his breath after barely surviving the horde of undead his nemesis back home had sent out to slaughter him and everyone else he knew after conspiring to render them all helpless against the threat. Right now, however, a far greater danger and existential threat has made itself known not just to himself and his sect but literally everyone in the world he knew and the world itself.
If Huaisang wasn't still mentally and emotionally drained after the siege and the quick, precise string pulling he had to do before and during the meeting ultimately deciding his enemy's fate, he'd have more to offer.
So instead, rather than immediately dashing out the door to see what's happening outside, Huaisang's opted to borrow a lewd used book that caught his eye on the shelf and take a bit of time to unwind first. He's not going to be of help to anyone until he can clear his head first so he's claiming one of those oversized chairs in the reading nook.]
Why don't you take a moment to yourself, too, before we start charging into a situation we know little about?
B. Into the Fractured City
[Huaisang can't stay in the bookstore forever, as much as part of himself wants to just find a place to hide. Whether he likes it or not, he's the only hope his sect - no, his whole world - has at survival. So he treads cautiously into this unknown city, reminding himself with every slow, careful, and deliberate step that people are counting on him. It's no different than the path he's walked going up against Jin Guangyao, he tells himself. Hadn't he been horribly unprepared and for that undertaking, too? And what did he do back then when he'd started out with suspicions and minimal clues? He'd gone out there and started looking for answers.
In his considerable experience with investigation, this means making connections and looking for clues. Surely, there must be others who've been here longer, who've managed to learn their way around this place with a firmer grasp on the mission at hand. Huaisang's not without his own ideas of what to do but it'd be best if he learned more about what's currently happening in Etraya from the others here before he starts taking action.
Spotting someone he doesn't recognize who looks busy doing something, Huaisang makes a beeline to block their path, haphazardly tapping into his spiritual powers to boost his speed along the way so he's a supernaturally swift moving blur of loose, flowing hair and rustling robes. A rare and frankly frivolous flex of power for an audience - not his usual masquerade. As much as it pains him to step out of his comfort zone, Huaisang thinks it's in his best interests to present himself as useful.]
Excuse me. Can you explain more about what's going on? Particularly what this mission's about? If you could pass along any information you have on the city or what initiatives are being taken to resolve matters, that would be helpful as well.
[Maybe a little bit demanding for a newcomer to just dump on someone whose path he's literally blocking right now but he is the aristocratic leader of a martial sect. Some things are just in his blood.]
C. Whispered Influence -> Through the Veil
Can you feel it? There's something in the air of this place. It feels heavy.
[Yet not as uncomfortable of a feeling as it probably should be for Huaisang who's spent the past decade living in a continuous state of anxiety and dread. His clan's ancestral tomb has a similar oppressive air and while it may be enough to give outsiders headaches,it's never bothered Huaisang. Still, it's enough to make him wary, especially given his limited understanding of Etraya. The closest explanation Huaisang can give for what's happening based on his own life experience and knowledge of his world back home is that the city is cursed by dark spirits of some kind.
Thankfully, Huaisang has some training in this sort of thing. Technically. Though his powers are limited. Still, he has to do what he can, to the best of his ability. Maybe that'll help him pass this test. If he just tries, maybe it'll be enough to keep everyone safe back home.]
Listen, I don't suppose you know where I can find paints and a brush? I might know of something that could help keep us safe. Maybe.
[If not, Huaisang's got nothing to offer. But he's determined to make it through this test one way or another.]
D. Wildcard
[OOC: Plotting comment here! If you'd rather plot via PM or DM on Discord, that's fine, too! Will match format.]
A.
And suddenly getting a better look at that book is his first priority. It looks fun, he wonders if it has pictures. ]
Charging in is how we learn more, isn't it?
[ He's wearing a clock that covers most of his left side, so it might not be immediately obvious he's missing an arm. The sword hanging on his right hip is hard to miss, though. ]
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D WILDCARD
That's enough. [Wen Kexing appears behind Huaisang, catching his fan with one hand.] We shouldn't stay here.
