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etrayalogs2025-05-16 08:18 am
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Entry tags:
- !mission log,
- arcane: viktor,
- batman beyond: bruce wayne,
- batman wfa: jason todd,
- detroit become human: hank anderson,
- dimension 20: gorgug thistlespring,
- final fantasy xvi: barnabas tharmr,
- final fantasy xvi: dion lesage,
- fruits basket: shiraki mayuko,
- genshin impact: kaeya alberich,
- genshin impact: lumine,
- have you seen my brother: chu wenshan,
- ice age: manny,
- jl gods and monsters: kirk langstrom,
- little mushroom: an zhe,
- marvel comics: hope summers,
- mcu: loki,
- mcu: peter parker,
- my hero academia: izuku midoriya,
- person of interest: harold finch,
- person of interest: sameen shaw,
- remnant 2: the custodian,
- silent hill 3: heather mason,
- sonic (paramount): shadow the hedgehog,
- sonic idw: silver the hedgehog,
- stranger things: chrissy cunningham,
- the sandman: hob gadling,
- the untamed: xue yang,
- vox machina: vax'ildan vessar,
- word of honor: wen kexing,
- xmcu: laura
MISSION 009
![]() ⏵ CAMP ETRAYA ⏴ On May 16th, Aurora and the companion bots direct those not heading off to Solmara to make their way to Camp Etraya. Nestled away from everything else in a large clearing full of wildflowers and redwoods, Camp Etraya is a nostalgic summer camp experience put together just for it's residents! Cabins are assigned, scary stories are told around campfires, gossiping happens among friends on the trails surrounding the cabins - and don't be surprised when something goes awry. After all, this is still Etraya. While the rest of Etraya is still accessible and will not be blocked off, characters are discouraged from venturing far from camp for too long: Aurora will specify that they are on a mission, and that missions do require participation, but she has intentionally left them the freedom to wander. Not sleeping in their assigned cabins, not participating in events, and staying away from Camp Etraya will end with her having to take more extensive security measures, so please be on your best behavior! The last thing she wants to do is start enforcing boundaries, but she will if she has to. Camp is set up much like your generic summer camp! Each cabin is named, housing is assigned to characters as they arrive, there are camp counselors, and rotating daily tasks and chores. There are also multiple activities that characters are expected to participate in, and each activity is worth points that goes toward their camp graduation score. This score will be visible on their earpiece, and follows the A-F grading system. We are not be monitoring this, and are leaving character scores up to players. We do, however, ask that you please report your characters' camp grade HERE for rewards and demerits to be handed out after the mission itself. Cabin assignments can be found here, which also has their roles, and chores assigned to that cabin. Those who are participating in Solmara have received an assigned cabin, too, but their absence toward the beginning will not harm the cabin's ability to compete given how spread out their assignments are. ![]() ⏵ WELCOME TO CAMP ⏴ Camp life is meant to instill a sense of belonging, connection with nature, encouragement towards the creative, all on top of a firm foundation of responsibility. Upon arriving, campers will be escorted towards a table of white t-shirts and countless buckets of dye! Each Etrayan will be invited to make three Tie-Dyed shirts- as well as required to wear one as part of their summer uniform. Camp counselors must wear 80s basketball shorts or cut-off jeans. Campers may wear cargo shorts or a skort. For those with physical limitations to what they can wear, accommodations will be provided. Here, bonding is the camp runners' priority. They will be pushed into various ice-breaker activities, such as trust falls, two truths and a lie, and Never have I Ever. As the sun goes down, there will be weenies roasting over the bonfire, followed by s’mores and a sing-a-long! With the stars well-visible, it’s off to bed with campers. Each day after will start much the same: with the ringing of the bell and raising of the flag (Aurora, while unfamiliar with flag designs but an understanding of the concept, has chosen a rainbow flag for the camp. Rainbows make people happy, right?), followed by a meal at the Great Hall, morning assembly, activities with counselors, chores, free time, and then an evening winding down by the great fire. An hour after sun down, campers will be escorted back to their cabins for curfew. Camp Counselors are expected to keep track of their campers, and ensure they're all within their cabins for bedtime. This is part of their grade, too! Curfew lifts an hour before the first bell. ![]() ⏵ CAMP ACTIVITIES ⏴ As with most summer camps, Camp Etraya offers a wide variety of activities to participate in. While some of these activities may be mandatory, others are optional. We'll be leaving this up to individual player discretion: perhaps Viktor is mandated to report to arts and crafts, whilst it's optional for Silco to show. Silco, on the other hand, may be mandated to report to the archery contest. Characters are encouraged to participate in a minimum of one camp activity per day. Below is a non-exhaustive list of camp activities.
