etrayamods: (Default)
∎ ETRAYA MODS ∎ ([personal profile] etrayamods) wrote in [community profile] etrayalogs2025-05-16 08:18 am

MISSION 009




⏵ CAMP ETRAYA ⏴

On May 16th, Aurora and the companion bots direct those not heading off to Solmara to make their way to Camp Etraya.

Nestled away from everything else in a large clearing full of wildflowers and redwoods, Camp Etraya is a nostalgic summer camp experience put together just for it's residents! Cabins are assigned, scary stories are told around campfires, gossiping happens among friends on the trails surrounding the cabins - and don't be surprised when something goes awry. After all, this is still Etraya.

While the rest of Etraya is still accessible and will not be blocked off, characters are discouraged from venturing far from camp for too long: Aurora will specify that they are on a mission, and that missions do require participation, but she has intentionally left them the freedom to wander. Not sleeping in their assigned cabins, not participating in events, and staying away from Camp Etraya will end with her having to take more extensive security measures, so please be on your best behavior! The last thing she wants to do is start enforcing boundaries, but she will if she has to.

Camp is set up much like your generic summer camp! Each cabin is named, housing is assigned to characters as they arrive, there are camp counselors, and rotating daily tasks and chores. There are also multiple activities that characters are expected to participate in, and each activity is worth points that goes toward their camp graduation score. This score will be visible on their earpiece, and follows the A-F grading system. We are not be monitoring this, and are leaving character scores up to players. We do, however, ask that you please report your characters' camp grade HERE for rewards and demerits to be handed out after the mission itself.

Cabin assignments can be found here, which also has their roles, and chores assigned to that cabin. Those who are participating in Solmara have received an assigned cabin, too, but their absence toward the beginning will not harm the cabin's ability to compete given how spread out their assignments are.


⏵ WELCOME TO CAMP ⏴


Camp life is meant to instill a sense of belonging, connection with nature, encouragement towards the creative, all on top of a firm foundation of responsibility. Upon arriving, campers will be escorted towards a table of white t-shirts and countless buckets of dye!

Each Etrayan will be invited to make three Tie-Dyed shirts- as well as required to wear one as part of their summer uniform. Camp counselors must wear 80s basketball shorts or cut-off jeans. Campers may wear cargo shorts or a skort. For those with physical limitations to what they can wear, accommodations will be provided.


Here, bonding is the camp runners' priority. They will be pushed into various ice-breaker activities, such as trust falls, two truths and a lie, and Never have I Ever. As the sun goes down, there will be weenies roasting over the bonfire, followed by s’mores and a sing-a-long! With the stars well-visible, it’s off to bed with campers.

Each day after will start much the same: with the ringing of the bell and raising of the flag (Aurora, while unfamiliar with flag designs but an understanding of the concept, has chosen a rainbow flag for the camp. Rainbows make people happy, right?), followed by a meal at the Great Hall, morning assembly, activities with counselors, chores, free time, and then an evening winding down by the great fire. An hour after sun down, campers will be escorted back to their cabins for curfew. Camp Counselors are expected to keep track of their campers, and ensure they're all within their cabins for bedtime. This is part of their grade, too! Curfew lifts an hour before the first bell.


⏵ CAMP ACTIVITIES ⏴


As with most summer camps, Camp Etraya offers a wide variety of activities to participate in. While some of these activities may be mandatory, others are optional. We'll be leaving this up to individual player discretion: perhaps Viktor is mandated to report to arts and crafts, whilst it's optional for Silco to show. Silco, on the other hand, may be mandated to report to the archery contest. Characters are encouraged to participate in a minimum of one camp activity per day.

Below is a non-exhaustive list of camp activities.

  • Three-Legged Race - You and a partner are tied together at your ankles, and you must race others to the finish line. Those with abilities that would give them an advantage will find that the rope that ties them together hinders those abilities from functioning.
  • Archery - This can be more traditional, magical, or include moving targets! If you're particularly unlucky, your target may even shoot back.
  • Softball - What instills a sense of camaraderie better than a bit of team sports? Games will be held on Wednesdays, the field is otherwise available for practice.
  • Dodge Ball - Standing diametrically opposed to Softball is dodge ball, the bully’s sport. This is a great opportunity to claim dominance or be sent to the Nurse’s Office.
  • Obstacle Course - You are directed into a large maze with multiple obstacles for them to overcome, such as rock climbing walls, ramps, tires, and nets.
  • Capture the Flag - Small teams are put together in order to take the flag from a particular bot, whose entire goal is to avoid being caught.
  • Canoe Race - Canoes are placed into the rivers just off of the camp, and characters must race to the finish line.
  • Chocobo Riding - Learn how to care for and ride these magnificent birds! Newbies will be taken around the corral, whereas more experienced riders can take the trail around the lake.
  • Arts and Crafts - Make friendship bracelets, bead lizards, paint rocks, learn origami! Or perhaps you're tasked with putting together an enchanted necklace. Don't know how to do enchantments? Now is as good of a time as any to learn.
  • Campfire stories - Share scary stories amongst yourselves around the campfire late into the night. If you're particularly unlucky, you may just hear the thing you were just warning others about..