[That's the only warning he gives before dragging Huaisang away from Mingjue, his dark eyes darting from one corner to another. He has faced his own nightmares and he is quite tired of them, frankly!]
cw: blood, corpses
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a;
[ Coming back from the dead does tend to tire a person out. He continues to run his fingers along the spines of the books, looking for something, but not quite finding it. ]
Still, names work best to start, hm? [ He shifts his posture, turning so he's facing the young man, and offers a smile. ] I'm Vincent.
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and then i fell ill
and so did i again, cold flu season why
handshake handshake
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B
Wow, this is a lot. Not even a bad kind of a lot, but Fabian has been so occupied with the way this place seems to have been shifting and changing for the worse - and taking his friends right along down with it - that he didn't even think new people could arrive in the middle of this mess. He blinks at the other with one eye, clearly looking confused as his brain tries to recalibrate itself to deal with this information.
(One might assume it's the inhuman speed that startled him, but no, Fabian is very much used to that. It's entirely the fact that--) ]
Wait, are you new? Right now?!
[ It's not your fault, Huaisang.. Fabian is just a little baffled by this place's decisions.. ]
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Jason Todd | Batman: Wayne Family Adventures
Well, at least it's a bookstore. It's one of the few good points Jason can think of at the moment. Nearly everything else about his predicament isn't great. He's not even sure if he can trust Aurora or the earpeice he's been given. For all he knows, it could be someone's twisted idea of a game and he's one more kidnapped victim for it.
After Aurora's talk, he scans through the bookshelves. He'll be ready to leave once he's done with that.
Into the Fractured City:
Leaving the bookstore and checking the outside world doesn't help Jason's mood. He doesn't know what happened in Nova City but clearly it was something terrible. From a distance he sees the hospital. It reminds him too much of an even worse version of Arkham. Just a physical leaky container of fear.
"'Mission out of hand?'" Jason scoffs to himself. "Yeah, no shit."
He scans the area around him. Civilians are around. Someone local must have some intel to give. And as much as he doesn't like it already, the hospital may have some key information as well.
Through the Veil:
It was a mistake wander around the hospital. The whispers Jason hears sound more like laughter. They sound like the laughter of the last person he wants to see or hear. But maybe he's being paranoid? Surely if it was him, there would be a much bigger show of it. The Joker can never down an opportunity to make a scene. But then again, one of the few things the Joker is consistent about is he's rarely consistent.
Jason's breaths are shorter as he walks. He's just barely stopping himself from shaking. His hands are close to hips, near his gun holsters. At one point, he jerks, spins around, and whips out his guns. It's not the Joker but the green spray-painted graffiti he sees before doesn't ease his nerves. The words "HA HA" are all over one of the walls.
Wildcard:
((OOC: Plotting comment here. Can also always PM through plurk, Discord or through this journal. Open to brackets or prose!))
Through the veil
He hears the laughter before he gets to that level of annoyed, so he decides to follow it, not liking how this place is making his skin crawl. Coming around the corner is when he runs into Jason, right after he's pulled a gun out, and does the very wise thing of stopping where he is so as to not startle him.
"... Oi."
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A good horror movie, too. There's ambiance. He could do with less ambiance. He turns on his "Tim" earpiece to bitch to Aurora, if the AI is listening. "You know what would be a great way to test the new guys, A? Stopping a mugging. Just a simple purse snatch. We don't need to reskin the entire... city."
Tim clicks off the earpiece. Jason Todd just walked out of the bookshop. A Jason Todd, anyway. He gives him a cautious, two-fingered wave.
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book club?
They notice the other bibliophile and sit up in a spot next to a book-end, considering him for a long moment.
"Mrow?"
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disrupted arrival
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Disrupted Arrival
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into the fractured city
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through the veil!
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riz gukgak | dimension 20: fantasy high
[ Perhaps you, like Riz, have made your way into the hospital to inquire further, only to find yourself dreadfully lost in its labyrinthine halls, dark spectres seeming to slowly drift across your vision before disappearing entirely, a chill seizing upon your body. There's some raw, animal part of your body that knows the longer you stay here, the more likely it will be that you'll simply become one of the sorry creatures roaming the halls, that your body may freeze and wither away if you stop moving, that those phantom hands will seize upon your wrists and ankles and drag you into the depths, the miasma threatening to choke you --
But wait. You're not alone. In the distance, you hear a quiet sound of scattered footsteps. Someone's here. To kill you, to drag you down with them, to... ]
Hello? [ It's a quiet, tentative voice around the corner, belonging to a soul as lost as you: one Riz Gukgak, a Goblin of diminuitive stature, gun held aloft as though he can simply shoot the ghosts to second-death. (He can't. He tried.) ]
ii. baron.
