∎ ETRAYA MODS ∎ (
etrayamods) wrote in
etrayalogs2024-07-19 10:54 am
Entry tags:
- !mission log,
- baldurs gate: shadowheart,
- dc comics: damian wayne,
- dc comics: dick grayson,
- detroit become human: connor,
- dimension 20: fabian seacaster,
- original: samil,
- the sandman: hob gadling,
- ✘ alex rider: kyra vashenko-chao,
- ✘ blade of the immortal: asano rin,
- ✘ dc comics: tim drake,
- ✘ dceu: clark kent,
- ✘ dimension 20: gorgug thistlespring,
- ✘ final fantasy vii: aerith gainsboroug,
- ✘ mcu: natasha romanoff,
- ✘ mcu: peter parker,
- ✘ my hero academia: izuku midoriya,
- ✘ neon genesis evangelion: asuka langley,
- ✘ original: nuvia,
- ✘ worm: francis krouse,
- ✘ xmcu: laura
MISSION 004 (part 1)
WHO: Everyone!
WHEN: July 19th-July 27th.
WHERE: Moorecroft Village
WHAT: Enjoy life in your new suburban neighborhood!
NOTES\WARNINGS: Potential death.
WHEN: July 19th-July 27th.
WHERE: Moorecroft Village
WHAT: Enjoy life in your new suburban neighborhood!
NOTES\WARNINGS: Potential death.
![]() ⏵ welcome home ⏴ Welcome to Moorecroft Village, where the sun casts a gentle glow through soft white clouds. Pavement paths wind around the village, adorned with wildflowers in every hue. Birds sing a soothing melody, while a few content cats lounge in sunspots or on benches along the streets. Cars hum by, ferrying residents to work, the store, or back home after a busy day. It looks almost perfect. The ideal little village, occupied by individuals from all over. Orcs, elves, faeries, werewolves, vampires, and dhampirs coexist harmoniously, each contributing to their quaint little town. Despite their varied backgrounds, they appear to embrace this place as their own. They take their baby carriages out during the day for a stroll, chatting with friends and neighbors about current happenings, discussing their most recent mission (a ‘game’ of Whodunit, in which one of theirs, Theo, was tasked with killing one of their own each day and they all had to figure out who had killed them before they could come back to life) and the difficulties therein, new job assignments, weird things the teens in their houses are getting up to... generic, neighborly conversations. The village is full of life. There are numerous facilities to wander and things to do! The library houses a vast collection of books spanning history from countless other worlds and whimsical children's tales. Teens gather at the ice skating rink, while the movie theater screens films spanning generations. An aquarium full of wonders: glowing rainbow fish, miniature great white sharks, a colorful octopus with patterns running over it that almost look like ivy, and numerous others. In the daytime, everyone can explore clothing stores, indulge in gourmet cakes from the grocers, and partake in leisurely pursuits without financial concerns; just like on Etraya, money does not exist here. ![]() ⏵ help wanted ⏴ Moorecroft surpasses Etraya in its development, offering attractions and activities to engage its inhabitants throughout the day. But with these advancements come additional responsibilities. By day, at least one adult from every household is expected to fulfill their shifts at 'day jobs', lasting anywhere from four to eight hours. Meanwhile, the youth are expected to go to school, absorbing knowledge in various disciplines. Each job duty requires different skillsets, but whether or not those required skillsets are matched to those who are expected to work them... well. They’ll have plenty of time for training, won’t they? Or perhaps they’ll get dropped right into their job and be expected to figure it out all on their own. For the younger residents, education is structured into two main institutions: "Sandalwood Lower" for those twelve and under, and "Maplewood Upper" for older students. These schools offer a broad curriculum encompassing Language Arts, Mathematics, Science, Physical Education, Technology, Fine Arts, and a diverse array of Foreign Languages. Electives range widely, from specific sports to Survival Training, Creative Writing, Journalism, and Sociology. At lunchtime, the school cafeteria presents an array of choices. Options range from standard fare like school pizza to other offerings such as vampire's blood, brains, and hearts—just in case an unexpected guest should drop in. After all, one never knows who might show up in Moorecroft. ![]() ⏵ honey do's ⏴ But life extends beyond work and school. A structured routine of what is expected of each household is kept on digital calendars, and installed on the wall in the kitchen of each house. These calendars update daily with smaller tasks, and weekly with larger ones, detailing what is expected of those residing within its walls. Typical tasks include simple activities such as:
![]() ⏵ night watch ⏴ As the sun lowers over the horizon, everything shifts. Every long-term resident understands the consequences of curfew and the threats within. They retreat to their homes, urging those unfamiliar to them who may not understand the rules just yet that they, too, need to return indoors for the night. Within the confines of their houses, life continues under a fragile veil of normalcy. A peek into some of the homes of long-term residents will find them playing board games with their family units, completing homework or work assignments they were unable to finish during the day, watching a few family-friendly shows on their couches, or enjoying a late dinner. Eventually, they’ll return to their beds and wait for the sound of their alarms. In Moorecroft, no friendly companion bots roam the streets during the day. In their place, highly