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∎ ETRAYA MODS ∎ ([personal profile] etrayamods) wrote in [community profile] etrayalogs2025-05-16 08:18 am

MISSION 009




⏵ CAMP ETRAYA ⏴

On May 16th, Aurora and the companion bots direct those not heading off to Solmara to make their way to Camp Etraya.

Nestled away from everything else in a large clearing full of wildflowers and redwoods, Camp Etraya is a nostalgic summer camp experience put together just for it's residents! Cabins are assigned, scary stories are told around campfires, gossiping happens among friends on the trails surrounding the cabins - and don't be surprised when something goes awry. After all, this is still Etraya.

While the rest of Etraya is still accessible and will not be blocked off, characters are discouraged from venturing far from camp for too long: Aurora will specify that they are on a mission, and that missions do require participation, but she has intentionally left them the freedom to wander. Not sleeping in their assigned cabins, not participating in events, and staying away from Camp Etraya will end with her having to take more extensive security measures, so please be on your best behavior! The last thing she wants to do is start enforcing boundaries, but she will if she has to.

Camp is set up much like your generic summer camp! Each cabin is named, housing is assigned to characters as they arrive, there are camp counselors, and rotating daily tasks and chores. There are also multiple activities that characters are expected to participate in, and each activity is worth points that goes toward their camp graduation score. This score will be visible on their earpiece, and follows the A-F grading system. We are not be monitoring this, and are leaving character scores up to players. We do, however, ask that you please report your characters' camp grade HERE for rewards and demerits to be handed out after the mission itself.

Cabin assignments can be found here, which also has their roles, and chores assigned to that cabin. Those who are participating in Solmara have received an assigned cabin, too, but their absence toward the beginning will not harm the cabin's ability to compete given how spread out their assignments are.


⏵ WELCOME TO CAMP ⏴


Camp life is meant to instill a sense of belonging, connection with nature, encouragement towards the creative, all on top of a firm foundation of responsibility. Upon arriving, campers will be escorted towards a table of white t-shirts and countless buckets of dye!

Each Etrayan will be invited to make three Tie-Dyed shirts- as well as required to wear one as part of their summer uniform. Camp counselors must wear 80s basketball shorts or cut-off jeans. Campers may wear cargo shorts or a skort. For those with physical limitations to what they can wear, accommodations will be provided.


Here, bonding is the camp runners' priority. They will be pushed into various ice-breaker activities, such as trust falls, two truths and a lie, and Never have I Ever. As the sun goes down, there will be weenies roasting over the bonfire, followed by s’mores and a sing-a-long! With the stars well-visible, it’s off to bed with campers.

Each day after will start much the same: with the ringing of the bell and raising of the flag (Aurora, while unfamiliar with flag designs but an understanding of the concept, has chosen a rainbow flag for the camp. Rainbows make people happy, right?), followed by a meal at the Great Hall, morning assembly, activities with counselors, chores, free time, and then an evening winding down by the great fire. An hour after sun down, campers will be escorted back to their cabins for curfew. Camp Counselors are expected to keep track of their campers, and ensure they're all within their cabins for bedtime. This is part of their grade, too! Curfew lifts an hour before the first bell.


⏵ CAMP ACTIVITIES ⏴


As with most summer camps, Camp Etraya offers a wide variety of activities to participate in. While some of these activities may be mandatory, others are optional. We'll be leaving this up to individual player discretion: perhaps Viktor is mandated to report to arts and crafts, whilst it's optional for Silco to show. Silco, on the other hand, may be mandated to report to the archery contest. Characters are encouraged to participate in a minimum of one camp activity per day.

Below is a non-exhaustive list of camp activities.

