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∎ ETRAYA MODS ∎ ([personal profile] etrayamods) wrote in [community profile] etrayalogs2025-05-16 08:18 am

MISSION 009




⏵ CAMP ETRAYA ⏴

On May 16th, Aurora and the companion bots direct those not heading off to Solmara to make their way to Camp Etraya.

Nestled away from everything else in a large clearing full of wildflowers and redwoods, Camp Etraya is a nostalgic summer camp experience put together just for it's residents! Cabins are assigned, scary stories are told around campfires, gossiping happens among friends on the trails surrounding the cabins - and don't be surprised when something goes awry. After all, this is still Etraya.

While the rest of Etraya is still accessible and will not be blocked off, characters are discouraged from venturing far from camp for too long: Aurora will specify that they are on a mission, and that missions do require participation, but she has intentionally left them the freedom to wander. Not sleeping in their assigned cabins, not participating in events, and staying away from Camp Etraya will end with her having to take more extensive security measures, so please be on your best behavior! The last thing she wants to do is start enforcing boundaries, but she will if she has to.

Camp is set up much like your generic summer camp! Each cabin is named, housing is assigned to characters as they arrive, there are camp counselors, and rotating daily tasks and chores. There are also multiple activities that characters are expected to participate in, and each activity is worth points that goes toward their camp graduation score. This score will be visible on their earpiece, and follows the A-F grading system. We are not be monitoring this, and are leaving character scores up to players. We do, however, ask that you please report your characters' camp grade HERE for rewards and demerits to be handed out after the mission itself.

Cabin assignments can be found here, which also has their roles, and chores assigned to that cabin. Those who are participating in Solmara have received an assigned cabin, too, but their absence toward the beginning will not harm the cabin's ability to compete given how spread out their assignments are.


⏵ WELCOME TO CAMP ⏴


Camp life is meant to instill a sense of belonging, connection with nature, encouragement towards the creative, all on top of a firm foundation of responsibility. Upon arriving, campers will be escorted towards a table of white t-shirts and countless buckets of dye!

Each Etrayan will be invited to make three Tie-Dyed shirts- as well as required to wear one as part of their summer uniform. Camp counselors must wear 80s basketball shorts or cut-off jeans. Campers may wear cargo shorts or a skort. For those with physical limitations to what they can wear, accommodations will be provided.


Here, bonding is the camp runners' priority. They will be pushed into various ice-breaker activities, such as trust falls, two truths and a lie, and Never have I Ever. As the sun goes down, there will be weenies roasting over the bonfire, followed by s’mores and a sing-a-long! With the stars well-visible, it’s off to bed with campers.

Each day after will start much the same: with the ringing of the bell and raising of the flag (Aurora, while unfamiliar with flag designs but an understanding of the concept, has chosen a rainbow flag for the camp. Rainbows make people happy, right?), followed by a meal at the Great Hall, morning assembly, activities with counselors, chores, free time, and then an evening winding down by the great fire. An hour after sun down, campers will be escorted back to their cabins for curfew. Camp Counselors are expected to keep track of their campers, and ensure they're all within their cabins for bedtime. This is part of their grade, too! Curfew lifts an hour before the first bell.


⏵ CAMP ACTIVITIES ⏴


As with most summer camps, Camp Etraya offers a wide variety of activities to participate in. While some of these activities may be mandatory, others are optional. We'll be leaving this up to individual player discretion: perhaps Viktor is mandated to report to arts and crafts, whilst it's optional for Silco to show. Silco, on the other hand, may be mandated to report to the archery contest. Characters are encouraged to participate in a minimum of one camp activity per day.

Below is a non-exhaustive list of camp activities.

  • Three-Legged Race - You and a partner are tied together at your ankles, and you must race others to the finish line. Those with abilities that would give them an advantage will find that the rope that ties them together hinders those abilities from functioning.
  • Archery - This can be more traditional, magical, or include moving targets! If you're particularly unlucky, your target may even shoot back.
  • Softball - What instills a sense of camaraderie better than a bit of team sports? Games will be held on Wednesdays, the field is otherwise available for practice.
  • Dodge Ball - Standing diametrically opposed to Softball is dodge ball, the bully’s sport. This is a great opportunity to claim dominance or be sent to the Nurse’s Office.
  • Obstacle Course - You are directed into a large maze with multiple obstacles for them to overcome, such as rock climbing walls, ramps, tires, and nets.
  • Capture the Flag - Small teams are put together in order to take the flag from a particular bot, whose entire goal is to avoid being caught.
  • Canoe Race - Canoes are placed into the rivers just off of the camp, and characters must race to the finish line.
  • Chocobo Riding - Learn how to care for and ride these magnificent birds! Newbies will be taken around the corral, whereas more experienced riders can take the trail around the lake.
  • Arts and Crafts - Make friendship bracelets, bead lizards, paint rocks, learn origami! Or perhaps you're tasked with putting together an enchanted necklace. Don't know how to do enchantments? Now is as good of a time as any to learn.
  • Campfire stories - Share scary stories amongst yourselves around the campfire late into the night. If you're particularly unlucky, you may just hear the thing you were just warning others about..




