∎ ETRAYA MODS ∎ (
etrayamods) wrote in
etrayalogs2025-05-16 08:18 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- !mission log,
- arcane: viktor,
- batman beyond: bruce wayne,
- batman wfa: jason todd,
- detroit become human: hank anderson,
- dimension 20: gorgug thistlespring,
- final fantasy xvi: barnabas tharmr,
- final fantasy xvi: dion lesage,
- fruits basket: shiraki mayuko,
- genshin impact: kaeya alberich,
- genshin impact: lumine,
- have you seen my brother: chu wenshan,
- ice age: manny,
- jl gods and monsters: kirk langstrom,
- little mushroom: an zhe,
- marvel comics: hope summers,
- mcu: loki,
- mcu: peter parker,
- my hero academia: izuku midoriya,
- person of interest: harold finch,
- person of interest: sameen shaw,
- remnant 2: the custodian,
- silent hill 3: heather mason,
- sonic (paramount): shadow the hedgehog,
- sonic idw: silver the hedgehog,
- stranger things: chrissy cunningham,
- the sandman: hob gadling,
- the untamed: xue yang,
- vox machina: vax'ildan vessar,
- word of honor: wen kexing,
- xmcu: laura
MISSION 009
![]() ⏵ CAMP ETRAYA ⏴ On May 16th, Aurora and the companion bots direct those not heading off to Solmara to make their way to Camp Etraya. Nestled away from everything else in a large clearing full of wildflowers and redwoods, Camp Etraya is a nostalgic summer camp experience put together just for it's residents! Cabins are assigned, scary stories are told around campfires, gossiping happens among friends on the trails surrounding the cabins - and don't be surprised when something goes awry. After all, this is still Etraya. While the rest of Etraya is still accessible and will not be blocked off, characters are discouraged from venturing far from camp for too long: Aurora will specify that they are on a mission, and that missions do require participation, but she has intentionally left them the freedom to wander. Not sleeping in their assigned cabins, not participating in events, and staying away from Camp Etraya will end with her having to take more extensive security measures, so please be on your best behavior! The last thing she wants to do is start enforcing boundaries, but she will if she has to. Camp is set up much like your generic summer camp! Each cabin is named, housing is assigned to characters as they arrive, there are camp counselors, and rotating daily tasks and chores. There are also multiple activities that characters are expected to participate in, and each activity is worth points that goes toward their camp graduation score. This score will be visible on their earpiece, and follows the A-F grading system. We are not be monitoring this, and are leaving character scores up to players. We do, however, ask that you please report your characters' camp grade HERE for rewards and demerits to be handed out after the mission itself. Cabin assignments can be found here, which also has their roles, and chores assigned to that cabin. Those who are participating in Solmara have received an assigned cabin, too, but their absence toward the beginning will not harm the cabin's ability to compete given how spread out their assignments are. ![]() ⏵ WELCOME TO CAMP ⏴ Camp life is meant to instill a sense of belonging, connection with nature, encouragement towards the creative, all on top of a firm foundation of responsibility. Upon arriving, campers will be escorted towards a table of white t-shirts and countless buckets of dye! Each Etrayan will be invited to make three Tie-Dyed shirts- as well as required to wear one as part of their summer uniform. Camp counselors must wear 80s basketball shorts or cut-off jeans. Campers may wear cargo shorts or a skort. For those with physical limitations to what they can wear, accommodations will be provided. Here, bonding is the camp runners' priority. They will be pushed into various ice-breaker activities, such as trust falls, two truths and a lie, and Never have I Ever. As the sun goes down, there will be weenies roasting over the bonfire, followed by s’mores and a sing-a-long! With the stars well-visible, it’s off to bed with campers. Each day after will start much the same: with the ringing of the bell and raising of the flag (Aurora, while unfamiliar with flag designs but an understanding of the concept, has chosen a rainbow flag for the camp. Rainbows make people happy, right?), followed by a meal at the Great Hall, morning assembly, activities with counselors, chores, free time, and then an evening winding down by the great fire. An hour after sun down, campers will be escorted back to their cabins for curfew. Camp Counselors are expected to keep track of their campers, and ensure they're all within their cabins for bedtime. This is part of their grade, too! Curfew lifts an hour before the first bell. ![]() ⏵ CAMP ACTIVITIES ⏴ As with most summer camps, Camp Etraya offers a wide variety of activities to participate in. While some of these activities may be mandatory, others are optional. We'll be leaving this up to individual player discretion: perhaps Viktor is mandated to report to arts and crafts, whilst it's optional for Silco to show. Silco, on the other hand, may be mandated to report to the archery contest. Characters are encouraged to participate in a minimum of one camp activity per day. Below is a non-exhaustive list of camp activities.
