etrayamods: (Default)
∎ ETRAYA MODS ∎ ([personal profile] etrayamods) wrote in [community profile] etrayalogs2025-05-16 08:18 am

MISSION 009




⏵ CAMP ETRAYA ⏴

On May 16th, Aurora and the companion bots direct those not heading off to Solmara to make their way to Camp Etraya.

Nestled away from everything else in a large clearing full of wildflowers and redwoods, Camp Etraya is a nostalgic summer camp experience put together just for it's residents! Cabins are assigned, scary stories are told around campfires, gossiping happens among friends on the trails surrounding the cabins - and don't be surprised when something goes awry. After all, this is still Etraya.

While the rest of Etraya is still accessible and will not be blocked off, characters are discouraged from venturing far from camp for too long: Aurora will specify that they are on a mission, and that missions do require participation, but she has intentionally left them the freedom to wander. Not sleeping in their assigned cabins, not participating in events, and staying away from Camp Etraya will end with her having to take more extensive security measures, so please be on your best behavior! The last thing she wants to do is start enforcing boundaries, but she will if she has to.

Camp is set up much like your generic summer camp! Each cabin is named, housing is assigned to characters as they arrive, there are camp counselors, and rotating daily tasks and chores. There are also multiple activities that characters are expected to participate in, and each activity is worth points that goes toward their camp graduation score. This score will be visible on their earpiece, and follows the A-F grading system. We are not be monitoring this, and are leaving character scores up to players. We do, however, ask that you please report your characters' camp grade HERE for rewards and demerits to be handed out after the mission itself.

Cabin assignments can be found here, which also has their roles, and chores assigned to that cabin. Those who are participating in Solmara have received an assigned cabin, too, but their absence toward the beginning will not harm the cabin's ability to compete given how spread out their assignments are.


⏵ WELCOME TO CAMP ⏴


Camp life is meant to instill a sense of belonging, connection with nature, encouragement towards the creative, all on top of a firm foundation of responsibility. Upon arriving, campers will be escorted towards a table of white t-shirts and countless buckets of dye!

Each Etrayan will be invited to make three Tie-Dyed shirts- as well as required to wear one as part of their summer uniform. Camp counselors must wear 80s basketball shorts or cut-off jeans. Campers may wear cargo shorts or a skort. For those with physical limitations to what they can wear, accommodations will be provided.


Here, bonding is the camp runners' priority. They will be pushed into various ice-breaker activities, such as trust falls, two truths and a lie, and Never have I Ever. As the sun goes down, there will be weenies roasting over the bonfire, followed by s’mores and a sing-a-long! With the stars well-visible, it’s off to bed with campers.

Each day after will start much the same: with the ringing of the bell and raising of the flag (Aurora, while unfamiliar with flag designs but an understanding of the concept, has chosen a rainbow flag for the camp. Rainbows make people happy, right?), followed by a meal at the Great Hall, morning assembly, activities with counselors, chores, free time, and then an evening winding down by the great fire. An hour after sun down, campers will be escorted back to their cabins for curfew. Camp Counselors are expected to keep track of their campers, and ensure they're all within their cabins for bedtime. This is part of their grade, too! Curfew lifts an hour before the first bell.


⏵ CAMP ACTIVITIES ⏴


As with most summer camps, Camp Etraya offers a wide variety of activities to participate in. While some of these activities may be mandatory, others are optional. We'll be leaving this up to individual player discretion: perhaps Viktor is mandated to report to arts and crafts, whilst it's optional for Silco to show. Silco, on the other hand, may be mandated to report to the archery contest. Characters are encouraged to participate in a minimum of one camp activity per day.

Below is a non-exhaustive list of camp activities.

  • Three-Legged Race - You and a partner are tied together at your ankles, and you must race others to the finish line. Those with abilities that would give them an advantage will find that the rope that ties them together hinders those abilities from functioning.
  • Archery - This can be more traditional, magical, or include moving targets! If you're particularly unlucky, your target may even shoot back.
  • Softball - What instills a sense of camaraderie better than a bit of team sports? Games will be held on Wednesdays, the field is otherwise available for practice.
  • Dodge Ball - Standing diametrically opposed to Softball is dodge ball, the bully’s sport. This is a great opportunity to claim dominance or be sent to the Nurse’s Office.
  • Obstacle Course - You are directed into a large maze with multiple obstacles for them to overcome, such as rock climbing walls, ramps, tires, and nets.
  • Capture the Flag - Small teams are put together in order to take the flag from a particular bot, whose entire goal is to avoid being caught.
  • Canoe Race - Canoes are placed into the rivers just off of the camp, and characters must race to the finish line.
  • Chocobo Riding - Learn how to care for and ride these magnificent birds! Newbies will be taken around the corral, whereas more experienced riders can take the trail around the lake.
  • Arts and Crafts - Make friendship bracelets, bead lizards, paint rocks, learn origami! Or perhaps you're tasked with putting together an enchanted necklace. Don't know how to do enchantments? Now is as good of a time as any to learn.
  • Campfire stories - Share scary stories amongst yourselves around the campfire late into the night. If you're particularly unlucky, you may just hear the thing you were just warning others about..




