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etrayamods) wrote in
etrayalogs2025-05-16 08:18 am
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Entry tags:
- !mission log,
- arcane: jayce talis,
- arcane: viktor,
- batman beyond: bruce wayne,
- batman wfa: jason todd,
- detroit become human: hank anderson,
- dimension 20: gorgug thistlespring,
- final fantasy xvi: barnabas tharmr,
- final fantasy xvi: dion lesage,
- fruits basket: shiraki mayuko,
- genshin impact: kaeya alberich,
- genshin impact: lumine,
- have you seen my brother: chu wenshan,
- ice age: manny,
- jl gods and monsters: kirk langstrom,
- little mushroom: an zhe,
- marvel comics: hope summers,
- mcu: loki,
- mcu: peter parker,
- my hero academia: izuku midoriya,
- person of interest: harold finch,
- person of interest: sameen shaw,
- remnant 2: the custodian,
- silent hill 3: heather mason,
- sonic (paramount): shadow the hedgehog,
- sonic idw: silver the hedgehog,
- stranger things: chrissy cunningham,
- the sandman: hob gadling,
- the untamed: xue yang,
- vox machina: vax'ildan vessar,
- word of honor: wen kexing,
- xmcu: laura
MISSION 009
![]() ⏵ CAMP ETRAYA ⏴ On May 16th, Aurora and the companion bots direct those not heading off to Solmara to make their way to Camp Etraya. Nestled away from everything else in a large clearing full of wildflowers and redwoods, Camp Etraya is a nostalgic summer camp experience put together just for it's residents! Cabins are assigned, scary stories are told around campfires, gossiping happens among friends on the trails surrounding the cabins - and don't be surprised when something goes awry. After all, this is still Etraya. While the rest of Etraya is still accessible and will not be blocked off, characters are discouraged from venturing far from camp for too long: Aurora will specify that they are on a mission, and that missions do require participation, but she has intentionally left them the freedom to wander. Not sleeping in their assigned cabins, not participating in events, and staying away from Camp Etraya will end with her having to take more extensive security measures, so please be on your best behavior! The last thing she wants to do is start enforcing boundaries, but she will if she has to. Camp is set up much like your generic summer camp! Each cabin is named, housing is assigned to characters as they arrive, there are camp counselors, and rotating daily tasks and chores. There are also multiple activities that characters are expected to participate in, and each activity is worth points that goes toward their camp graduation score. This score will be visible on their earpiece, and follows the A-F grading system. We are not be monitoring this, and are leaving character scores up to players. We do, however, ask that you please report your characters' camp grade HERE for rewards and demerits to be handed out after the mission itself. Cabin assignments can be found here, which also has their roles, and chores assigned to that cabin. Those who are participating in Solmara have received an assigned cabin, too, but their absence toward the beginning will not harm the cabin's ability to compete given how spread out their assignments are. ![]() ⏵ WELCOME TO CAMP ⏴ Camp life is meant to instill a sense of belonging, connection with nature, encouragement towards the creative, all on top of a firm foundation of responsibility. Upon arriving, campers will be escorted towards a table of white t-shirts and countless buckets of dye! Each Etrayan will be invited to make three Tie-Dyed shirts- as well as required to wear one as part of their summer uniform. Camp counselors must wear 80s basketball shorts or cut-off jeans. Campers may wear cargo shorts or a skort. For those with physical limitations to what they can wear, accommodations will be provided. Here, bonding is the camp runners' priority. They will be pushed into various ice-breaker activities, such as trust falls, two truths and a lie, and Never have I Ever. As the sun goes down, there will be weenies roasting over the bonfire, followed by s’mores and a sing-a-long! With the stars well-visible, it’s off to bed with campers. Each day after will start much the same: with the ringing of the bell and raising of the flag (Aurora, while unfamiliar with flag designs but an understanding of the concept, has chosen a rainbow flag for the camp. Rainbows make people happy, right?), followed by a meal at the Great Hall, morning assembly, activities with counselors, chores, free time, and then an evening winding down by the great fire. An hour after sun down, campers will be escorted back to their cabins for curfew. Camp Counselors are expected to keep track of their campers, and ensure they're all within their cabins for bedtime. This is part of their grade, too! Curfew lifts an hour before the first bell. ![]() ⏵ CAMP ACTIVITIES ⏴ As with most summer camps, Camp Etraya offers a wide variety of activities to participate in. While some of these activities may be mandatory, others are optional. We'll be leaving this up to individual player discretion: perhaps Viktor is mandated to report to arts and crafts, whilst it's optional for Silco to show. Silco, on the other hand, may be mandated to report to the archery contest. Characters are encouraged to participate in a minimum of one camp activity per day. Below is a non-exhaustive list of camp activities.