[ As you roam and step into one of the hospital's many rooms, you find the world around you shifting and changing. As your vision adjusts to the darkness, you find yourself in an old, decaying one-bedroom apartment. It's not just the lights have been turned off. You can tell from the utter silence cloaking the space that the power has been cut completely, no familiar hum of the refrigerator or television, the chill in the air seeming to seep into your bones. You know instinctively from the dust coating the surface, the stale stench in the air, that whoever has been here has been stuck here for a long, long time.
Venturing further inwards, you see that every single reflective surface in the room has been destroyed -- not just destroyed, but shot, bulletholes in the wall, glass strewn across the floor, the sharp scent of gunpowder still fresh in the air. All but one: the television sitting in the middle of the room. As it turns on, the fluorescent glow illuminates the figure sitting in front of it, knees hugged to his chest, the gaunt hollows of his face only accentuated by the meager light. A firearm lays at his side, but he doesn't turn to point it at you, or even look at you.
Instead, his gaze remains on the television, a tinny laugh track playing loudly against the backdrop of what seems to be a hokey family sitcom featuring a collection of loving families, Tiefling, Gnome, Half-Orc and Elven alike, each set of parents cuddling on the couch while staring proudly out at their kids. It's all very sweet, very normal -- until you see the bone-white figure of a puppet standing stock still in the midst of the tableau, huge, empty eyes staring directly at the viewer.
Riz doesn't move. It seems almost as though he cannot. But past the general dialogue of the sitcom, the puppet speaks in a cracked, lilting voice, heavily accented in a European pastiche: ] Riz Gukgak, are you happy? I've brought a friend here to play with you.
iii. killer.
[ Or perhaps you run into him in one of the newly forested areas instead, twisting and turning through the dense boughs of wood and spindly branches until you come to a large, grassy clearing -- one that looks almost like a football field instead of a forest, tacky white lines strewn across it and a shoddy goal made out of knobby branches set out in front of it.
Standing there is one Riz Gukgak with a smoking gun, a figure even smaller than he is crouched beneath him and howling in pain, the ground tacky with blood beneath him. He's clutching at his hand and where his fingers used to be are nothing but bloodied stumps, each shot off with careful, deliberate precision. ]
You killed me! [ The figure wails. Riz continues to stand over him, seemingly impassive. ]
This is a trick. You're not here. And stop being a baby, we didn't kill you, [ he tells the figure harshly, staring at him unflinchingly even as it shifts and moves between forms, growing in size, a bullethole suddenly gaping in his temple. The figure's voice deepens. ]
You killed me, and you liked it.
[ That one, Riz doesn't argue. Instead, he turns to look at whoever's joined him with a quiet huff of a sigh. ]
Collective hallucinations. I wouldn't pay much attention to anything you see here.
iv. safe zone.
[ In the midst of all of this wreckage and pain, there has to be an opportunity for a breather in there every now and then, and none better to take it with than a young man who's prepared to the point of paranoia, his trusty briefcase at his side. Even if he feels a frisson of fear every time a new person arrives, worried that they'll just make things worse -- it's just not natural for Riz not to try to help.
Not that he's a particularly reassuring sight. In the catacombs like this, he looks more like a Goblin from old tales than he does in bright light, squirreled away in a cave, luminous eyes that of a predator, but not prey... until he speaks, voice a hushed whisper. ]
Hey. You okay? I've got food, and water, and a first-aid kit here... oh, and some flashlights, if you don't have Darkvision.
[ He can be useful. He can try. ]
[ OOC: plotting comment is here, hit me up for anything!! ]
iii
What do you think they're trying to get out of you?
