∎ ETRAYA MODS ∎ (
etrayamods) wrote in
etrayalogs2024-07-19 10:54 am
Entry tags:
- !mission log,
- baldurs gate: shadowheart,
- dc comics: damian wayne,
- dc comics: dick grayson,
- detroit become human: connor,
- dimension 20: fabian seacaster,
- original: samil,
- the sandman: hob gadling,
- ✘ alex rider: kyra vashenko-chao,
- ✘ blade of the immortal: asano rin,
- ✘ dc comics: tim drake,
- ✘ dceu: clark kent,
- ✘ dimension 20: gorgug thistlespring,
- ✘ final fantasy vii: aerith gainsboroug,
- ✘ mcu: natasha romanoff,
- ✘ mcu: peter parker,
- ✘ my hero academia: izuku midoriya,
- ✘ neon genesis evangelion: asuka langley,
- ✘ original: nuvia,
- ✘ worm: francis krouse,
- ✘ xmcu: laura
MISSION 004 (part 1)
WHO: Everyone!
WHEN: July 19th-July 27th.
WHERE: Moorecroft Village
WHAT: Enjoy life in your new suburban neighborhood!
NOTES\WARNINGS: Potential death.
WHEN: July 19th-July 27th.
WHERE: Moorecroft Village
WHAT: Enjoy life in your new suburban neighborhood!
NOTES\WARNINGS: Potential death.
![]() ⏵ welcome home ⏴ Welcome to Moorecroft Village, where the sun casts a gentle glow through soft white clouds. Pavement paths wind around the village, adorned with wildflowers in every hue. Birds sing a soothing melody, while a few content cats lounge in sunspots or on benches along the streets. Cars hum by, ferrying residents to work, the store, or back home after a busy day. It looks almost perfect. The ideal little village, occupied by individuals from all over. Orcs, elves, faeries, werewolves, vampires, and dhampirs coexist harmoniously, each contributing to their quaint little town. Despite their varied backgrounds, they appear to embrace this place as their own. They take their baby carriages out during the day for a stroll, chatting with friends and neighbors about current happenings, discussing their most recent mission (a ‘game’ of Whodunit, in which one of theirs, Theo, was tasked with killing one of their own each day and they all had to figure out who had killed them before they could come back to life) and the difficulties therein, new job assignments, weird things the teens in their houses are getting up to... generic, neighborly conversations. The village is full of life. There are numerous facilities to wander and things to do! The library houses a vast collection of books spanning history from countless other worlds and whimsical children's tales. Teens gather at the ice skating rink, while the movie theater screens films spanning generations. An aquarium full of wonders: glowing rainbow fish, miniature great white sharks, a colorful octopus with patterns running over it that almost look like ivy, and numerous others. In the daytime, everyone can explore clothing stores, indulge in gourmet cakes from the grocers, and partake in leisurely pursuits without financial concerns; just like on Etraya, money does not exist here. ![]() ⏵ help wanted ⏴ Moorecroft surpasses Etraya in its development, offering attractions and activities to engage its inhabitants throughout the day. But with these advancements come additional responsibilities. By day, at least one adult from every household is expected to fulfill their shifts at 'day jobs', lasting anywhere from four to eight hours. Meanwhile, the youth are expected to go to school, absorbing knowledge in various disciplines. Each job duty requires different skillsets, but whether or not those required skillsets are matched to those who are expected to work them... well. They’ll have plenty of time for training, won’t they? Or perhaps they’ll get dropped right into their job and be expected to figure it out all on their own. For the younger residents, education is structured into two main institutions: "Sandalwood Lower" for those twelve and under, and "Maplewood Upper" for older students. These schools offer a broad curriculum encompassing Language Arts, Mathematics, Science, Physical Education, Technology, Fine Arts, and a diverse array of Foreign Languages. Electives range widely, from specific sports to Survival Training, Creative Writing, Journalism, and Sociology. At lunchtime, the school cafeteria presents an array of choices. Options range from standard fare like school pizza to other offerings such as vampire's blood, brains, and hearts—just in case an unexpected guest should drop in. After all, one never knows who might show up in Moorecroft. ![]() ⏵ honey do's ⏴ But life extends beyond work and school. A structured routine of what is expected of each household is kept on digital calendars, and installed on the wall in the kitchen of each house. These calendars update daily with smaller tasks, and weekly with larger ones, detailing what is expected of those residing within its walls. Typical tasks include simple activities such as:
![]() ⏵ night watch ⏴ As the sun lowers over the horizon, everything shifts. Every long-term resident understands the consequences of curfew and the threats within. They retreat to their homes, urging those unfamiliar to them who may not understand the rules just yet that they, too, need to return indoors for the night. Within the confines of their houses, life continues under a fragile veil of normalcy. A peek into some of the homes of long-term residents will find them playing board games with their family units, completing homework or work assignments they were unable to finish during the day, watching a few family-friendly shows on their couches, or enjoying a late dinner. Eventually, they’ll return to their beds and wait for the sound of their alarms. In Moorecroft, no friendly companion bots roam the streets during the day. In their place, highly advanced robots emerge to enforce curfew once the time comes. They silently make their way through the streets, sweeping away anything that isn’t part of Eos’ design: trash left out on the street, bugs left by suspicious men wearing cowls that have ears on them, graffiti, new decor that Eos decides she doesn’t like. No winds shake the trees, there are no cars on the road, but noises can be heard coming from outside that don't sound... normal by any means. Croaks, whispers, scratches against doors and walls alike. Those who defy curfew will be asked, once, to return to their homes. If they opt not to listen, they are met with force: physically restrained, subdued, and dragged back to their homes. If they decide to fight, the bots are not above killing them and dropping their limp bodies just inside the front door of their houses. They will revive after 48 hours but not without cost. Each return carries an absence—a missing memory, a lost skill, or a fragment of their very essence, stolen away in the process of their revival. Even those who manage to evade capture will awaken in their beds with no recollection of their death or what they may have witnessed before dying. They will instead have a vague feeling that something horrifying happened. Daily and weekly tasks can be chosen by players! We won't be listing these out for each household, but relying on players to choose what's most fun for them to play with within their households. As noted on Mission Plotting, we're open to one group successfully staying out past curfew, but would like to keep this to one thread. We have a separate log for NPC interactions for this mission! For any questions relating to the contents of this log, mod queries thread on the initial plotting post to assist us in keeping all mission-related information in one place. All other questions can be directed to the FAQ. |





Ororo Munroe (Storm) | Marvel 616 | open and closed
(open) - blending in and honey do's
[ Ororo goes to work. She has never held a typical job in her life, and... it's odd; she isn't sure she likes it. No one else from Etraya seemed to be assigned to her workplace, and that makes it both lonesome and not. She makes the best of what she has and talks to the locals in the TV station, and gathers what information she can about life here on Moorecroft. She gets advice about doing the little tasks, about how they complete missions and what the last one had been like (Ororo tries very hard not to react too viscerally at the thought of anyone being compelled to be a secret serial killer.), and, of course, all their stern warnings about the curfew.
Thankfully it's not a very demanding job at all. She's on air (people still watch TV here?) for the morning and afternoon forecast - that she discreetly makes sure are always right - and then she's free to explore the little town. There's local coffeeshops and bakeries for lunchbreaks. The library gets a stop so she can compare their books with the one she received from Aurora. There's a bit of time spent outside the aquarium too, where she wonders if she should explore it with selected friends.
She takes a car instead of flying around, abiding by local traffic regulations, opting to keep her powers hidden for now. Occasionally she parks outside the school - sometimes to pick up her designated son, but as that's a duty she shares with her other housemates, sometimes she's also just there to look for familiar faces and catch up.
All in all, it's all very wholesome and mundane and normal. Not for the first time, Ororo realizes how much she dislikes it.
[ ooc: Feel free to run into her anywhere, or wildcard a location! ]
« honey do's
[ The tasks on the calendar are probably some of the oddest things she about this place, but she's trying to use them to her advantage. They're very simply worded! She wonders if there are loopholes.
