∎ ETRAYA MODS ∎ (
etrayamods) wrote in
etrayalogs2024-12-21 05:15 pm
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Entry tags:
- !mingle log,
- arcane: caitlyn kiramman,
- arcane: jayce talis,
- batman beyond: bruce wayne,
- batman wfa: jason todd,
- dimension 20: gorgug thistlespring,
- fe3h: yuri leclerc,
- have you seen my brother: chu wenshan,
- ice age: manny,
- jl gods and monsters: kirk langstrom,
- penny dreadful: vanessa ives,
- person of interest: sameen shaw,
- remnant 2: the custodian,
- the walking dead: brandon carver,
- ✘ blade of the immortal: asano rin
DECEMBER MINGLE
WHO: Everyone!
WHEN: December 21st - Early January
WHERE: Etraya
WHAT: Newcomers, a surprise gift from Tatianna, and a visitor!
NOTES\WARNINGS:
WHEN: December 21st - Early January
WHERE: Etraya
WHAT: Newcomers, a surprise gift from Tatianna, and a visitor!
NOTES\WARNINGS:
![]() ⏵ arrival ⏴ Welcome to Etraya! Arrival goes as expected - characters awaken on hospital beds and are offered an explanation of their situation: that they have arrived in the city of Etraya, and they are their world's only hope. They are welcome to wander the hospital if they would like to - the upper floors are mostly empty, full of pristine hallways and numerous rooms filled with supplies, cots, and things one would expect from a relatively average 21st-century hospital. The lobby is filled to the brim with tables of freshly baked goods. "HAPPY BIRTHDAY" banners are taped to the walls, and several other typical birthday decorations can be found in this area. A few of the baked goods tables are lined with massive cakes covered in unlit candles, just waiting for someone to grab a lighter and sing off-key. Is it anyone's birthday? Who knows! The companion bots seem to believe it's every new arrival's birthday and will greet them as such - with friendly waves and cheers as they make their way to the lobby. A coat rack is situated by the doors leading out of the hospital, covered in warm clothing that fits the new arrivals just right - whether it's to their preferred style or not is something else entirely. Some of them appear normal enough. Others? Well. They can't all be perfect, now can they? Outside the windows, the grass is covered in a couple of inches of loosely packed snow. We hope you enjoy your stay. ![]() ⏵ an unexpected gift ⏴ Out by the hospital stands a tall, decorated tree covered in candles and golden pinecones with a handsome, red velveteen tree skirt. In front of it are a few oversized wrapped gifts for show- and atop one of those sits a familiar woman. Or unfamiliar, if this is your first time. It's Tatianna in a slutty Santa outfit with a big ol’ burlap sack. “Hey, I got something for you,” she says, digging into the bag and rummaging for a moment. She produces a painted egg and holds it aloft. “It’s your Winter Solstice Egg! This is the egg holiday, right? Wait, shit. I’m mixing them up, aren’t I? ...Well. It’s a little late to change it. Here you go!” How one treats their egg is fully up to themselves. They can choose to ignore it entirely, or destroy it and leave the yolk and innards to rot on the ground. They can hand it over to someone else or care for it as if it were something precious. No one will prevent them from doing whatever they please with it! ![]() ⏵ naughty or nice ⏴ Those who keep the egg and tend to it will get the benefit of being able to watch it hatch seven days after they are handed the egg. Eggs that are treated with attention and love may yield a loyal companion, or a weapon of choice that always returns to its owner, while neglected eggs may yield a curious, cursed trinket or an animal who treats its new owner very much the same way its owner had treated it before it was born. Please submit an egg request below for what items you would like your character's eggs to hatch into! Please note that these cannot be things that would be applicable in the game. Those whose eggs are destroyed or forgotten will simply get the gift of... nothing! ![]() ⏵ free your spirit ⏴ With the winter chill gripping the air, a mysterious figure makes their presence known in Etraya - a towering, horned creature dragging a massive sack behind them. Regardless of a character's strengths or weaknesses, they will find that when Krampus raises his massive sack over their head, they are powerless to stop him from catching them. Those capable of great magical feats or other supernatural abilities will sense something... otherworldly about Krampus, but will not be able to place the source of that sensation. Once within Krampus' sack, they are welcome to fight, but escape is impossible. It will feel as if Krampus is dragging them over every rock possible, dragging the sack in through the rivers to the point it soaks through and drenches them - potentially almost drowning them. When the sack opens, they will find themselves in an impossibly dark space. Around them are others who have also been captured and dragged here by Krampus, trapped in small cages hanging from a massive, wiry tree. Krampus will return often, banging clawed hands and birch rods on the walls of the cages and knocking them into one another. The whisper resonates through the darkened area, regardless of Krampus' presence. Confess your secrets, and be freed. Otherwise? You'd better hope someone figures out where Krampus has set up base; those who refuse to confess may find themselves stuck here forever. Krampus' base is under Etraya! Deep within the catacombs, he has set up multiple cages to capture those who inhabit Etraya to punish them for their naughty habits. Fighting him is possible! Defeating him by means of combat is not, however, possible. Think of it like fighting a god: Krampus creates the rules in the space around him, including who can use what ability. For all questions relating to this log, please refer to the mod queries comment. All other questions can be directed to the FAQ. |
Re: oops, commented before i saw Harold's reply
He draws his knife, rolling his shoulders. ]
Okay. We can do that.