[ It's a simple, genuine-sounding question: because who would be able to guess the underlying fear within this scenario, of a goblin who finds killing so easy? Even for a friend, who goes to the same school that encourages the same senseless violence.
How honest will Riz be, in this instance? When he sees little reason to ever be honest when it comes to himself? ]
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ii
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1/2
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ii.
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IV
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iv
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II - In which Riz learns Linhardt doesn't know what guns or TVs are ;-;
HAHAH OH NO.... POOR FELLA.......
well, Gorgug explained the concept but he's never SEEN one so
what an introduction!!!
Guns loud! >:(
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ii. baron | mha spoilers (anime-friendly)
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ii
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gorgug thistlespring, d20: fantasy high
these prompts can take place pretty much anywhere!! i'm loosey goosey since your character can make use of the environment as they would. prompt 1 deals with some very early (like, second ep) fantasy high season 1 spoilers, and deals with dissociation and death.
your character may recognise Gorgug if they were stuck in the mirror as he helped in getting them out, and they would have been at his lab for a period during the process! which they would also know he's always had black scleras/white pupils. i have a plotting post here if you want to hash anything out! )
2.2
Mostly at himself, really. Because he somehow didn't see, and he feels like a total dumbass for it. Even as he slowly realized that something was starting to creep into people in this place, he didn't realize that the very same thing had crept right into one of his friends, into a part of his party. He didn't realize, and now it's already too late. As he stomps through the twisted world, it's like he can see the traces of Gorgug every now and then. Something that feels like him, and yet not at the same time. Something has twisted his friend into working for this place, into helping make it even more of a torture trap, and Fabian can't forgive it for that.
Even less so when it's not just Gorgug involved in this. He's seen the hurt in Riz too, and Fabian just knows that has to do with Gorgug too. There's no way anyone could ever hurt anyone in their party as effectively as one of them, after all. Who else would know the spots that hurt Riz the most when pressed?
Fabian has already been tightly wound up more and more over the past few months, but it feels like it's all coming to a head now. He wonders if this is what barbarians feel like - when you get so angry that it's hard to feel anything else anymore, driving Fabian to act, because he can't just sit with this feeling.
It's not even like he wants to fight Gorgug. It's still his friend. But he has to stop him, has to do something. Fabian doesn't even care that he knows he will lose when it comes to a competition of physical strength. A Seacaster doesn't just sit around, not in the middle of this. He acts. He defends his friends in the only way he can. Fandrangor hangs at his side, his ripped battle sheet abandoned in their apartment for now. It'll only get in the way if it isn't not even whole.
There's no hesitation as he steps into the diner, even though all the sounds from outside make it very clear what's going on in there - a fact that's only confirmed when Fabian finds himself standing in the middle of what is clearly nothing but destruction everywhere.
And one half-orc in the middle of all of it. ]
Gorgug! [ Fabian calls out, a determination in his silver eye. ]
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No Refuge
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2.2 no refuge
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2.1 - Nighttime Refuge
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Sleeper | Marvel Comics
Sleeper was surprised to be on the camp bed in an unfamiliar bookstore, but they do their best to play it cool. The robot woman's spiel is the kind of thing that puts their ears back, but they figure it's just something to take in at face value for now. There's definitely an emptiness to this place, like no other Klyntar presence as been here, no hive to connect to, even if they desired such contact. Perhaps it's a side-effect of how Dylan cut them off from the greater hive to be part of their small army, but they have no evidence either way.
For a while, the cat-like being sits, contemplating their surroundings while laying on the bed in a loaf shape. Considering their surroundings and the people around them. Judging, assessing, calculating. They don't speak, playing mute for now as they try to decide just what moves would be best. A multiverse under siege is nothing new, but the idea that they were selected as a potential savior is...unsettling. They know how most of their world, their universe views their kind, and that reputation is hardly favorable. Was this Echo collecting outsiders, misfits, or what?
Finally, with a put-upon huff, they get up, starting to move around the bookstore, padding quietly, sometimes leaping up on a shelf to walk along it and take in the titles. It might be nice to read a bit while they try to sort things out, but finding the right book for that kind of distraction is a mission in itself. Finally finding a volume that looks interesting, they leap up to try to paw the book free from its shelf to find out more about the contents.