advanced robots emerge to enforce curfew once the time comes. They silently make their way through the streets, sweeping away anything that isn’t part of Eos’ design: trash left out on the street, bugs left by suspicious men wearing cowls that have ears on them, graffiti, new decor that Eos decides she doesn’t like. No winds shake the trees, there are no cars on the road, but noises can be heard coming from outside that don't sound... normal by any means. Croaks, whispers, scratches against doors and walls alike. Those who defy curfew will be asked, once, to return to their homes. If they opt not to listen, they are met with force: physically restrained, subdued, and dragged back to their homes. If they decide to fight, the bots are not above killing them and dropping their limp bodies just inside the front door of their houses. They will revive after 48 hours but not without cost. Each return carries an absence—a missing memory, a lost skill, or a fragment of their very essence, stolen away in the process of their revival. Even those who manage to evade capture will awaken in their beds with no recollection of their death or what they may have witnessed before dying. They will instead have a vague feeling that something horrifying happened. Daily and weekly tasks can be chosen by players! We won't be listing these out for each household, but relying on players to choose what's most fun for them to play with within their households. As noted on Mission Plotting, we're open to one group successfully staying out past curfew, but would like to keep this to one thread. We have a separate log for NPC interactions for this mission! For any questions relating to the contents of this log, mod queries thread on the initial plotting post to assist us in keeping all mission-related information in one place. All other questions can be directed to the FAQ. |





no subject
Hey, Natsuno. [ He says, mildly. ] How's it going?
[ He lifts his head slightly, finally looking Rita head on. It's still kind of fascinating how much vibrating outrage she can cram into such a tiny body. It was more entertaining when it was at a safely dodge-able distance. He drops his foot off the bleacher strut he had it propped against and rocks forward a little in preparation for whatever she's almost certainly going to throw at him. ]
Rita.
no subject
Unfortunately, that part of her is drowned out by the louder, far angrier part that really wants to see him smoke. Entirely. And that urge only grows when he has the stupid nerve to stupidly ignore her while also casually greeting Natsuno like he's never done anything wrong in his life?!]
Don't "Rita" me! What the hell do you have to say for yourself, you jerk?! You idiot?!
[She raises a hand, a red glow already suffusing it in preparation. Maybe someone should mention fire might not be the best idea...]
no subject
[Sorry Krouse, he hates his first name and one must level up to unlock this privelge. With that out the way, his reaction to Rita's continued outburst is one of tired acquiescence - a frown followed by a quiet huff, hands in pockets.
It'll take a lot to stop Rita when she's like this and Natsuno is in no mood to play referee. He can only hope she gets a satisfying revenge, OR gets her ass handed to her so thoroughly he can talk sense into her later.
It takes five seconds before Natsuno has to go back on his decision to stays out of it, because Rita raises her hand and he's pretty sure she's about to say "Oh flickering blaze, burn."]
Hey - [He grabs her shoulder.] You really gonna use fire? Do you want the entire "faculty" and whoever they forced into playing firemen here?
no subject
The fire is a slightly more pressing concern. ]
And think of the collateral damage. The bleachers didn't do anything to you.
[ He points out, reasonably enough, letting his hand hang for a second before he drops it. ]
As for what I have to say for myself? [ He smiles, ever so slightly, his eyes dark and sharp. ] I tend to think apologies come across as more sincere when there isn't a threat of gruesome bodily harm involved. Is that possibility on the table? Just curious.
no subject
But then the jerk opens his mouth.]
Nobody asked you!
[And he has the nerve to smile? Oh, she's had enough of him--for Natsuno the red glow fades, but it's replaced just as quickly by a pale blue one at her feet as a small magic circle lights up.]
Wipe that smirk off your face before I do it for you!
[Naturally, she isn't going to leave it at that, her hand sweeping in a gesture towards him as she finishes the spell--a smaller version of Splash, the magic coalescing at the ground underneath him to create a brief jet of water strong enough to launch someone off their feet. He won't be so smug once he's drenched, she thinks!]
no subject
Natsuno, on the other hand, is a closer match. Krouse doesn't think it through further than that. The reflex kicks in as soon as Rita makes the gesture, and Natsuno is standing at the epicentre of the spell as it goes off. ]
You asked me!
[ Krouse snaps, looming at Rita's side as he flicks his cigarette to the ground. ]
no subject
You - don't get me involved, asshole!
no subject
[Simultaneously incredulous and raging at Krouse suddenly being at her shoulder where Natsuno was a moment ago, Rita whirls on him, fist clenched, though the thuds and clangs followed by Natsuno's shouting stops her from immediately punching him.]
You...how dare you--you think you can just swap places with anyone you please?!
[Natsuno's earlier reasoning be damned; she's absolutely casting a fireball at Krouse this time.]
no subject
I'm trying to be civil.
