etrayamods: (Default)
∎ ETRAYA MODS ∎ ([personal profile] etrayamods) wrote in [community profile] etrayalogs2025-05-16 08:18 am

MISSION 009




⏵ CAMP ETRAYA ⏴

On May 16th, Aurora and the companion bots direct those not heading off to Solmara to make their way to Camp Etraya.

Nestled away from everything else in a large clearing full of wildflowers and redwoods, Camp Etraya is a nostalgic summer camp experience put together just for it's residents! Cabins are assigned, scary stories are told around campfires, gossiping happens among friends on the trails surrounding the cabins - and don't be surprised when something goes awry. After all, this is still Etraya.

While the rest of Etraya is still accessible and will not be blocked off, characters are discouraged from venturing far from camp for too long: Aurora will specify that they are on a mission, and that missions do require participation, but she has intentionally left them the freedom to wander. Not sleeping in their assigned cabins, not participating in events, and staying away from Camp Etraya will end with her having to take more extensive security measures, so please be on your best behavior! The last thing she wants to do is start enforcing boundaries, but she will if she has to.

Camp is set up much like your generic summer camp! Each cabin is named, housing is assigned to characters as they arrive, there are camp counselors, and rotating daily tasks and chores. There are also multiple activities that characters are expected to participate in, and each activity is worth points that goes toward their camp graduation score. This score will be visible on their earpiece, and follows the A-F grading system. We are not be monitoring this, and are leaving character scores up to players. We do, however, ask that you please report your characters' camp grade HERE for rewards and demerits to be handed out after the mission itself.

Cabin assignments can be found here, which also has their roles, and chores assigned to that cabin. Those who are participating in Solmara have received an assigned cabin, too, but their absence toward the beginning will not harm the cabin's ability to compete given how spread out their assignments are.


⏵ WELCOME TO CAMP ⏴


Camp life is meant to instill a sense of belonging, connection with nature, encouragement towards the creative, all on top of a firm foundation of responsibility. Upon arriving, campers will be escorted towards a table of white t-shirts and countless buckets of dye!

Each Etrayan will be invited to make three Tie-Dyed shirts- as well as required to wear one as part of their summer uniform. Camp counselors must wear 80s basketball shorts or cut-off jeans. Campers may wear cargo shorts or a skort. For those with physical limitations to what they can wear, accommodations will be provided.


Here, bonding is the camp runners' priority. They will be pushed into various ice-breaker activities, such as trust falls, two truths and a lie, and Never have I Ever. As the sun goes down, there will be weenies roasting over the bonfire, followed by s’mores and a sing-a-long! With the stars well-visible, it’s off to bed with campers.

Each day after will start much the same: with the ringing of the bell and raising of the flag (Aurora, while unfamiliar with flag designs but an understanding of the concept, has chosen a rainbow flag for the camp. Rainbows make people happy, right?), followed by a meal at the Great Hall, morning assembly, activities with counselors, chores, free time, and then an evening winding down by the great fire. An hour after sun down, campers will be escorted back to their cabins for curfew. Camp Counselors are expected to keep track of their campers, and ensure they're all within their cabins for bedtime. This is part of their grade, too! Curfew lifts an hour before the first bell.


⏵ CAMP ACTIVITIES ⏴


As with most summer camps, Camp Etraya offers a wide variety of activities to participate in. While some of these activities may be mandatory, others are optional. We'll be leaving this up to individual player discretion: perhaps Viktor is mandated to report to arts and crafts, whilst it's optional for Silco to show. Silco, on the other hand, may be mandated to report to the archery contest. Characters are encouraged to participate in a minimum of one camp activity per day.

Below is a non-exhaustive list of camp activities.