  • Three-Legged Race - You and a partner are tied together at your ankles, and you must race others to the finish line. Those with abilities that would give them an advantage will find that the rope that ties them together hinders those abilities from functioning.
  • Archery - This can be more traditional, magical, or include moving targets! If you're particularly unlucky, your target may even shoot back.
  • Softball - What instills a sense of camaraderie better than a bit of team sports? Games will be held on Wednesdays, the field is otherwise available for practice.
  • Dodge Ball - Standing diametrically opposed to Softball is dodge ball, the bully’s sport. This is a great opportunity to claim dominance or be sent to the Nurse’s Office.
  • Obstacle Course - You are directed into a large maze with multiple obstacles for them to overcome, such as rock climbing walls, ramps, tires, and nets.
  • Capture the Flag - Small teams are put together in order to take the flag from a particular bot, whose entire goal is to avoid being caught.
  • Canoe Race - Canoes are placed into the rivers just off of the camp, and characters must race to the finish line.
  • Chocobo Riding - Learn how to care for and ride these magnificent birds! Newbies will be taken around the corral, whereas more experienced riders can take the trail around the lake.
  • Arts and Crafts - Make friendship bracelets, bead lizards, paint rocks, learn origami! Or perhaps you're tasked with putting together an enchanted necklace. Don't know how to do enchantments? Now is as good of a time as any to learn.
  • Campfire stories - Share scary stories amongst yourselves around the campfire late into the night. If you're particularly unlucky, you may just hear the thing you were just warning others about..




⏵ NIGHT TIME ⏴


Once campers have been put to bed, the counselors can still stay up. Unwind with hidden beers and the strumming of a guitar. Don’t get too comfortable, though, since without supervision, no one is keeping the campers in bed.

After dark, should campers evade their counselors, they can go exploring in the dark. Eerie lights glimmer from the lake. There’s rumors of a headless spectre walking from the archery field to the edge of the forest. Should you behave, you still might hear a scratching at your bunk house window.

And on the very last night of camp, there will be a talent show. Show off your hidden talent and bask in the excitement of wowing your fellow campers!



⏵ NOTES ⏴


Welcome to Camp Etraya! Please enjoy the s'mores and campfire songs. :)

Camp will last approximately two weeks, going from May 16th to May 30th.

For all questions relating to this mission, please refer to the plotting post. All other questions can be directed to the FAQ.


FULL NAVIGATION

limiterrings: (pic#17689659)

[personal profile] limiterrings 2025-05-30 03:54 pm (UTC)(link)
That they're the only line of defense that Aurora uses?

[ like that, or is there something more he should be seeing because from what shadow can tell, it's a ... lazy way of going about things. ]

It's always the same ones.

[ everywhere. ]
rudelanguage: (pic#17713223)

[personal profile] rudelanguage 2025-05-30 09:12 pm (UTC)(link)
Mn, more like... Do you see how they...change tactics? Depending on who they're dealing with. [maybe it's just Knife getting the shit treatment, but those bots seem a lot more docile around other folks!]
limiterrings: (pic#17689660)

[personal profile] limiterrings 2025-06-05 06:50 pm (UTC)(link)
You did break a few of its "kin".

[ break into, you know when trying to make something out of nothing, but shadow has also cause some of that misfortune towards the other for indulging such a negative practice. it can't be helped. ]
rudelanguage: (pic#17713221)

[personal profile] rudelanguage 2025-06-05 11:43 pm (UTC)(link)
You sliced them first. [just sayin'.]
limiterrings: (pic#17684734)

[personal profile] limiterrings 2025-06-06 06:11 pm (UTC)(link)
It doesn't matter who did what first.

[ it's about doing it in general. ]

Make amends with them if you wish.
rudelanguage: (pic#17713218)

[personal profile] rudelanguage 2025-06-07 12:11 am (UTC)(link)
Just like that? [skeptical fox is skeptical.] I dunno. I mean, if showing my belly keeps the heat off me, that's one thing... [but Knife still has like. a sliver of pride, you know!]

Engh. I guess if they try to jump me. I dunno. I'm not above sniveling to get out of stuff I don't care about, I guess... [they rub at their eye.]

This far out...I can just say I'm lost.

[beat.]

Or that you abducted me.
limiterrings: (pic#17703083)

[personal profile] limiterrings 2025-06-08 01:27 am (UTC)(link)
Aren't you the one who wants to make friends with them now?

[ maybe he shouldn't say that because that's not what antigone is suggesting, but the hedgehog believes the other doesn't have any pride. has shadow ever thought anything good of the other? no. ]

...

[ ... ] Sure.

[ to which? he's not answering, but he doesn't seem bothered. ]

Test the theory for later. I'm unable to kidnap you here.

[ with how close everything is. ]
rudelanguage: (pic#17713221)

[personal profile] rudelanguage 2025-06-08 01:43 am (UTC)(link)
[grumbly, petulant:] Just near-kill me, though...
limiterrings: (pic#17753220)

[personal profile] limiterrings 2025-06-08 09:36 pm (UTC)(link)
I can hear you.

