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∎ ETRAYA MODS ∎ ([personal profile] etrayamods) wrote in [community profile] etrayalogs2024-07-19 10:54 am

MISSION 004 (part 1)

WHO: Everyone!
WHEN: July 19th-July 27th.
WHERE: Moorecroft Village
WHAT: Enjoy life in your new suburban neighborhood!
NOTES\WARNINGS: Potential death.




⏵ welcome home ⏴

Welcome to Moorecroft Village, where the sun casts a gentle glow through soft white clouds. Pavement paths wind around the village, adorned with wildflowers in every hue. Birds sing a soothing melody, while a few content cats lounge in sunspots or on benches along the streets. Cars hum by, ferrying residents to work, the store, or back home after a busy day.

It looks almost perfect. The ideal little village, occupied by individuals from all over. Orcs, elves, faeries, werewolves, vampires, and dhampirs coexist harmoniously, each contributing to their quaint little town. Despite their varied backgrounds, they appear to embrace this place as their own. They take their baby carriages out during the day for a stroll, chatting with friends and neighbors about current happenings, discussing their most recent mission (a ‘game’ of Whodunit, in which one of theirs, Theo, was tasked with killing one of their own each day and they all had to figure out who had killed them before they could come back to life) and the difficulties therein, new job assignments, weird things the teens in their houses are getting up to... generic, neighborly conversations.

The village is full of life. There are numerous facilities to wander and things to do! The library houses a vast collection of books spanning history from countless other worlds and whimsical children's tales. Teens gather at the ice skating rink, while the movie theater screens films spanning generations. An aquarium full of wonders: glowing rainbow fish, miniature great white sharks, a colorful octopus with patterns running over it that almost look like ivy, and numerous others.

In the daytime, everyone can explore clothing stores, indulge in gourmet cakes from the grocers, and partake in leisurely pursuits without financial concerns; just like on Etraya, money does not exist here.


⏵ help wanted ⏴

Moorecroft surpasses Etraya in its development, offering attractions and activities to engage its inhabitants throughout the day. But with these advancements come additional responsibilities. By day, at least one adult from every household is expected to fulfill their shifts at 'day jobs', lasting anywhere from four to eight hours. Meanwhile, the youth are expected to go to school, absorbing knowledge in various disciplines.

Each job duty requires different skillsets, but whether or not those required skillsets are matched to those who are expected to work them... well. They’ll have plenty of time for training, won’t they? Or perhaps they’ll get dropped right into their job and be expected to figure it out all on their own.

For the younger residents, education is structured into two main institutions: "Sandalwood Lower" for those twelve and under, and "Maplewood Upper" for older students. These schools offer a broad curriculum encompassing Language Arts, Mathematics, Science, Physical Education, Technology, Fine Arts, and a diverse array of Foreign Languages. Electives range widely, from specific sports to Survival Training, Creative Writing, Journalism, and Sociology.

At lunchtime, the school cafeteria presents an array of choices. Options range from standard fare like school pizza to other offerings such as vampire's blood, brains, and hearts—just in case an unexpected guest should drop in. After all, one never knows who might show up in Moorecroft.



⏵ honey do's ⏴

But life extends beyond work and school. A structured routine of what is expected of each household is kept on digital calendars, and installed on the wall in the kitchen of each house. These calendars update daily with smaller tasks, and weekly with larger ones, detailing what is expected of those residing within its walls.

Typical tasks include simple activities such as:
  • Take the child(ren) for a walk outdoors.
  • Visit the local park.
  • Bake a pie for the neighbors.
  • Tell your spouse(s) how important they are to you.
  • Share a secret.
  • Shop with your child(ren).
  • Mow the lawn.
  • Don’t forget to attend your child’s school’s PTA meeting!
  • Help with homework.
  • Take family photos.
  • Go on a date.
More complex tasks are found under weekly checklists, and may involve:
  • Host a neighborhood barbeque competition.
  • Volunteer at the hospital.
  • Teach your child a sport.
  • Start a soccer league.
  • Create a garage band.
  • Get a part time job.
  • Join a club.
Eos will check off each task as it is completed. At the bottom of each calendar, a tally records the completion of tasks, providing a visual measure of productivity and community involvement.