[ooc: Can be either among the books or still loafing on the cot.]
B. Into the city
The first thing they notice on leaving the bookstore is the scent of fear. Sleeper can't tell where it's from or what caused it, the stink is so pervasive, as if every being in the city is wallowing in the emotion. They slink through the alleys and try to get their bearings, exploring with caution. Fading into the shadow is child's play for them, making them blend easily into the background. Hunting information, understanding, and safety are among the their goals, but hunting is a goal. Perhaps it's a flash of movement that draws attention, or the skittering of rats or other small prey. Whatever it is, the cat isn't completely invisible, just difficult to spot, and even harder to pin down.
Perhaps you run across them doing a bit of mousing, or searching among the detritus for anything useful. Perhaps you just spy them watching you as they observe the city from a convenient perch. Perhaps they find you. Dare you approach?
C. Safe Zones
Finding places that are clear of the miasma of fear was easier with their heightened senses, and finding one meant time to take a break. This place did not seem the kind to allow sleeping most of the day away like any self-respecting cat would. But there were a few places the darkness didn't seem to touch, and, well, they took advantage. Wildlife seemed familiar enough to be considered for future meals, but there were other things to take care of, too. And finding someone to talk to might be easier if they were somewhere one wouldn't get attacked by things and people.
They aren't a deep sleeper by any means, however, so all four eyes blink open when they sense the presence of company. Narrowing slightly in judgement, their head raises and Sleeper says, "Meow?" in a questioning manner.
D. Wildcard
[Plotting comment here. Feel free to hit me up on PM, Plurk, or Discord if you want to spitball ideas.]
c
He hasn't found any people in the tunnels so far, but he does come across something else: in one of the niches carved into the ossuary wall curls an unfamiliar creature, feline in shape with a black and yellow hide. It doesn't look like any wildlife Fett's ever seen before, and for a moment, he studies the creature as it wakes. Two pairs of red eyes blink open and watch him in turn, but the animal is apparently placid enough not to flee or lash out. Whatever force has driven the wolves in the forest haywire doesn't seem to be infecting this particular species. Perhaps it's even tame.
That last possibility sticks in his mind. If the creature is someone's pet, that might mean the owner is nearby. Beneath the cover of his visor, Fett's eyes flick down the corridor—finding no one. His helmet's sensors don't show anyone else in proximity either, but with the way the catacomb tunnels twist and turn, that isn't a guarantee.
His eyes settle again on the creature. If he wants to know whether or not it's tame, there is a simple enough way to check.
He extends a gloved hand towards the feline, though he stops well short of actually touching it. If it is tame, maybe it will come closer. And if it's not, it will likely flee—or perhaps attempt to bite him, but given the thick material of his gloves, Fett's not too worried about that.
Re: c
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C - Wolf Cove
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samil | original
( content warnings for: blood, gore, mindless violence. sam is likely to attempt to kill anyone who attempts to come anywhere close to him! so, yanno. )
ii. set me on fire
( content warnings for: blood, gore, violence, possible child abuse/death mentions, a very slight chance cannibalism might come up. )
iii. wildcard
( feel free to throw whatever else my way! i'll run with it. )
i
No, rushes closer,
Plummets closer, because that's the elevator bank.
BOOM. The sound is a car crash compressed into half a second, and the lobby stops shaking almost immediately. The only noise now is Samil's tantrum and the voices in his head.
The elevator flickers. The modern mirrored quiet polish of brushed nickel. High gloss golden mirrored front of an 80s high rise. But the elevator doors that open are the mosaiced bronze, brass and copper of an Art Deco midrise, releasing a cloud of greyish dust and a view inside. Debris, a lump in the corner covered in dust - and then a pair of boots quickly followed by the rest of Tim, dropping down into the mangled cage of an elevator car and batting at the cables swinging from the hole in its roof. A razor-keen boomerang is stuck in the thickest cable.
He's still staring at it, dazed, when the hand punches through the side of the elevator shaft, luckily (luckily? TBD) through one of the metal diamonds that make up the car.
Tim screams. It's not one of his prouder moments. ]
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ii
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ii.