[ yes, he knows that he almost killed them. ]

And you survived.

[ shadow even remembers that he can't touch them because SOMEONE's sensitive to dying. ]
rudelanguage: (pic#17713218)

[personal profile] rudelanguage 2025-06-09 12:28 am (UTC)(link)
[they chuck their now-empty juice box into a bush, sticking their tongue out briefly.]

You know the way back? To where all the big, empty buildings are? I wanna go back.
limiterrings: (pic#17703083)

[personal profile] limiterrings 2025-06-09 12:35 am (UTC)(link)
No.

[ he doesn't know, don't act like a big child at him. there's a sigh. ]

Are you good with maps?

[ suck at technology, but maps are old school... ]
rudelanguage: (pic#17730078)

[personal profile] rudelanguage 2025-06-09 12:43 am (UTC)(link)
Depends on how good the map is. [ears perk.] You gnabbed something? Lemme see.
limiterrings: (pic#17703072)

[personal profile] limiterrings 2025-06-10 12:18 am (UTC)(link)
No. You'll make one.

[ this is your job, YOURS! ] It's best you have one, you seem to get lost easily.
rudelanguage: (pic#17730072)

[personal profile] rudelanguage 2025-06-10 12:35 am (UTC)(link)
[blink.]

...Wait, what do you mean by that? How's a body get lost in a place they were never familiar with at the start, huh? [This little shitbag...! raising Knife's dander + the sugar boost from the juice is starting to bring their spark back a bit.]
limiterrings: (pic#17703024)

[personal profile] limiterrings 2025-06-11 05:40 pm (UTC)(link)
You tend to walk around lost and confused, that's why you should make it.

[ shadow trusts them with the task, because they're also paranoid... sensitive, they probably want to have all their ducks in a row to avoid issues.

which makes them creating a map more trustworthy. ]
rudelanguage: (pic#17713218)

[personal profile] rudelanguage 2025-06-13 04:56 pm (UTC)(link)
If that were true... [WHICH THEY WILL NEITHER CONFIRM NOR DENY!!] That'd imply...you've been stalking me. Or something.
limiterrings: (pic#17689660)

[personal profile] limiterrings 2025-06-14 11:44 pm (UTC)(link)
I can tell by how you carry yourself.

[ stop, is that a bad thing that shadow is understanding them... ]

No one else will make it as perfect as you.
rudelanguage: (pic#17730072)

[personal profile] rudelanguage 2025-06-18 11:14 pm (UTC)(link)
[squint.

Buddy, you are so full of shit.]


Even if it was trash, it'd still go on your tab.
limiterrings: (pic#17689660)

[personal profile] limiterrings 2025-06-19 10:31 pm (UTC)(link)
[ maybe he is, maybe he isn't. ]

Sure.

[ he has one of those, who knew antigone would give shadow so much freedom to accumulate a "tab". ]

We'll check to see if the distance we can go here matches the distance of the next place we visit.

[ because to him, this doesn't seem like the end. ]
rudelanguage: (pic#17730078)

[personal profile] rudelanguage 2025-06-19 11:37 pm (UTC)(link)
["secret tab" feat acquired without a level-up! sick. Knife doesn't really have it in them to relish the exploit for what it is, juice or no juice. the prospect of going a distance of any length sounds tiring and they honestly just want to sleep a little...but no dice with this company.]

Do you know how far the trees go from this point already?
limiterrings: (pic#17689660)

[personal profile] limiterrings 2025-06-24 08:34 pm (UTC)(link)
No. We would have to walk together, or use animals to see how far they venture out.

[ use animals.

and no, he's already giving antigone a look like don't even think about it. ]
rudelanguage: (pic#17713223)

[personal profile] rudelanguage 2025-06-24 09:53 pm (UTC)(link)
Nnrh. My feet'll stay on the ground, thanks. [fuck those chickens! the Pending-based PTSD bleeds over, y'know?]
limiterrings: (pic#17689659)

[personal profile] limiterrings 2025-06-25 06:19 pm (UTC)(link)
[ maybe they shouldn't be afraid of those chickens, but luckily shadow doesn't know that right now... ]

They are available for use.

[ ... ] You don't have to ride them.
rudelanguage: (pic#17730072)

[personal profile] rudelanguage 2025-06-25 11:42 pm (UTC)(link)
What use are they beyond riding? [besides being noisy, nosy, and smelly!]