[ ooc: please feel free to either pick or wildcard a task with her! ]
Potential wildcard, but it could become any one of those prompts, or something else!
liegehusband leaves for work along with the kids, Cid sets about his little routines. He checks off as many of his daily tasks as he’s able, rewarding himself to a little sit and watch of Ororo’s weather report.][He’s got a full blown crush on the weather lady, and who can blame him? He misses her a bit when she has a day off… But that just means he can go find her in person. He picks up the phone in the kitchen and gives her household a call.]
Hello…?
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Needing things to occupy herself, she's up early and studying the daily tasks in their calendar, wondering why don't forget the milk has yet to clear from her list and weighing it against grab coffee with a friend, when the phone startles her. No one's used it yet. ]
... Hello? This is Ororo speaking.
The library
It isn't surprising to see other Etrayans around the place, though he does a bit of a double take when he sees Ororo. He recognizes her despite having only spoken to her once, that she had been concerned about Laura's safety (which was nice) and wanting an exception to a rule he and Robin had set (which was less nice).
But her knowing Laura is pretty important regardless, and it would be smart to get a better idea of the kinds of people the kid is hanging around, so after some mulling he approaches. In his non-crutch hand is a graphic novel, emblazened on the cover a woman dressed in red in front of a decrepit-looking spaceship, and when he's close enough to read the title of the book she's holding he raises an eyebrow.]
They carry shit like that here?
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Oh. Hello there. [ She studies him for a moment, and offers a smile. ] Laura's friend, yes? Accelerator?
[ He asked a different question, yes, but she's going to attempt to make a proper introduction first. ]
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But this is Laura and things are a little complicated with her. There's also the fact that if he gets defensive that might get back to her, and he really doesn't want to make her upset because he has a metric ton of baggage. So he looks kind of stuck as he tries to come up with an answer that will not seriously upset an eleven year old.]
..................................................... I don't know about that. It's not like that kind of thing's ever come up.
[Anyways!!! In a kind of pathetic attempt to get away from the subject of friendship, he glances over at the book Ororo was reaching for and raises an eyebrow.]
Weather patterns?
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( e )
I don't suppose you know the difference?
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A familiar face might be nice to see, but she smiles apologetically. ]
I don't, I'm sorry. I've never had to take either one. [ She looks him up and down curiously. ] I see you are part of the police force here?
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It's the job picked out for me. I'm not sure how well suited I am for it.
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D
Looking through the peephole, she then unlocks the door and pulls it open.]
Hi. Can I help you?
[She does recognize her from before they were brought here, but they've never talked before. Now being held, her daughter is quiet again. She looks a lot like Daisy, and too real that no one would know she's not real.]
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I'm sorry to disturb you, and the little one's nap. I was just, ah, doing my neighborly part. [ She lifts the dish. It's in a take-out container, but at least it looks fancy. ] Bringing a neighbor some casserole.
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honey do's: D
The lady there is familiar from the pool party he'd attended just before this mission began, and he nods at her, mouth set in a straight line, red eyes on her face.]
What is it?
[Not exactly polite, but less rude than he usually is, at least. Squinting slightly, he looks up at her face and then down at the container she's holding in her hands. It looks like food. Why is this woman bringing his 'family' food?]
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Good afternoon, Bakugo. I hope you don't mind - I was just accomplishing a task that, I feel, is actually rather helpful. [ Sharing food is always good, in her opinion! ]
Are you busy? I can set this aside for you, if you don't mind.
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honey dos, a
--Hey.
[ --there's a voice, the tone of recognition, and Ororo may recognise it, or find it close enough to turn and see the source: and find one Gorgug standing there, his own attention not turned on the shades swivel stand beside him, nor the (rather useless) postcards that all show different parts of Moorecroft.
No, his attention, and his coming this way, solely has to do with Ororo, with whom he gives an awkward, small smile when she looks at him. Hi. Hey. ]
Weird, uh-- place we're in, huh?
[ Smooth!! Not calling it a mission out in public!! ]
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Oh. Gorgug, hello. [ She offers a smile, then a curious look. ]
Do you mean the store, or...? [ This entire, idyllic town with a strict curfew? ]
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blending in.