⏵ NIGHT TIME ⏴


Once campers have been put to bed, the counselors can still stay up. Unwind with hidden beers and the strumming of a guitar. Don’t get too comfortable, though, since without supervision, no one is keeping the campers in bed.

After dark, should campers evade their counselors, they can go exploring in the dark. Eerie lights glimmer from the lake. There’s rumors of a headless spectre walking from the archery field to the edge of the forest. Should you behave, you still might hear a scratching at your bunk house window.

And on the very last night of camp, there will be a talent show. Show off your hidden talent and bask in the excitement of wowing your fellow campers!



⏵ NOTES ⏴


Welcome to Camp Etraya! Please enjoy the s'mores and campfire songs. :)

Camp will last approximately two weeks, going from May 16th to May 30th.

For all questions relating to this mission, please refer to the plotting post. All other questions can be directed to the FAQ.


FULL NAVIGATION

hexcope: (pic#17666622)

[personal profile] hexcope 2025-06-01 10:02 pm (UTC)(link)
Unit?

[Now there's a bit of incredulity to his tone.]

You mean my cabin? Yeah, I know. They'll be fine, as long as no one starts making a problem out of this.
oblige: (...)

[personal profile] oblige 2025-06-01 10:17 pm (UTC)(link)
[ Clearly this is some form of training camp.

What other purpose could it possibly serve? ]


Yet evidence suggests we are being observed.

[ Dion is but a medieval man, but even he knows Aurora has ways and means. ]

What is worth putting others at risk?
hexcope: (pic#17578737)

[personal profile] hexcope 2025-06-01 10:38 pm (UTC)(link)
So mark me off some demerits or whatever you need to do. If Aurora asks, I'll say you were very stern and did your best to stop me.

[And since this conversation doesn't seem like it's going to actually resolve with Dion letting Jayce go, he continues walking. Either he'll be stopped by force, or Dion will give up and decide this isn't worth a physical altercation.]
oblige: (...)

[personal profile] oblige 2025-06-01 11:09 pm (UTC)(link)
[ Does he have no reason to be out at all? He certainly sidestepped the question.

Well, no matter. Dion is reluctant to use force where it isn't strictly necessary, which means he's now stalking after the man instead. ]


Have you no concern for those you would drag down?

[ A little dramatic, yes, but he is an earnest creature. ]
hexcope: (pic#17566516)

[personal profile] hexcope 2025-06-01 11:43 pm (UTC)(link)
Only one dragging anything down is you on my mood.

[He allows himself to be followed, keeping up his brisker pace as he still keeps to the paths that lead to cabins.]

I'm going to a cabin. Is that going to get you off my back?

[Just not his own.]

oblige: (Default)

[personal profile] oblige 2025-06-01 11:54 pm (UTC)(link)
[ Joy is one thing he'll feel no remorse in killing, sir.

And so— ]


Is it your cabin?

[ He keeps apace easily, though he remains just beyond arm's reach. A polite stalking. ]
hexcope: (pic#17567210)

[personal profile] hexcope 2025-06-02 12:01 am (UTC)(link)
Are any of these "our" cabins? Do I own a fraction of it?

[Utterly pedantic.]
oblige: (turn)

[personal profile] oblige 2025-06-02 12:12 am (UTC)(link)
You know what I meant.

[ Play nice, guy whose name he doesn't know. ]
hexcope: (pic#17602668)

[personal profile] hexcope 2025-06-02 12:20 am (UTC)(link)
[With a roll of his eyes, he stops his brisk walk, and folds his hands behind his back, finally trying to be a little polite.]

It's not my cabin. It's my partner's. Is this really going to cause an issue? I'm not leaving the confines of the camp grounds, I'm not blowing up the Great Hall. It's just a visit.
oblige: (Default)

[personal profile] oblige 2025-06-02 12:40 am (UTC)(link)
[ Dion halts accordingly. He'll do them both the courtesy of not reiterating that it's past curfew. They both know it. ]

Could this not have transpired during the day?
hexcope: (pic#17566491)

[personal profile] hexcope 2025-06-02 12:52 am (UTC)(link)
Considering the stars only come out at night, yes. We're intending on stargazing.