⏵ NIGHT TIME ⏴


Once campers have been put to bed, the counselors can still stay up. Unwind with hidden beers and the strumming of a guitar. Don’t get too comfortable, though, since without supervision, no one is keeping the campers in bed.

After dark, should campers evade their counselors, they can go exploring in the dark. Eerie lights glimmer from the lake. There’s rumors of a headless spectre walking from the archery field to the edge of the forest. Should you behave, you still might hear a scratching at your bunk house window.

And on the very last night of camp, there will be a talent show. Show off your hidden talent and bask in the excitement of wowing your fellow campers!



⏵ NOTES ⏴


Welcome to Camp Etraya! Please enjoy the s'mores and campfire songs. :)

Camp will last approximately two weeks, going from May 16th to May 30th.

For all questions relating to this mission, please refer to the plotting post. All other questions can be directed to the FAQ.


FULL NAVIGATION

twin_blade: (64)

[personal profile] twin_blade 2025-05-23 10:27 pm (UTC)(link)
[ Vax wasn't here for the perfect neighborhood mission, but given what he's seen so far, he can only imagine what people went through before he arrived. ]

And these camp games prove something? I don't believe everything I'm told, especially when it makes no sense at all. And I'm bad at following orders.

[ Some of Dean's words go right over his head. The half-elf blinks. ]

Like a what?

[ The movement of the ball along with the look on Dean's face gets a slight narrowing of Vax's almond shaped eyes. Lob it. He dares you. ]
venatoris: (sup1010-1369)

[personal profile] venatoris 2025-05-23 10:49 pm (UTC)(link)
[ Awkward. It was very, very awkward. ]

I dunno. [ Dean also has trouble with authority, but but when he does it, it's all noble or something. Right? ] Like a Hot Topic cryptid, [ he will repeat it oh so helpfully! ] You know, all teenage angst and mystery, lots of leather.

[ He shrugs, tossing the ball from hand to hand. ]

Half this camp’s allergic to rules. I’m just the poor bastard stuck babysitting. [ Which he is clearly enjoying in some capacity.

And then, with no warning at all - he throws the ball. ]


Tag. You’re it.
Edited 2025-05-23 22:54 (UTC)
twin_blade: (106)

[personal profile] twin_blade 2025-05-23 11:10 pm (UTC)(link)
[ Well, he's been called out accurately and he knows it, but that's besides the point! No doubt his sister and his friends back home would be laughing right now. Vex has even accused him of the same, on occasion. Too bad for Dean, he has to deal with this twin instead of his charming sister.

There's no warning, but Vax was already waiting for the move, and his speed is one of Vax's greater attributes.

In a flash, a dagger appears in his hand out of thin air and he tosses it. The blade intercepts the ball in the air and it hits the ground in a deflated *splat*. ]


I get the feeling you're enjoying this assignment.

[ Which is probably a good thing, since Dean seemed pretty down after losing his celestial friend.

... Is he in trouble for damaging camp property? ]
venatoris: @tweak (pic#15665415)

[personal profile] venatoris 2025-05-23 11:39 pm (UTC)(link)
[ THIS IS BRAT BEHAVIOR VAX!! ]

Dude.

[ Dean watches the ball hit the ground with a sad, wheezing deflate - kinda like a dying whoopee cushion. Veeery slowly, he turns to Vax, eyes full of betrayal. ]

Did you just -

[ He points to the ball, to the SHRIVELED CARCASS that had once been dreams. ]

You just assassinated my dodgeball in cold blood.

[ you are SO going to get glitterbombed. ]
twin_blade: (42)

[personal profile] twin_blade 2025-05-24 12:16 am (UTC)(link)
[ It is absolutely brat behavior, and Vax should be ashamed of himself. ]

He had it coming.

[ Vax lifts his right hand, and the dagger disappears from the remains of the dodgeball (RIP), then reappears in Vax's hand so he can tuck it away in his belt. ]

Helping people on the train? I get that. Fighting monsters? Sure, all day long. But this? This is stupid.

[ He totally deserves to get glitterbombed. ]
venatoris: commissioned by @tomwaits (pic#14889227)

[personal profile] venatoris 2025-05-29 01:11 pm (UTC)(link)
[ Dean stands there for a beat, blinking again, slowly dragging a hand down his face like he's trying to process what the hell just happened. He points wordlessly at the sad, exploded remains of his once proud dodgeball. RIP, dodgeball. ]

You're lucky we don’t have a detention tent, because you'd totally be in it.

[ Today, whenever Vax is out, Dean is FILLING his sleeping bag with glitter. How very DARE. ]

Super rude.

[ He crouches to pick up the deflated remains, holding it like Simba in The Lion King. ]

He had a name, you know.
twin_blade: (90)

[personal profile] twin_blade 2025-05-29 03:55 pm (UTC)(link)
[ Vax wonders how Dean would expect to keep him locked up. He's broken out of tougher places. Still, he knows he's being a little shit about all this and should probably try to get along.

Later on, he's also going to wonder how Dean got into his cabin, but the amount of glitter he'll find in his sleeping bag will be impressive. Luckily, Vax can manage to sleep on a forest floor if he needs to. ]


It did not have a name.

[ Dean is being dramatic, right? A deep sigh. ]

I'll get you a new ball.