At the pick-up line after school, there comes the screech of tires and tell-tale "haha, sorry! from Rosie before she's parked and waiting with the other 'parents.' Recognizing Ororo, she happily skips up all smiles. ]
Hey, girl! How's your week been? [ It's asked like someone practiced at casual small talk. She is, actually- Playing pretend was a large part of her job back home, so falling into this idyllic suburban life has been kind of fun. ]
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But that placid smile flickers, and turns warm when Rosie comes up to her, blessedly familiar. ]
Hello, Rosie. It has been... a week. [ She affects a tired expression. ] You know how it is, rushing from work and, ah, beating the traffic.
[ (There is no traffic. Please help her with idle, suburban small talk.) ]
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honey do's - part d
Ah, hello! I don't think we've met before. I'm Vash. You must be one of our neighbors, right?
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Vash. My apologies - I was expecting Rosie, but it's nice to meet you, too. I'm Ororo from across the street and a few houses over... [ She gestures vaguely to the side behind her. ]
That must count as a neighbor, yes? [ It has to, for her task to be considered complete! ]
wildcard, lmk if this works!!
Just the sight of someone waiting for him is enough to make something strange curdle in his stomach with nostalgia, memories of racing out of school to see his Mom or Dad waiting for him with wide smiles, no matter how exhausted those smiles may be. He shakes it off. He can practically hear his Mom's voice in his ear: How was your day at school, sweetie? Make any new friends?
He shakes it off. ]
Hey, [ he says, hopping into the car. ] Thanks, but you know you don't have to do this, right? My Mom doesn't even pick me up from school back home.
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Riz's statement is familiar, too. As Kitty got older and asserted her independence - not nearly as politely as Riz has - she'd often say the same thing.
It's an odd thing to recall, now. Kitty now goes by Kate, and was on a governing body alongside her. A friend and peer, no longer a pseudo-daughter, and someone who looked to Emma Frost for guidance these days. ]
... It's alright. I don't mind it, and it helps with the... blending in, as we've been instructed to do, yes? [ She waits for him to buckle in before starting the car, peering around the lot for other faces. ]
May I ask how your day was? Did you learn anything interesting about this place, its people?
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(closed) - laura
Whatever her theories, they come to a sharp halt when a. she finds Laura in the dark, claws glinting in the sparse light and b. she realizes fighting the bots together would be more trouble than they were really worth. She barely knows Laura's style -- something to rectify immediately, she's going to have to put her through the Danger Room or something isn't she? Goddess, she hates the idea of that -- and she's much, much too young to put through all this knowingly.
So she hisses at Laura to follow her, does not take no for an answer as they take down a few bots a-piece. They're down and smoking from her lightning-- but only temporarily. ]
There are more coming shortly and these ones will be up again sooner rather than later, so you will come with me tonight, Laura. My house is not far.
cw violence toward a violent child :)b
Her fighting style is surprisingly graceful and fast for her age. Flips turn into slashes, and cartwheels remove metal limbs off robots and dash weapons into two. And what gunfire or projectile she cannot evade? She takes with only the softest sound of pain (and frankly, it sounds more angry than anything).
Wiping some blood off on her pants, she turns toward Ororo.
Stubbornly:]
But I can keep breaking them. I can keep them busy for everyone else.
cw: blood :(b
Her eyes glow and flash in the growing shadows of the late hour. To Storm's credit, there is no rumble of thunder to give her away... But there is a crackle of lightning over her skin - hands and arms and up her shoulders.
The lightning dies down with a deep inhale of breath that seems to make the air around them feel a little less heavy with the threat of impending rain. All the moisture is being drawn up and up, away from them here and instead to the darkening clouds above. Ororo offers a clean hand for Laura to take, whether her hands bloodied or not.
Ororo's own, other hand is bloodied. She may have sustained a scratch or two on her arms; but Laura should not have to worry about that right now, even if she might smell the acrid tang of it as it more seeps through her sleeve and down to the back of her hand. It'll be fine. ]
Come. We'll talk better in our kitchen. I'll make you something warm to drink.
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