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iii. wildcard
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Lorenz Hellman Gloucester | FE3H
[A bookstore, at least, was territory that was more familiar to a man where soldiers rode wyverns into battle than a technological hospital would have been-- but Lorenz, a keen observer of people, still noticed that something wasn't quite ordinary about their kindly hostess. He listened patiently to the explanation, and quickly found himself reaching for the nearest notebook that he could be reach.]
A Multiverse, hm?
[He asked softly, half to himself and distracted as he searched for a writing instrument.]
Oh, Goddess, where is a pen or a charcoal here?
[A crisis wasn't an unknown, either. Lorenz would rather stay busy than dwell on the existential depths of whatever the Multiverse was.]
Into the City
[Lorenz felt defenseless without his lance.
He wasn't actually defenseless, but the presence of his trusty polearm had always helped him feel at ease. Astride his horse, it put him above and just outside of the fray, and gave him enough distance so he could observe... And think.
Without it, his nerves felt as jumpy as a little frog caught in a storm.
He needed at least a weapon, and that was what he took to town to search for... Although his vision wasn't so narrow that he didn't notice other matters or bits of information that he found.]
If it's a curse, can't we cure it by finding the source and removing it from the situation?
[He asked aloud, tapping at his earpiece as if to check that he was hearing everything correctly. He heard strange whispers if he lingered too long in any one place. At least he had found a sturdy stick by this point. A bladeless staff was better than no weapon at all.]
That is what's happening... Correct?
Wildcard
[I don't have a plotting comment, so feel free to make up a prompt or hmu at
disrupted arrival;
[ Of course, he probably could have unscrewed the top to check how much is actually there, but whatever. ] Quite the look you have. [ His tone is conversational, but he is curious. ] Vincent, by the way.
Pleasure despite the circumstances because, really, when would we ever meet someone from another world?
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into the city
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into the city
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vincent smith | silent hill 3
[ When he opens his eyes, Vincent can't say that he isn't surprised to see a bookshop. His hand glosses over his chest - and then his back - as he uses touch to see if he's all right first before looking down. Nothing - nothing.
His mouth twists into a humorless smile before he hears what the woman leaning over him is to say. He sucks a breath in to say something, but as he hears the rest, the words leave him. Again, he offers a faint smile.
Vincent is gracious enough to Aurora. He tips his head in understanding as he asks what seems to be "the usual" questions. Rather, he didn't see her pause or stutter with what he had to ask. His eyes drift to the circle next to her temple - watches how it glows - and begins to scheme.
He waves his hand in farewell once their chat is done and goes to look for books in the bookshop. One never knows what is useful in a time like this; he chuckles to himself. ]
As God wills it.
[ Is what he says as he runs his fingers along the spines of books as he walks down an aisle. ]
ii. to a fractured city
[ Only so much information can be gathered in a bookshop, it doesn't seem like he is going to find what he's looking for among the shelves, either. Either way, he has to start finding "his people" rather than mulling through this ordeal himself.
It would be nice to encounter someone with power that he could manipulate, but he doesn't assume lightning will strike twice. He has his methods, however, to garner support and sympathy. It's time to see if people are just people regardless of what universe they come from.
If they are, then, well, isn't that something? He feels like it would mean something but is still formulating what that meaning might be. ]
Still -- [ As he pauses to stand in the street, he drags his gaze across the landscape before him. ] -- it feels like home. [ Complete with an unknowable entity that cares but still deciding where to direct that endless abundance of attention and mercy. ]
Sorry -- I merely am saying that I hope I can be of help, but I'm afraid I'm a little surprised to have been called upon by such a task. Are you, as well?
[ Time to see what the stranger before him is made of. ]
iii. whispered influence [cw: body horror (depending) ]
Well, long time no see.
[ Vincent is not addressing the person coming up to him in the hallway but rather whatever is passed the closed door. His voice lowers as he starts to speak softer and in half-mumbles.
There is a heavy pressure that weighs down on a person as they come closer to him - the sound of something wet (and yet somehow indescribable) moving slowly in the room.