![]() ⏵ NIGHT TIME ⏴ Once campers have been put to bed, the counselors can still stay up. Unwind with hidden beers and the strumming of a guitar. Don’t get too comfortable, though, since without supervision, no one is keeping the campers in bed. After dark, should campers evade their counselors, they can go exploring in the dark. Eerie lights glimmer from the lake. There’s rumors of a headless spectre walking from the archery field to the edge of the forest. Should you behave, you still might hear a scratching at your bunk house window. And on the very last night of camp, there will be a talent show. Show off your hidden talent and bask in the excitement of wowing your fellow campers! Welcome to Camp Etraya! Please enjoy the s'mores and campfire songs. :) Camp will last approximately two weeks, going from May 16th to May 30th. For all questions relating to this mission, please refer to the plotting post. All other questions can be directed to the FAQ. |
no subject
He preferred things that might be replicated though, and taught to others. Then it's more useful than one person with extraordinary skills nobody else could do. "People like me can't do things like that. If you and your friends can, be proud of it." The downside of a scientific education, Sephiroth simply couldn't accept deluding himself into power he otherwise wouldn't have.
DID Glenn count as a friend? Had they reached that point again? "...No, Matt used barriers, our team healer. Glenn was in Town for ... a couple of weeks before disappearing when I did, according to Gaia. A blond man, about six feet tall. He's ..incredibly irreverent. If he had ways to use spells to just.. easy his way through things, he absolutely would do it."
This much is harmless.
no subject
"Heh, heh, well! You're not wrong about that! I'd like to save the day without needing a miracle or help from someone else to save the day, though."
Popp has conned the universe into letting him get away with stretching his power so many times, or at least something has on his behalf. Unfortunately for his goals, the miracle he's thinking about in the long-term future is ensuring some way to drag Sephiroth back home with him, which is probably going to result in Sephiroth saving his life a lot...
"I must have missed him, but I could have definitely given him some ideas! Using magic for small things like this is pretty satisfying in its own way. Ah, now if only there were a spell that helped with the laundry..."
S'more devoured with gusto, he impales another marshmallow. There are a few stray crumbs on his face; we're reverting to the manners of the wilderness out here.
no subject
He's not sure he agrees on principle, for similar reasons of not wanting to rely on help from others. And he's still patiently dissecting his half of the snack, though it's disappearing at a reasonable pace at least. And making a mess of his hands in the doing.
The silence that follows usually doesn't bode well, but this time at least it's turned to thinking of practical uses of magic besides on the battlefield. It's unfortunate Popp and Glenn never crossed paths, he suspected they'd get along like a house on fire.
"You could," he says eventually, at great length. "If you have access to a decent water spell and some minor telekinesis."
no subject
Well, it's fun that he's putting the effort into thinking about trivial uses of power. He's come a long way! Even if it's... not something helpful. Popp sighs, feeling a little short of the mage standard.
"I don't have either of those. Ice might be close to water, but it's not the same in practice. At least I can dry clothes quickly, but that's a waste of power; the easy way leaves it all to the sun."
Look, he might like showing off, but he also likes taking the smart but lazy way to do things. He hangs his clothes up on the balcony frequently, unless it's raining. It should be noted that their apartment does have a washing machine, but nobody in it is going to start pushing buttons on a suspicious machine to see what it does. Well, not after the microwave incident they aren't.
"Hey, why don't you take a turn? Two truths and a lie."
This is a potential rockbomb field, but Sephiroth has come a long way! Maybe he won't say something horrific about his upbringing...?
no subject
That would require some very specific materia crafting and he has neither the materials nor the kit with which to do so. Would he wash clothes with either if he did? ..Probably not, the way they were doing things now was just fine.
Someone may eventually reveal what washing machines and dryers do. Maybe.
At the idea of taking a turn at this weird game the camp thought was a good idea, he spends a moment licking his fingers clean before answering. There's a level of fairness he had to apply, when it's Popp. "I've only met one dog ever, I've only had ice cream once, and I tried to steal a magic book from a library."
no subject
He thinks over the riddle at hand, scratching his chin and rotating his marshmallow. Sephiroth had an incredibly bleak and sheltered upbringing, it's not hard to believe that both of these were recent occurrences, either. "It doesn't sound all that bizarre, but... you barely believe in magic and you're too upright to go robbing places; it's got to be the book."
no subject
He sets his hands on his knees, watching Popp's new marshmallow rotate. "Cloud prevented me from taking it. I really want it even now. It had alien planets in it."
no subject
"Oh, not a book about magic! That sounds amazing, actually! It'd be great to visit somewhere nice and snowy in this weather for a little bit... shame we can't go out even the normal way."
He waves up to indicate the ever-present shield over the entire Etraya, camp included. It's even harder to notice than normal at night, but he knows it's out there.
"Hey, what was the best one?"
no subject
If he ever found a way to get back into that library it was as good as stolen..
But opportunity may never present itself! Sephiroth frowns at the fire, digging through memory. There'd been a lot of neat ones.. "One of the ones I thought looked most interesting was in a mountain range somewhere, it smelled like spring. The mountains were just.. hovering in the air, tied together by ropes or vines, I couldn't tell. And there was an enormous blue planet taking up a big portion of the sky."