∎ ETRAYA MODS ∎ (
etrayamods) wrote in
etrayalogs2025-10-24 03:02 pm
Entry tags:
- !mingle log,
- arcane: jayce talis,
- arcane: viktor,
- devil may cry: nero,
- devil may cry: vergil,
- final fantasy ix: vivi ornitier,
- final fantasy vii-r: vincent valentine,
- final fantasy x-2: paine,
- final fantasy xv: prompto argentum,
- final fantasy xvi: dion lesage,
- hades: zagreus,
- honkai star rail: sunday,
- original: knife,
- peacemaker: adrian chase (vigilante),
- percy jackson universe: nico di angelo,
- person of interest: harold finch,
- person of interest: john reese,
- person of interest: sameen shaw,
- superman (2025): clark kent / superman,
- to be hero x: yang cheng (e-soul),
- ✘ arcane: mel medarda,
- ✘ final fantasy xv: gladiolus amicitia,
- ✘ final fantasy xv: noctis lucis caelum,
- ✘ ice age: manny
October Mingle
❬ ARRIVAL ❭
Welcome to Etraya!
Arrival goes as expected - characters awaken on hospital beds and are offered an explanation of their situation: that they have arrived in the city of Etraya, and they are their world's only hope. They are welcome to wander the hospital if they would like to - the upper floors are mostly empty, full of pristine hallways and numerous rooms filled with supplies, cots, and things one would expect from a relatively average 21st-century hospital.
In the hospital's lobby are several party tables set out with miscellaneous baked goods: pumpkin bread slices, Halloween themed cookies, breads, mini pumpkin pies. To drink, there is mulled tea and iced pumpkin spice flavored coffee to accompany them - as well as some apple cider (non-alcoholic), for those who are opposed to the other offerings.
Outside of the hospital continues to carry the autumn theme, and not merely the weather itself. The decor of the buildings and the immediate surrounding area of the hospital has been influenced by the spirit of Halloween. For those unfamiliar with the Earth holiday, it looks like whoever is in charge of decorating really loves cartoonish depictions of pumpkins, ghosts, skeletons, spiders, and bats. Not to mention the orange and purple lights, which wrap around various trees and outline the tops of some buildings and overhangs.
Even the Companion Bots themselves seem in on the festivities. Some dressed in ridiculous costumes, and while there are those more dedicated to their costuming craft, others might simply be wearing cat ears, or something of a more inflatable distinction.
If one is likewise feeling festive and in want of a costume of their own, there is a building not far from the hospital just for that: 8 Grandage Place. This abandoned apartment building is decorated in a particularly spooky fashion, with a particular sign draped across the front of the building. This is where the companion bots themselves acquired their costumes, and where Etrayans may find their own as well! Though with the reach of the multiverse at play here, the selection is more extensive than a standard Spirit Halloween.
The quality is about the same, though.
Arrival goes as expected - characters awaken on hospital beds and are offered an explanation of their situation: that they have arrived in the city of Etraya, and they are their world's only hope. They are welcome to wander the hospital if they would like to - the upper floors are mostly empty, full of pristine hallways and numerous rooms filled with supplies, cots, and things one would expect from a relatively average 21st-century hospital.
In the hospital's lobby are several party tables set out with miscellaneous baked goods: pumpkin bread slices, Halloween themed cookies, breads, mini pumpkin pies. To drink, there is mulled tea and iced pumpkin spice flavored coffee to accompany them - as well as some apple cider (non-alcoholic), for those who are opposed to the other offerings.
Outside of the hospital continues to carry the autumn theme, and not merely the weather itself. The decor of the buildings and the immediate surrounding area of the hospital has been influenced by the spirit of Halloween. For those unfamiliar with the Earth holiday, it looks like whoever is in charge of decorating really loves cartoonish depictions of pumpkins, ghosts, skeletons, spiders, and bats. Not to mention the orange and purple lights, which wrap around various trees and outline the tops of some buildings and overhangs.
Even the Companion Bots themselves seem in on the festivities. Some dressed in ridiculous costumes, and while there are those more dedicated to their costuming craft, others might simply be wearing cat ears, or something of a more inflatable distinction.
If one is likewise feeling festive and in want of a costume of their own, there is a building not far from the hospital just for that: 8 Grandage Place. This abandoned apartment building is decorated in a particularly spooky fashion, with a particular sign draped across the front of the building. This is where the companion bots themselves acquired their costumes, and where Etrayans may find their own as well! Though with the reach of the multiverse at play here, the selection is more extensive than a standard Spirit Halloween.