![]() ⏵ NIGHT TIME ⏴ Once campers have been put to bed, the counselors can still stay up. Unwind with hidden beers and the strumming of a guitar. Don’t get too comfortable, though, since without supervision, no one is keeping the campers in bed. After dark, should campers evade their counselors, they can go exploring in the dark. Eerie lights glimmer from the lake. There’s rumors of a headless spectre walking from the archery field to the edge of the forest. Should you behave, you still might hear a scratching at your bunk house window. And on the very last night of camp, there will be a talent show. Show off your hidden talent and bask in the excitement of wowing your fellow campers! Welcome to Camp Etraya! Please enjoy the s'mores and campfire songs. :) Camp will last approximately two weeks, going from May 16th to May 30th. For all questions relating to this mission, please refer to the plotting post. All other questions can be directed to the FAQ. |
Content warning for everything probably
[Any general pissing pantomime does absolutely nothing to deter him.]
There you are.
[He closes the distance and pushes one of his shoulders against the cabin.]
How long are you planning to avoid me?
no subject
...What's with all the stubble-havers in this camp. What the fuck.
anyway, focus: avoid? what, like a friend? enemy? business partner? Knife didn't observe this motherfucker interacting with anyone which was why they picked him in the first place!!!!!! AAAAA fuck you Barnabas!!!]
Mind your business. [that covers enough, right? mind your business, you...you friend-thing! enemy-person! business associate!
...sibling? they both have stubble, so--]
no subject
I am.
[He looks around for a moment, ensuring no one was about, and leans in to kiss him. ]
no subject
These two better not be siblings.]
Other business. [they deadpan. if Cid's face stays where it is, they'll slowly start pushing their hand out for some space, otherwise they'll retract the hand and scoot out of arm's reach, back scraping the cabin wall.]
No thanks. Not...right now. [Or ever! AAAAAAAAAAAAAAAAAAAA]
no subject
[Cid leans back to scrutinize him.]
… What’s wrong with you?
no subject
Knife can't just make shit up off-the-cuff without knowing anything about him, so they try fishing:] What do you think?
no subject
[Cid shifts the hand on his shoulder and starts trying to push him down towards the ground. ]
no subject
Back off. I want to be alone. [they step away, too weirded out to turn their back on this guy, looking like they're ready to spring into a sprint.]
no subject
[He crosses his arms, ready to strike him down with a levinbolt as soon as he gets too far away]
no subject
[outwardly, Knife scowls. inwardly, Knife is panicking. I really should've just said I had the shits or something. I can't back this up. What the fuck.]
no subject
[He summons a fistful of lightning and unleashes it at this imposter.]
no subject
their skin tingles with the sudden surge of magic in the air, then throw themself out of the path of the crackling force, rolling and then springing to their feet to book it around the cabin and between two others.
if they fucking die, they'll wind up taking a few people with them, they suppose. that's something.
that sucks!
they wait, listening for footsteps. should they hear them, they're Misty Stepping further along and swinging another corner; they'll ring-around-the-rosie if they have to to get some space!
Think. Can't be Pending. Can't be Antigone.
The child? Maybe-??]
no subject
Hey! You! Stop!
no subject
around the corner they go, hopping a few steps and kicking themselves for not having their longstrider boots on. this is the punishment they get for trying to stay on-model; wear fashionable boots, Realnabas!
there is no time or serenity to pick a shape and outfit, so they kinda gotta do this on the fly. to that point, they strip free of the tie-dye shirt, hesitating only to lob it at Cid when they appear around the corner and Misty Step again. they got like two of those left before they fucking black out from magic use or whatever, so they gotta be conservative with the remainder.
next Cid-sighting, they lob a shoe. YEET!]
no subject
[Cid roars, pausing his pursuit long enough to power up, then catching up in a single bound, wreathed in purple energy with his hair blanched white. He’s fast like this.]
no subject
LEAVE ME ALONE!
[leaping out of the way had loosened the other shoe, and they kick it off into the air aimlessly while flailing backward onto their ass. they're already shrinking as they go. tinybarnabas. kid-sized with the beard. normal. this is fine.
their complexion starts darkening and limbs thinning in realtime while they scramble onto their hands and knees to crawl away. dignity is for losers and dead people, THEY WANT TO LIVE!]
no subject
[don’t die.]
no subject
the ground explodes with lightningy bullshit, kicking up dust. Knife hopes to whatever god's pissing themself laughing at this is gracious enough to let someone else suffer for this; maybe someone startles and falls out of their bunk and breaks an arm? please god it'd be so funny.
the explosion and sparking light is actually helpful, though: they Misty Step somewhere unseen before the dust can clear, their tinier bare feet padding silently into the dark while they move to put as much fucking distance as they can between them and Kachow Lightning McAngryman.
if there's mercy to be had, they can vanish into the trees and shift again, do some double-backing and meandering to calm the fuck down and get Antigone dressed.
DOES THE CID CHOOSE MERCY [Y/N]]
no subject
[If he can evade Cid for five minutes he loses power though. Luck roll?]
no subject
scuffed footprints, one last Misty Step for misdirection, the alteration of weight and footshape altogether while they lose themselves in the darkness, praying for no creatures to give them away.
as insurance, they throw their voice back the way they came, but don't bother to brace and wait for result. they just move, slip their skin, and hunker down.]
no subject
[He walks around one more time, frowning, and decides to go try to find the real Barnabas. And now he’s got a morning announcement to make.]