![]() ⏵ NIGHT TIME ⏴ Once campers have been put to bed, the counselors can still stay up. Unwind with hidden beers and the strumming of a guitar. Don’t get too comfortable, though, since without supervision, no one is keeping the campers in bed. After dark, should campers evade their counselors, they can go exploring in the dark. Eerie lights glimmer from the lake. There’s rumors of a headless spectre walking from the archery field to the edge of the forest. Should you behave, you still might hear a scratching at your bunk house window. And on the very last night of camp, there will be a talent show. Show off your hidden talent and bask in the excitement of wowing your fellow campers! Welcome to Camp Etraya! Please enjoy the s'mores and campfire songs. :) Camp will last approximately two weeks, going from May 16th to May 30th. For all questions relating to this mission, please refer to the plotting post. All other questions can be directed to the FAQ. |
Hope Summers | Jaguar cabin | ota
Is this what passes for camping? There are beds and roofs over our heads. And why am I complaining about that?
Of course, she might have miscalculated distance or used up what she borrowed and is currently unprotected from the random chaos that comes from putting a bunch of people together in groups.]
Having placed herself in charge of the obstacle course, which is part of their cabin's duties, Hope will watch everyone else try to make their way through the maze. Did she warn anyone about some of the pitfalls or the random changes she made? No, no, she did not. And no reading her mind, any telepaths out there.
Normal food is always a favorite activity for Hope, learning about things others have taken for granted. Like, what are those squishy puffs, and why are people burning them? Someone help a girl out. ]
activities - ma... who am i kidding, let's watch people struggle
It could be better.
[ a critique on the maze? yeah, if she looks at what's been done, she'll notice mostly all the traps have been uncovered as someone has already passed through. various participants are delighted by being able to see where they need to make a quick turn, or what to jump over without being subjected to the traps.
there are others though that still fall in, struggling to get out of the traps and there are a few who are caught up in a dead-end. ]
Is there another after this?
no subject
I can make another. They won't let me use anything that would make it more challenging, though.
[She's of the mind that if they want to save their world, people should work for it. Apparently, her ideas were a little too much for those who are actually baseline human amongst the campers. ]
I didn't know there were speedsters here, or I would have tried putting in road blocks to slow you down.
no subject
You should account for more than that.
[ he may be a "speedster" as she calls it, but he's been through enough testing that this is almost child's play to him. though, she did admit that she's not allowed to make it as challenging as she wants given the supplies she has to work with.
that being said, he looks upon the others in the maze a little bored. ]
It depends on what you use as "road blocks". [ which he doubts will cause a problem for him. ]
» obstacle course
Of course, Hope adds a few things that do catch her off guard, just enough to make her falter here and there for a second, but she completes it anyway. How long it takes is another matter entirely.
She lands in front of Hope with a quirk of an eyebrow. ]
— So? Did I make a good time? [ Completing it isn't enough, after all! She has to have done it faster than the average - or else she'll simply have to go again. ]
no subject
You did great. I'm afraid you didn't beat the best time, but I don't think anyone is going to.
[Unless it's one of the other speedy hedgehogs. ]
activities
So at times he gives her space-- then he worries if he's being too distant. Then when he talks to her, he worries if he's being overbearing. It's all kind of fucking stupid, if he's honest with himself.