The quality is about the same, though.
❬ TRICK OR MEET ❭
Upon the first morning of the new arrivals, the current residents of Etraya will find right outside their door (or tent) that they have been bequeathed a small plastic cauldron full of an assortment of individually wrapped candies. These candies are from across the multiverse, some familiar, some less so. Do you know what a Reese's is? What about a Moonburst? The names don't really matter, they're all little candies made of sugary or chocolaty goodness, much to delight of children and to the dismay of teeth everywhere. However, they are not the only thing within the bounds of the cauldron.
With them is a single note:
Treats to gift the new
With a trick's paid due
Five new faces met
Five less points of debt
Should one disregard this note and eat all the candy, they will find that each new day the candy will be restored. Whether that be achieved through another cauldron being delivered at their doorstep, or it simply being refilled while they sleep. Whichever the case may be, this will continue until the rhyme is followed, or until the 31st.
As for the newcomers of Etraya, they will be given their own little card with instructions. Either a companion bot will offer one to them upon their exit of the hospital, or after they pick a costume for themselves at the Spirit Halloween. The companion bots will be persistent in this endeavor, until at least one card is taken from them.
Upon the card, it instructs in rhyme:
With ghoulish guise picked
Seek those to be tricked
To their homes you flap
Find them on your map!
Simple enough instructions, though the task itself may prove otherwise when there are some lingering effects from the previous mission. Some such effects that could very well impact the functionality of the ear pieces and the maps within them, among myriad other inconvenient things.
With them is a single note:
With a trick's paid due
Five new faces met
Five less points of debt
Should one disregard this note and eat all the candy, they will find that each new day the candy will be restored. Whether that be achieved through another cauldron being delivered at their doorstep, or it simply being refilled while they sleep. Whichever the case may be, this will continue until the rhyme is followed, or until the 31st.
As for the newcomers of Etraya, they will be given their own little card with instructions. Either a companion bot will offer one to them upon their exit of the hospital, or after they pick a costume for themselves at the Spirit Halloween. The companion bots will be persistent in this endeavor, until at least one card is taken from them.
Upon the card, it instructs in rhyme:
Seek those to be tricked
To their homes you flap
Find them on your map!
Simple enough instructions, though the task itself may prove otherwise when there are some lingering effects from the previous mission. Some such effects that could very well impact the functionality of the ear pieces and the maps within them, among myriad other inconvenient things.
❬ FARMING FOR FEAR ❭
On the night of October 31st, Etrayans will find signs and posters plastered all over various buildings advertising a haunted barn over on Ramsey Farm. Directions will send characters to the barn on property. The theme? The barn has been decorated in the style of a traditional Shinto Shrine that apparently leads to the Underworld. Some characters who are familiar with this concept may be reminded of the Buddhist Osorezan Bodaiji Temple in Japan.
Partway onto the property of the farm jack-o'-lanterns (courtesy of Jon Kent) in a variety of designs line a path, getting spookier closer to the barn. Out in front is a large stone torii gate made by Toph Bei Fong that has been painted red, as well as a table where Vivi will take payment to enter the haunted barn. That's right folks, this isn't free: every entrant requires payment in the form of candy (good candy, no cheap suckers or gum allowed) or baked goods. Accelerator is hanging around with Vivi to make sure there aren't any problems. Anyone who tries sneaking in will likely be kicked out by John Reese, whom they've recruited as security for the night.
The interior of the barn has been converted into a dark maze pulling from a mishmash of cultures. Speakers are hidden throughout and blare ominous drumming, the sounds of cackling demons and crackling fire, and horrific screams. Fog billows in from machines scrounged from the junk yard and fixed up, and the occasional strobe light flickering makes walking through disorienting. Somehow, they've even managed to pump the smell of sulfur into the building. As characters twist and turn their way through the maze they'll come across elaborate red-lit dioramas made from stone and scrap material of demons (some looking like oni, some like they're straight from the Bible) torturing people. If that isn't scary enough, fairly impressive demon and skeleton puppets have been rigged to pop out from behind corners and dark spots to provide jumpscares. And if that isn't enough, then chances are Damian, who is lurking throughout the barn, will ambush characters when they least expect it to ensure that everyone gets scared.
Partway onto the property of the farm jack-o'-lanterns (courtesy of Jon Kent) in a variety of designs line a path, getting spookier closer to the barn. Out in front is a large stone torii gate made by Toph Bei Fong that has been painted red, as well as a table where Vivi will take payment to enter the haunted barn. That's right folks, this isn't free: every entrant requires payment in the form of candy (good candy, no cheap suckers or gum allowed) or baked goods. Accelerator is hanging around with Vivi to make sure there aren't any problems. Anyone who tries sneaking in will likely be kicked out by John Reese, whom they've recruited as security for the night.