[If this last plea to decency doesn't work, well... maybe he can make a break for it.]
oblige: (mull)

[personal profile] oblige 2025-06-02 01:05 am (UTC)(link)
[ Decency is casting aside individual wants for the sake of your people. ]

And that cannot wait for a time when curfew is not in place?

[ Like literally any time that is not Camp Time? ]
hexcope: (pic#17649666)

[personal profile] hexcope 2025-06-02 01:14 am (UTC)(link)
It's sounding like you won't be making an exception, huh?

[Jayce rolls his shoulders and sighs, like he's giving up. It's not entirely convincing.]

Fine, I'll head back.

[And he starts to slowly walk back in the direction of his cabin... waiting for the moment Dion takes his eyes off him.]
oblige: (lean)

[personal profile] oblige 2025-06-02 01:30 am (UTC)(link)
[ That was too easy.

Dion is earnest, but not naive. ]


Then I will escort you.

[ He's following once again. Greagor forbid something happen to Jayce along the way. ]
hexcope: (pic#17567018)

[personal profile] hexcope 2025-06-02 01:48 am (UTC)(link)
Seriously? Not necessary.

[This guy is relentless.]

I'm walking back. It's not far. You can go.

[He needs a distraction. Just to get Dion off his ass for a few seconds...]
oblige: (turn)

[personal profile] oblige 2025-06-02 01:54 am (UTC)(link)
[ A distraction would come in handy, since... ]

This path is as good as any other, and I should see to your safety.

[ Where would he need to wander off to, if not also back the way they came? ]
hexcope: (pic#17631933)

[personal profile] hexcope 2025-06-02 01:56 am (UTC)(link)
[And just like that, a lightbulb goes off. Jayce begins to pat down his pants pockets, as if looking for something.]

Uh... hmm... You haven't seen a bottle of pills anywhere, have you?
oblige: (consider)

[personal profile] oblige 2025-06-03 01:42 am (UTC)(link)
Pills...? I don't believe so.

[ Alas, Dion does care about others' health. The concern writes itself across his face overtly. ]
hexcope: (pic#17615066)

[personal profile] hexcope 2025-06-03 03:05 am (UTC)(link)
Then I need you to escort me to the medical building. Hopefully Robert's still in there, since these came from him.

[Please fall for it, please fall for it...]
oblige: (consider)

[personal profile] oblige 2025-06-03 03:46 am (UTC)(link)
[ The other man relented too easily. Dion has not forgotten.

Yet if he does have some form of medical condition, it would be callous to deprive him of necessary medication. ]


...Very well.

[ Don't make him regret this. ]
hexcope: (pic#17578737)

[personal profile] hexcope 2025-06-03 04:01 am (UTC)(link)
[Oh, he WILL make him regret it. Still, he starts heading toward the Nurse's office as if he's the best liar in the world.]

So you do realize there's people out there breaking curfew that you aren't catching, right?
oblige: (Default)

[personal profile] oblige 2025-06-03 04:21 am (UTC)(link)
[ Dion continues to follow his short distance behind, unperturbed. ]

Does a man concern himself with a new task when the current one is yet unfinished?

[ If he doesn't see Jayce has actually returned to his cabin, the job isn't done. All quest progress lost. ]
Edited 2025-06-03 04:22 (UTC)
hexcope: (4)

[personal profile] hexcope 2025-06-03 04:28 am (UTC)(link)
Just saying, there's a good chance someone's out there doing something more dangerous than I am. Maybe outright trying to sabotage the mission with their antics. It's like trying to arrest a jaywalker when there's a murderer just a block away.

[All the buildings are pretty close together, and so the Nurse's office isn't far now... and it looks like the lights are already off.]
oblige: (Default)

[personal profile] oblige 2025-06-03 04:43 am (UTC)(link)
I will attend to others when I've finished with you.

[ Dion highly doubts anyone would try to sabotage this odd camp to no productive end, when they could instead simply leave. ]
hexcope: (pic#17578737)

[personal profile] hexcope 2025-06-03 04:46 am (UTC)(link)
[So dogmatic.]

...Are you an AI? Like Aurora?

[And there's the Nurse's office. Jayce climbs up the stairs, knocks on the door, and there's resounding silence.]

So what are your thoughts on breaking in if someone's in need of something?

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