  • Three-Legged Race - You and a partner are tied together at your ankles, and you must race others to the finish line. Those with abilities that would give them an advantage will find that the rope that ties them together hinders those abilities from functioning.
  • Archery - This can be more traditional, magical, or include moving targets! If you're particularly unlucky, your target may even shoot back.
  • Softball - What instills a sense of camaraderie better than a bit of team sports? Games will be held on Wednesdays, the field is otherwise available for practice.
  • Dodge Ball - Standing diametrically opposed to Softball is dodge ball, the bully’s sport. This is a great opportunity to claim dominance or be sent to the Nurse’s Office.
  • Obstacle Course - You are directed into a large maze with multiple obstacles for them to overcome, such as rock climbing walls, ramps, tires, and nets.
  • Capture the Flag - Small teams are put together in order to take the flag from a particular bot, whose entire goal is to avoid being caught.
  • Canoe Race - Canoes are placed into the rivers just off of the camp, and characters must race to the finish line.
  • Chocobo Riding - Learn how to care for and ride these magnificent birds! Newbies will be taken around the corral, whereas more experienced riders can take the trail around the lake.
  • Arts and Crafts - Make friendship bracelets, bead lizards, paint rocks, learn origami! Or perhaps you're tasked with putting together an enchanted necklace. Don't know how to do enchantments? Now is as good of a time as any to learn.
  • Campfire stories - Share scary stories amongst yourselves around the campfire late into the night. If you're particularly unlucky, you may just hear the thing you were just warning others about..




⏵ NIGHT TIME ⏴


Once campers have been put to bed, the counselors can still stay up. Unwind with hidden beers and the strumming of a guitar. Don’t get too comfortable, though, since without supervision, no one is keeping the campers in bed.

After dark, should campers evade their counselors, they can go exploring in the dark. Eerie lights glimmer from the lake. There’s rumors of a headless spectre walking from the archery field to the edge of the forest. Should you behave, you still might hear a scratching at your bunk house window.

And on the very last night of camp, there will be a talent show. Show off your hidden talent and bask in the excitement of wowing your fellow campers!



⏵ NOTES ⏴


Welcome to Camp Etraya! Please enjoy the s'mores and campfire songs. :)

Camp will last approximately two weeks, going from May 16th to May 30th.

For all questions relating to this mission, please refer to the plotting post. All other questions can be directed to the FAQ.


FULL NAVIGATION

godsandbats: Icon made by me (Who dared not)

[personal profile] godsandbats 2025-05-18 01:05 am (UTC)(link)
Kirk makes the slightest frown. This was supposed to be solo work tonight.

"You need to better work on your stealth skills first," he says.
copsormasks: (022)

[personal profile] copsormasks 2025-05-18 01:23 am (UTC)(link)
Jason shakes his head, his frown deepening.

"I step on one tree branch and it's a lecture," Jason rolls his eyes to the sky. "Let me guess, you're another bat."
godsandbats: Icon made by <user name=pyrophoric> (pic#17663298)

[personal profile] godsandbats 2025-05-18 01:28 am (UTC)(link)
"Yes," Kirk bluntly says. The last mission outed him so it's hard really deny it.

"You're another too?" he dryly asks.
copsormasks: (019)

[personal profile] copsormasks 2025-05-18 01:31 am (UTC)(link)
Another roll of Jason's eyes.

"Not really," Jason replies as he continues walking toward the edge of the camp. "Just know a lot of 'em."

He pauses.

"Fuck them," Jason's attitude sours. "Let's just get out of here."
godsandbats: Icon made by <user name=pyrophoric> (I am the night)

[personal profile] godsandbats 2025-05-18 01:40 am (UTC)(link)
Hmm... that's the second person Kirk has met who doesn't seem to have a particularly high opinion of certain Bats. He's curious now. And evidently, the young man is antsy enough to leave despite Kirk's admission that he's also another one of those Bats. He'll walk with him for now.

"I don't really know those others. What are they like?" he asks curiously and without judgement.
copsormasks: (017)

[personal profile] copsormasks 2025-05-18 01:42 am (UTC)(link)
"Assholes," Jason replies easily, without care. He pockets his hands as he walks, ready to blow this popsicle stand.

"And nosy as fuck," Jason continues with a huff.
godsandbats: Icon made by <user name=pyrophoric> ([B] Upon a hill undreamed)

[personal profile] godsandbats 2025-05-18 01:50 am (UTC)(link)
"'Nosy as fuck' comes with being a Bat," Kirk calmly points out.

The costumed vigilantism seems one common thread they all have.
copsormasks: (054)

[personal profile] copsormasks 2025-05-18 01:52 am (UTC)(link)
"Doesn't mean I have to like it," Jason continues to complain without much hesitation. "Found a fucking tracker on me the other day."
godsandbats: Icon made by <user name=pyrophoric> ([B] Dull and nightmare size)

[personal profile] godsandbats 2025-05-18 01:58 am (UTC)(link)
Kirk continues to leave his tone and body language at neutral as they walk.