The interior of the barn has been converted into a dark maze pulling from a mishmash of cultures. Speakers are hidden throughout and blare ominous drumming, the sounds of cackling demons and crackling fire, and horrific screams. Fog billows in from machines scrounged from the junk yard and fixed up, and the occasional strobe light flickering makes walking through disorienting. Somehow, they've even managed to pump the smell of sulfur into the building. As characters twist and turn their way through the maze they'll come across elaborate red-lit dioramas made from stone and scrap material of demons (some looking like oni, some like they're straight from the Bible) torturing people. If that isn't scary enough, fairly impressive demon and skeleton puppets have been rigged to pop out from behind corners and dark spots to provide jumpscares. And if that isn't enough, then chances are Damian, who is lurking throughout the barn, will ambush characters when they least expect it to ensure that everyone gets scared.
❬ NEW HOME BEFORE THE HARVEST ❭
A different type of newcomer...
Early in the morning of the 1st, there will be a post made to the network from someone with the username Tatianna. Some might recognize the name, while for others this will be their first interaction with her. Well, if one could call this an interaction, for she seems to have little interest in responding to anyone who actually replies to the post.
While Tatianna will not be answering anyone on the network, she will be available around the hospital to receive whatever gestures of welcome and hospitality people have to offer for these mysterious and new refugees.
Early in the morning of the 1st, there will be a post made to the network from someone with the username Tatianna. Some might recognize the name, while for others this will be their first interaction with her. Well, if one could call this an interaction, for she seems to have little interest in responding to anyone who actually replies to the post.
"Long time, no see, Etrayans. Seems like you haven’t failed yet, and your city still stands. Happy for you. No, really. I’m super glad. You’re definitely all super worth it.
"Anyway, we have some folks that weren’t so lucky. I’ve got them posted up at the hospital for now while they recover, so give them some space, got it? They were all half dead when we got them, and they all need their shots, and you probably need yours.
"You can thank Dylan for that, by the way. Went on some little mission for Aurora, came back with more than just himself! You can ask him about the details, but if you want the chance to talk to them, maybe you should actually try to make them feel welcome first. Unlike how I was treated.
"Let’s see if the rest of you can do a single redeeming activity. I wanna see a gift basket from every one of you. Take your time, think about it. And if you put together a nice enough basket and drop it off in front of the hospital with me then maybe- Maybe if you collectively do a passable job, I’ll let you speak to them when they’re feeling better."
While Tatianna will not be answering anyone on the network, she will be available around the hospital to receive whatever gestures of welcome and hospitality people have to offer for these mysterious and new refugees.
❬ NOTES ❭
📌 — Happy Halloween and welcome newcomers to the game! A note on the costumes that can be found in the Spirit Halloween: anything related to worlds from the characters present in game is allowed, though it might be best to check with someone first before grabbing something specific about their character. Otherwise, the sky is mostly the limit for silly costume shenanigans!
📌 — As for the little trick or treat task that has been given: characters who complete it will earn 5 extra points. These points do count towards the 25 point monthly maximum! If the character is not new they need 5 interactions (not separate threads, there can be multiple people in a single thread) with new characters where they give them candy to earn the extra 5 points.
New characters need to "trick or treat" while in costume and get candy from 5 different characters, potentially visiting their homes to do so. One can check the locations' page to get the lay of the land and where people might be, but if the exchange happens out in the wild, that also works. Once they get 5 pieces of candy from 5 people, they also get 5 points!
📌 — Feel free to play with some of the lingering effects from the TDM for the mingle, the residual impact on the land and people are still very much around. Powers may act a little funny, unfortunate incidents might occur. Have fun with it! And feel free to keep working on your bingo cards -- threads from this post will count towards them, and we'll draw prizes prior to the next mission! We've reduced the comment requirement to 5 instead of 7 to make bingo squares easier to complete.
📌 — As for the new refugees, they will be properly introduced at a later time. The effort put into these welcoming gifts and gestures by Etrayans as a whole will impact how they view them, and will flavor future interactions!
📌 — For all questions relating to the this mingle specifically, please use the MOD QUERIES comment below. Other questions can be directed to the FAQ.
📌 — As for the little trick or treat task that has been given: characters who complete it will earn 5 extra points. These points do count towards the 25 point monthly maximum! If the character is not new they need 5 interactions (not separate threads, there can be multiple people in a single thread) with new characters where they give them candy to earn the extra 5 points.