It's what he's thinking when he sidles toward her and sinks down to sit by her in front of the fire. He eyes her curiously, watching her study her peers.]
You gonna try one?
no subject
She frowns at the others. Who likes burnt food?]
What is it?
no subject
And chocolate. [It absolutely sounds too rich for him but for Hope? Maybe she'd enjoy it. Which, coincidentally, is why he has the leftover supplies from his cabin in his hand.
He produces it from where he's been obscuring it, dumping it unceremoniously in front of her.]
Can try it, if you want.
no subject
There's something more to it, to this moment, though. She never had this chance with Nathan. It's not something she'll ever get now.
She grabs one of the sticks and a marshmallow.]
Is the point to burn it to a crisp?
no subject
[He reflects the question back at her, as he often does, trying to challenge her thinking a little.
He sure as fuck isn't here to sing, but he will at a minimum, skewer a marshmallow for her. It's also not what he thinks they should be doing, but he's not such a dick that he's going to shit on everyone having a peaceful time.]
Hold it over the coals, not the flames. Sugar burns fast. You want it to melt a little-- don't obliterate it.
[He nags, but he hands the stick to her.]
no subject
[Or be eaten raw because they couldn't risk lighting a fire. Of course, most of that was her fault. She'd be in charge of cooking and would forget to pay attention. Some lessons have to be learned the hard way, like eating burnt food because there was nothing else.
As weird as it may sound to some of the others, she misses it sometimes. Misses the little moments that made her who she is. The stories of X-Men that Nathan would tell at night to get her to sleep, or on the long walks to keep her entertained.
She pays attention this time, toasting the marshmallow until it's a golden brown.]
Not exactly melted.
no subject
[Says Cable, who can't even allow his daughter the last word. He looks past her, into the fire as she cooks. When she speaks, he glances down at the marshmallow.]
If it's too melted, it'll liquify or burn.
[He rummages, assembling the chocolate and cracker parts of the s'more so he can hold one half out to Hope.]
Put it on the top.
no subject
[She's not going to tell him that both of those were experience with Nathan on their road trip across America. As much as the ending to that trip sucked, they had managed a few great moments in between.]
What's wrong with liquified?
no subject
Because if it's liquid you'll have a hell of a time trying to eat it. C'mon, put it on the chocolate before it gets cold again.
no subject
This might be one of them.]
Don't get your shorts twisted, old man.
[Can't do anything without adding some level of sass. She does place the marshmallow on the chocolate, letting him drag it off the stick with the top graham cracker.]
no subject
He presses the cracker on top, extending it toward her like it's paperwork and not something delicious.]
Go on, then. First s'more. [Which isn't the accomplishment he expected for a mission, but there's worse things in the world than the opportunity to camp with Hope.]
no subject
She then looks at the s'more, then Cable. It doesn't look like anything special. Graham cracker, chocolate, toasted marshmallow...okay? She doesn't see the big deal. Then she takes a bite. Her eyes go wide with excitement.
Around mouthfuls of sugary goodness, she talks.]
This is good. Like ice cream good, but hot and gooey instead of cold. And sweet. So sweet.
activities
Is this really this place's idea of fun after everything?
no subject
[If she hadn't created it, Hope would be excited to give the course a try. The only thing that would have made it more fun would have been if they'd allowed her explosives to really test the others out.]
Not big on training?
activities
Roasting marshmallows on a stick seems incredibly unhygienic.
[She frowns, picking one up.]
I haven't had these since I was a little girl. Never roasted any, though.
no subject
The only sweets I had as a kid were fruits. These would not have been allowed even if they were around.
[Sometimes having grown up in a dystopian future really sucked. Then again, she didn't know what she was missing, since no one had things like marshmallows. ]
no subject
[She doesn't feel particularly guilty about that, though it's been a long time since she's even considered doing such a thing.]
I think they'd be too sugary, now.
[Though people seem to be enjoying them. It's strange.]