⏵ NIGHT TIME ⏴


Once campers have been put to bed, the counselors can still stay up. Unwind with hidden beers and the strumming of a guitar. Don’t get too comfortable, though, since without supervision, no one is keeping the campers in bed.

After dark, should campers evade their counselors, they can go exploring in the dark. Eerie lights glimmer from the lake. There’s rumors of a headless spectre walking from the archery field to the edge of the forest. Should you behave, you still might hear a scratching at your bunk house window.

And on the very last night of camp, there will be a talent show. Show off your hidden talent and bask in the excitement of wowing your fellow campers!



⏵ NOTES ⏴


Welcome to Camp Etraya! Please enjoy the s'mores and campfire songs. :)

Camp will last approximately two weeks, going from May 16th to May 30th.

For all questions relating to this mission, please refer to the plotting post. All other questions can be directed to the FAQ.


FULL NAVIGATION

shoplifter: (pic#17706938)

[personal profile] shoplifter 2025-06-08 10:16 pm (UTC)(link)
[Oh...!

Caught her in the middle of returning from an impromptu nature hike.

It's good to clear your mind like that, you know. She had been worriedly waiting for the Solmara crew to return, but especially Accelerator. After all, he is her roomie. They have to stick together. So at the sight of him, she moves toward him and wraps both her arms around him tightly, giving a strong squeeze.]


You are back!

[And alive. Alive is good.]
levelshift: <user name=patch-robots site=livejournal.com> (bwuh?)

[personal profile] levelshift 2025-06-09 01:57 am (UTC)(link)
[Well! He should've expected the hug, but he didn't. He starts and tenses up, taking a moment to process this. And once he does, he glances around to make sure no one else is around, before awkwardly returning the hug with one arm.]

... Yeah. Sorry I missed your birthday.

[He really is. He would've skipped Solmara, but Aurora really needed help and he isn't sure how many people around here outside of Harold are good with AI.]
shoplifter: (pic#11449451)

[personal profile] shoplifter 2025-06-10 06:47 am (UTC)(link)
It is okay. You were busy.

[Her feelings definitely aren't hurt. Missions are still the most important thing to focus on, even if parties are second most-important. She's just happy he's in one piece. As she finally lets him go, she leans back on her heels.]

Did your mission succeed?
levelshift: (what a pain)

[personal profile] levelshift 2025-06-10 11:59 pm (UTC)(link)
Yeah. It went about as well as we could've hoped.

[Only Alrys died, and Borealis is now free to fix Solmara. Seems like a success to him.

But really, now that it's done it's not even a priority. He holds out the box for her to take. It isn't very big and it isn't wrapped, but he's still looking a little awkward as he hands it over.]


Here. It's kind of shitty since I'm not good at forging. Talis needed to show me how to make the damn thing.

[Inside the box is a very simple bracelet.]
shoplifter: (pic#17706938)

[personal profile] shoplifter 2025-06-13 08:25 pm (UTC)(link)
[She nods, and leaves it at that. If it went as well as it could, then h'es right; it's a success. Besides, he's holding out a box to her — her newest weakness is definitely presents. Carefully picking up the box, she opens it. A slight smile pulls at her lips; a good sign, when it comes to Laura.]

You made it?

[She points to the symbol.]

Que es esto?
levelshift: (what a pain)

[personal profile] levelshift 2025-06-13 11:36 pm (UTC)(link)
[Oh, he's happy to see her reaction is a good one. Making things isn't something he does often, nor is he in the habit of giving gifts, so this is already going better than he anticipated.]

It's a clover. They're supposed to be lucky.

[He gives a shrug.]

Mostly it was just an easy shape to make.
shoplifter: (pic#11752855)

[personal profile] shoplifter 2025-06-17 06:47 am (UTC)(link)
That is good, though. I think I might need it.

[She figures she must have some. Even if she had an unlucky childhood, she did escape. So there's some kind of balance there... if... that's how it works. Either way, she looks contented by his gift.]

Thank you for making me more lucky; you are a very good roommate.
levelshift: (what a pain)

[personal profile] levelshift 2025-06-18 04:59 pm (UTC)(link)
[He really hopes that she doesn't need the extra luck, but given she's stuck here on Etraya....

At least she likes it? They are now officially bracelet buddies.]


I was only following your lead. [He lifts his hand a bit, the bracelet she made him around his wrist.] We'll have cake when we get back to the apartment.
shoplifter: (pic#11324642)

[personal profile] shoplifter 2025-06-19 09:03 pm (UTC)(link)
[Her eyes brighten at the offer of cake.

Because she's twelve and of course cake does that to a kid.]


With a candle in the top?
levelshift: (pfft)

[personal profile] levelshift 2025-06-20 03:09 pm (UTC)(link)
[Pfft, it's nice to see that she can still get excited over something so simple.]

Yeah, sure. Cake with a candle.