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You ever hear of Trémaux's algorithm?
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[ Treat it systematically, don’t go over the same ground twice. If they mark everything properly, in theory they should figure it out.
In theory, anyway. ]
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But this is where both that trust and that lack of fear come in, because she's not hesitating, and she won't until they come across one of their own knife marks again.]
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It occurs to him, though, that he doesn't know that. Not for certain.
His fingers twitch. He puts that thought away in a little box. ]
What'd you and Reese do for him, anyway? Specifically.
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[Harold had been remarkably consistent, even with the occasional crisis of conscience, and once she and John had signed up, so had they. She can't imagine that they're working as actual librarians now.]
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Bad guys, [ he repeats. ] Okay. Sure. How's he defining that?
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[A 5 on the patented Sameen Shaw Bad Guy Continuum, if you will.]
Basically, if they're going to hurt or kill an innocent person, Finch wants to stop them.
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[ Sounds like bullshit in his book, but apparently Harold Finch is loaded back in the real world. He's given up trying to understand why rich people do the shit they do. ]
How'd you even find those people?
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[It is, as ever, the partial bare-bones explanation. These aren't questions that she minds, really, but the full answers are all tied up in secrets, details she doesn't want to talk about, or both. She doesn't know enough about this place to know if talking about the Machine is a bad idea. And she still doesn't like talking about Cole.]
I blew them off at first. But then Finch did me another solid even though I'd just turned him down, and then two different things we were working on separately ended up being the same thing, and...
[She shrugs.]
Just sort of happened.
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Even so, it speaks to the team dynamic. There's trust there. Not like the Reapers, but it's more than most mercs expend on their contracts. ]
And the people you help? How'd you find them? Pick a number out of a phone book?
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[Technically true! But also not.]
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[ He gives her a Look. ]
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[Shaw murmurs as she leans in to examine the wall of an intersection for knife marks, her tone faintly singsonging.]
So what do you and your people do?
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[ His tone is bland. ]
Whatever the contract said.
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[ He gives her a narrow look, daring her to judge him and by extension his brothers and sisters. ]
Whatever it took. We got hungry, but we never starved.
[ Not all the way, at least. ]
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Any of them here?
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No.
[ Not a one. He hasn't been alone like this in years. ]
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[In addition to being eternally stonefaced, Shaw is also the queen of understatement. It's great for people who don't like a lot of fuss - but awful in situations where sympathy is due.]
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[ But most of them are dead, Carver thinks. He's seen their bodies. He heard them fall. And he owes them all a proper burial. ]
The commander knows I'm loyal.
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Finch's tactics are basically trial and error dressed up with the word algorithm. Hope you're feeling patient.
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I can be patient.
[ It's not his strong suit. ]
How're his tactics?
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[They reach an intersection that they've visited before, and she pauses to let Carver make the appropriate marks, then turns to double back.]
Guess he's committed to not firing me after all.
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[ It's a cold calculation. He makes the mark and then falls back in line next to Shaw. ]
He gonna have your back when the shooting starts?
[ This is a given. The world always turns violent. ]
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