New characters need to "trick or treat" while in costume and get candy from 5 different characters, potentially visiting their homes to do so. One can check the locations' page to get the lay of the land and where people might be, but if the exchange happens out in the wild, that also works. Once they get 5 pieces of candy from 5 people, they also get 5 points!
📌 — Feel free to play with some of the lingering effects from the TDM for the mingle, the residual impact on the land and people are still very much around. Powers may act a little funny, unfortunate incidents might occur. Have fun with it! And feel free to keep working on your bingo cards -- threads from this post will count towards them, and we'll draw prizes prior to the next mission! We've reduced the comment requirement to 5 instead of 7 to make bingo squares easier to complete.
📌 — As for the new refugees, they will be properly introduced at a later time. The effort put into these welcoming gifts and gestures by Etrayans as a whole will impact how they view them, and will flavor future interactions!
📌 — For all questions relating to the this mingle specifically, please use the MOD QUERIES comment below. Other questions can be directed to the FAQ.

no subject
[ He leans in closer. They're almost touching. ]
That get you in trouble?
no subject
( like the kind where he's on a rooftop with a guy who is at least a little tipsy while sam shoves his way right into his space. )
no subject
[ Like is drawn to like, Carver thinks. He doesn't pull away this time. Just watches Sam. ]
no subject
( he doesn't move closer, but sam does raise a hand up towards carver, fingers moving to wrap around some of those stray curls. )
no subject
Carver hums, watching Sam. Then he reaches out abruptly, viper-quick, and catches Sam by the chin. ]
Nope, [ he agrees, calmer now. ] A sane fucker wouldn't.
[ He leans in and kisses the fucker, sane or not. Just because. ]
no subject
the thought is interrupted by a hand on his chin, attention refocusing on carver himself and the corners of his lips curl just a little bit more, chin tipping into the touch.
up until carver's mouth presses against his sam's hand leaves the singular curl to instead cup around the side of carver's jawline, pulling him in just a little closer. )
That's 'cause they're boring, you know.
( it's murmured against carver's lips, fingertips curling against the back of his head as he pulls him into yet another kiss. carver started it, that's enough of a go-ahead for sam. )
no subject
Maybe not, turns out. Sam’s hand is steady at the back of his skull, holding but not keeping him there. And Carver goes where he’s pulled because he can’t think of a reason not to, one hand still gripping Sam’s chin.
It feels good, is the thing. It feels good to kiss. ]
no subject
the kind that feels great when one gets to have it but doesn't necessarily have to mean anything. it's the kind sam's used to - kisses shared between pals simply because they can, because it feels good to be wanted and someone tolerating you being in their very air is pretty much as close as most the people he knows can get to admitting out loud that that's what they want.
one kiss shifts into another, but sam doesn't push any further. this guy is new, and sam much prefers to be able to figure out just how far others want to go before he starts pushing too far. teeth gently nip into carver's lower lip, not hard enough to draw blood or sting that much, just enough to be felt - before he's pulling back enough to meet carver's eyes.
offers a soft, playful, )
You wanna make out?
no subject
Yeah, [ he agrees. ]
cw: makeouts
Here, where just anyone could walk on up?
no subject
[ There's a distant part of Carver that knows he would, actually, care if someone walked up on them. That part of him is real quiet under the weight of alcohol and the thrill of doing this thing, of another person pressing close. He leans in and kisses Sam again, more biting this time. An edge of teeth. ]
no subject
Damn, that's harsh. But alright.
( easy enough. it's not as if sam gives a shit. his arms drop, hands gripping onto carver's hips just tight enough to try and coax him up and onto sam's lap while he leans back to give him plenty of space to push forward. )
no subject
no subject
but those things aren't here. and sometimes, being able to just - take a moment to feel, to get away from everything, is all a guy needs to recenter themselves. this? this feels good, simple and easy, there's no real expectation behind carver pressing against him, tongue tasting of vodka and body language half between violence and not.
fingers press into the divots of carver's hips, pulling him in closer to roll his hips down against sam's as he ruts up into it with an almost soft, pleased hum against his mouth. )
no subject
Nothing, is the answer. What a relief.
Carver closes his eyes and just hisses out a breath, one hand braced against the wall and the other going tight around Sam’s arm. There’s nothin to do but grind like they’re goddamn teenagers, no point in thinking or words. Carver presses forward and puts a biting kiss under Sam’s jaw just to do it, just because it feels good. And what a goddamn relief it is to go thoughtless. To just exist. ]