"Why would someone put a tracker on you?"
copsormasks: (033)

[personal profile] copsormasks 2025-05-18 01:59 am (UTC)(link)
"'Cause they're nosy as fuck," Jason repeated with another huff. "But it's none of their business where I'm at."
godsandbats: Icon made by <user name=pyrophoric> ([B] Clouds divulging)

[personal profile] godsandbats 2025-05-18 02:02 am (UTC)(link)
To Kirk, if these other Bats are similar enough to him, there would be a specific reason why a tracker was placed. Or at least that's how he thinks whenever he decides to plant a tracker.

"There seems to be an unusual number of us here," he muses.
copsormasks: (010)

[personal profile] copsormasks 2025-05-18 02:07 am (UTC)(link)
"Bruce said there were five, but I doubt that," Jason looks over at Kirk, his anger subsiding for the moment now that they're closer to the edge of camp.
godsandbats: Icon made by <user name=pyrophoric> (pic#17663298)

[personal profile] godsandbats 2025-05-18 02:10 am (UTC)(link)
“It’s possible there are more,” Kirk says. “I haven’t interacted with most of them.”

Though he hasn’t been particularly impressed by the ones he’s met so far.
copsormasks: (098)

[personal profile] copsormasks 2025-05-18 02:17 am (UTC)(link)
"A few have messed with me," Jason shakes his head. "Got in a fight with another."

Jason also hasn't been very impressed by the bats.
godsandbats: Icon made by <user name=pyrophoric> (We felt dead winds)

[personal profile] godsandbats 2025-05-18 03:13 am (UTC)(link)
"Why?" Kirk asks. Again, there's a lack of judgement and his tone doesn't lean towards any particular side. He wonders how these other Bats interact with others.
copsormasks: (124)

[personal profile] copsormasks 2025-05-18 02:29 pm (UTC)(link)
"I don't fucking know," Jason groans balling his hands into fists inside his hoodie pockets. " 'Cause they get off on it, probably."
godsandbats: Icon made by <user name=pyrophoric> ([B] Dull and nightmare size)

[personal profile] godsandbats 2025-05-19 12:29 am (UTC)(link)
Kirk has his doubts about that but he doesn't care enough to question that more for now.

"You used to be with them or it's always been this volatile?"
copsormasks: (017)

[personal profile] copsormasks 2025-05-24 12:22 am (UTC)(link)
"I was," Jason replies with a frown. "Got fired."

Surprise, surprise.
godsandbats: Icon made by <user name=pyrophoric> ([B] Stay behind)

[personal profile] godsandbats 2025-05-24 03:12 am (UTC)(link)
"'Fired?' As what? A sidekick?" Kirk asks.

It's just a guess based on how young Jason appears to be.
copsormasks: (004)

[personal profile] copsormasks 2025-05-27 12:11 am (UTC)(link)
"Yeah," Jason replies, a sour expression takes over his face. "Exactly that."
godsandbats: Icon made by <user name=pyrophoric> ([B] Bat Sneak)

[personal profile] godsandbats 2025-05-27 12:56 am (UTC)(link)
To Kirk, using a teenage sidekick is bizarre and seems to be just the stuff of fantasy. He can't understand why anyone would actually do it. He keeps his judgement to himself though.

"How long were you doing?" he simple asks.
copsormasks: (022)

[personal profile] copsormasks 2025-05-27 01:00 am (UTC)(link)
"Barely two years," Jason replies with a shake of his head. "Part of that was spent in sidekick central with the Titans."
godsandbats: Icon made by <user name=pyrophoric> ([B] Upon a hill undreamed)

[personal profile] godsandbats 2025-05-27 01:02 am (UTC)(link)
More sidekicks? Just how many would there be?

"Must've been difficult handling all that," he says.
copsormasks: (018)

[personal profile] copsormasks 2025-05-27 01:03 am (UTC)(link)
Too many. That's how many.

"Not really," Jason frowns at Kirk. "All they did was blame me for shit I didn't do."
godsandbats: Icon made by <user name=pyrophoric> (With basilisk eyes)

[personal profile] godsandbats 2025-05-27 01:09 am (UTC)(link)
"And then getting fired," Kirk says evenly. He's well aware he's only getting one side of a story. Perhaps there's more to it than what Jason is saying. He decides not to prod too much into that part for now since it seems to still be a sore topic for Jason.

"Where I'm from, the idea of using a sidekick is odd."

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