[ He says, icily, seeming to ignore Natsuno for the moment. He's not. Keyed up as he is, he's sharply aware of the third party to their dispute, and how much he's leaving himself open to retaliation on two fronts by not taking a more aggressive tack. ]
Can you go two minutes without trying to kill me? Think that's on the table? Because this is really starting to get old.
no subject
[The red glow fizzles out and she tries to yank her hands back, glaring hotly at Krouse.]
Hey, I was being civil, but you just keep running away like a coward!
[After another tug, she punctuates "coward" with a swift kick at his shin.]
Besides, putting Natsuno in the line of fire is unforgiveable! Period!
no subject
Maybe you should think about bystanders before you start shit.
[ He'd made the switch on impulse, but he's not going to admit that. He made the call, so he owns it. ]
And civil clearly means something else where you come from, because where I'm from, it doesn't include trying to set people on fire.
I don't want to fight you. Do you get that? Because if you don't, I'm really not sure what's not clicking for you. [ Under his veneer of chilly calm, there's a note of strained frustration. ] Call me whatever you want. Kick me, throw punches, I don't care. But I don't want to do whatever this is, all right?
no subject
[Naturally, she tries to interrupt him, but he keeps going, and her scowl deepens. She's not looking for a fight, exactly--but he just keeps making her blood boil, and getting lectured by him of all people isn't helping.]
Oh, but it includes abandoning and betrayal? [Seeing as he is a DIRTY TRAITOR and all.] Like I'd want any part of whatever you think is civil!
no subject
No. It doesn't.
[ He lowers her hands, giving her even more slack. ]
I'm sorry I left you. It was a shitty thing to do, even if you were being a pain in the ass.
[ Against all of his better judgment, he lets go of her hands, taking one quick step back with his hands raised palms out. ]
And sorry about making you dunk your boyfriend. [ He turns his head slightly Natsuno's way, not taking his eyes off Rita. ] Seriously. My bad, man.
no subject
Admittedly, the apology comes as a surprise. Her mouth hands partly open, though she closes it indignantly at pain in the ass, because no way he's still trying to put it on her...but. He actually lets go, and even though she's seething... Well!! What's she supposed to do now, set him on fire and look like the bad guy here?! ]
...Hmph! [She turns away from him, huffily crossing her arms.] How sincere of you.
[...But seeing Natsuno draped and soggy over the bleachers, she realizes something far more important she needs to do-]
Hey, Natsuno. You okay?
no subject
He huffs and climbs down. Dim glow starts pulsating under his skin and the air around him distorts as he draws on the sun magic in his blood. Hopefully it'll make him dry off faster.]
I'm fine. So glad you two worked it out.
[Why don't people ever do that before they cause collateral damage is beyond him. Natsuno is going to give Rita a piece of his mind about this - when they're alone.]
no subject
His heart starts to slow from its jumpy lurching as he takes a deep breath. He almost smiles, but thinks better of it. ]
I am sorry. [ He stresses, although he doesn't sound as contrite as he could. ] Do you want me to head back for a towel, or something?
[ Natsuno is - or was, potentially - more neutral ground. Trying to use him as such didn't work at the beginning, but maybe the turn in his luck will persist. ]
no subject
Sorry...
[Even though she might think Krouse shares most of the blame here, it's not like she didn't have a hand in it. Make no mistake, though: she's going to remember that terrible apology of his.]
Hey--hey, what are you kids all doing out here? Class is in session!
[And the fight might be averted, but an adult from the school has caught them anyway. Did he see the geyser from further away? Who knows! But he's now approaching, looking quite stern indeed.]
no subject
[He's exasperated, but there's no particular hostility in the dismissal - Natsuno's just sick of the whole thing and would like to move on. He returns to Rita's side as she mumbles her apology, and huffs another quiet sigh.]
Just - don't drag me into these fights.
[Petty squabbles, a waste of time and energy. He's certain Rita knows he will be by her side against any actual threat, but right now all he wants is to find a place to dry off and calm down.
And apparently right now means this instant, because someone's coming. Great, just they needed. Natsuno doesn't even snap at the other two for drawing attention - time to clear out.]
no subject
So, of course, this has to be when an authority figure shows up. He breaks into a slanted smile as he turns to evaluate the approaching teacher, rolling his shoulders back. ]
Why don't you two get out of here?
[ He suggests, airily, quick to seize an opportunity when it presents itself. If or when Clarke finds out about this, he'd like to be able to point to something in his favour. ]
I'll talk to him.
no subject
--Which is just as well, because oh, great, it's a busybody with nothing better to do. And at Krouse's suggestion, Rita immediately shoots him a suspicious look.]
You? [...Not that there's much time for argument, even if she doesn't trust Krouse not to blame everything on them. She has no desire to hear a stupid lecture or get into a useless argument with the teacher, so she gives a sharp sigh, and turns to take off with Natsuno.] Fine--but you know what'll happen if you even think of trying anything funny!