He pauses in his chit-chat to shift to look toward the person approaching. The smell of blood starts to assault the senses. The walls shudder and peel to reveal rust and ruin underneath. ]
Ah, have you also come to confess?
iv. wildcard
[ ooc: Plotting comment is here. If you like to plot via PM or Discord, go ahead. Also, yes, will match whatever format. ]
iii
[ Fett certainly doesn't look like any kind of penitent, covered head-to-toe in Mandalorian armor and holding a blaster in his hands to boot. He's not sure whether or not he'll need to use it; it's difficult to tell this month which creatures are physical threats and which are simply illusions. Still, with the thick smell of blood on the air and the sound of unnatural movement in the room, it's better to be safe than sorry.
Fett indicates the door with a jerk of his head. ]
Who are you talking to?
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iii!
hiii!!!
waves!!!!!
cw: RELIGIOUS MUMBO JUMBO NONSENSE HERE
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Boba Fett | Star Wars: Legends
i. in the belly of the beast (hospital) (cw: body horror, probable mentions of torture)
[ There’s something wrong at the hospital.
That much has been true for weeks, but wander in today and you’ll find that things seem to have deteriorated even further still. It’s not simply shadows and malicious voices that corrupt the halls now; it’s something far more… organic.
The smell might be the first thing you notice as you venture deeper into the building: rotting meat mingled with something sharp and acrid, like bile. It burns the lungs and churns the stomach. It may even be enough to convince you to turn back. Hopefully, it will be.
For those that choose to venture further towards the source of the corruption, it may be difficult between the darkness of the halls and the watering of your eyes to notice when the walls change. The color washes from white to pink to red and, at some point, the surface begins to glisten—and press in. What was once flat and level is now thickly padded with misshapen clumps of something soft, warm, and wet, enveloping the walls, then the floor and ceiling until you’re standing in a tunnel of what can only be flesh.
At the end of the corridor-turned-gullet stands one Boba Fett, his helmet tilted slightly to the side like he’s listening to something. Come close enough and you’ll hear it, too: a voice. Or, perhaps, voices—a chorus of a hundred all woven into one. Those who know Fett’s voice might recognize his among them. As for what it’s saying, you only catch the last few words:
”...think you got out?”
There’s a pause. And then Fett responds. ]
Susejo. I was wondering when Aurora would drag you out.
[ His voice is calm—but it’s hard to miss that he has an iron grip on one of the weapons at his side.
It may be unwise to sneak up on him. ]
ii. rest for the wicked (catacombs)
[ Fett doesn’t know what Aurora wants from them at this point. She’d said she intended to have them face their fears—but when does it end? First the hallway, then the Sarlacc. How many more weeks will it drag on like this?
The worst thing is that it’s actually working. Fett would have thought he was better than letting these illusions get under his skin, but they’re starting to take their toll. He feels on-edge and… tainted. More so than usual. He’s watching his thoughts so carefully, trying to root out any voices or influences that aren’t his own, trying to make sure he hasn’t been compromised like so much of the city. It’s exhausting.
He doesn’t feel like braving the journey through the woods to get back to the farm, so he’s holed up here in the catacombs under the city. Nowhere feels quite safe, but this place somehow feels less oppressive than the rest of Etraya, even if it is an ossuary.
He finds somewhere deep inside the tunnels where (he hopes) he won’t be disturbed and sits on the floor, his back against one of the few walls that’s more stone than bone. It’s not exactly comfortable, but he’s had rougher stays.
Those who venture into the catacombs may find Fett there, sat against the wall, in a rare state of rest. Sleep, even, however light it may be. His legs are bent, arms draped over his knees, and his helmet is canted forward. His breathing, if one can detect it under all that armor, is slow. This isn’t something he generally does where other people can see him…
Which isn’t to say he does it without precaution. If someone enters the hallway, his helmet’s motion sensor will activate and rouse the bounty hunter from his rest. His helmet snaps up towards the movement, immediately alert—though his voice betrays some amount of weariness. ]
If you start spouting off about the coming darkness or giving into fear, [ he rasps. ] I will shoot you.
Catacombs
You could try.
[She says with complete confidence that she could take him own, her hands splayed out on either side of her as she steps out of the shadows.]
But we both know you can't escape this forever.
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