⏵ night watch ⏴

As the sun lowers over the horizon, everything shifts. Every long-term resident understands the consequences of curfew and the threats within. They retreat to their homes, urging those unfamiliar to them who may not understand the rules just yet that they, too, need to return indoors for the night.

Within the confines of their houses, life continues under a fragile veil of normalcy. A peek into some of the homes of long-term residents will find them playing board games with their family units, completing homework or work assignments they were unable to finish during the day, watching a few family-friendly shows on their couches, or enjoying a late dinner. Eventually, they’ll return to their beds and wait for the sound of their alarms.

In Moorecroft, no friendly companion bots roam the streets during the day. In their place, highly advanced robots emerge to enforce curfew once the time comes. They silently make their way through the streets, sweeping away anything that isn’t part of Eos’ design: trash left out on the street, bugs left by suspicious men wearing cowls that have ears on them, graffiti, new decor that Eos decides she doesn’t like. No winds shake the trees, there are no cars on the road, but noises can be heard coming from outside that don't sound... normal by any means. Croaks, whispers, scratches against doors and walls alike.

Those who defy curfew will be asked, once, to return to their homes. If they opt not to listen, they are met with force: physically restrained, subdued, and dragged back to their homes. If they decide to fight, the bots are not above killing them and dropping their limp bodies just inside the front door of their houses. They will revive after 48 hours but not without cost. Each return carries an absence—a missing memory, a lost skill, or a fragment of their very essence, stolen away in the process of their revival.

Even those who manage to evade capture will awaken in their beds with no recollection of their death or what they may have witnessed before dying. They will instead have a vague feeling that something horrifying happened.




⏵ NOTES ⏴


Daily and weekly tasks can be chosen by players! We won't be listing these out for each household, but relying on players to choose what's most fun for them to play with within their households.

As noted on Mission Plotting, we're open to one group successfully staying out past curfew, but would like to keep this to one thread.

We have a separate log for NPC interactions for this mission!

For any questions relating to the contents of this log, mod queries thread on the initial plotting post to assist us in keeping all mission-related information in one place. All other questions can be directed to the FAQ.
FULL NAVIGATION

dirtytrenchcoat: (iconsbyyumi(8))

[personal profile] dirtytrenchcoat 2024-08-25 05:33 am (UTC)(link)
Right. Our son.

[ Castiel has to acknowledge the humor in it at least, and his face softens from its usually stony expression into something more self-aware and humorous.]

My name is Castiel. I apologize for not being more available to meet with you sooner.
onlychildsyndrome: (005)

[personal profile] onlychildsyndrome 2024-08-25 05:37 am (UTC)(link)
[ Dean told him not to worry, but he's still fidgety. If there are possessed evil dolls then of course angels are real too, it'd be fucking stupid to question it. And if angels are real then heaven is real, so hell is also real, and if hell is real then Junior should've gone there.

Do angels know that?
]

It's. It's cool, Dean caught me up to speed. I'm— Logan. I used to go by Junior but we decided that was gonna make things weirder.
dirtytrenchcoat: (iconsbyyumi(2))

[personal profile] dirtytrenchcoat 2024-08-26 09:15 pm (UTC)(link)
[Eternal damnation didn't typically happen for children, Matthew 19:14 made certain of that, but if his sins had perpetuated past adulthood, then hell may have seen him through.

Castiel has learned over time spent with the Winchesters, and on earth, that things weren't always so black and white. Demons weren't only abominations, and spending time in hell did not a monster make.

It's the farthest thought from his mind now, though, he's doing everything he can to maintain conversation and be social with the child, but his successful interactions with people were abysmal and his track record held up even in Etraya.]


Would you prefer I call you Logan or Junior? You can call me Cas if it's easier for you.
onlychildsyndrome: (012)

[personal profile] onlychildsyndrome 2024-08-26 09:23 pm (UTC)(link)
Logan is fine.

[ Since he's not currently being sent to hell maybe he can be curious. ]

... so what was your job? As an angel?
dirtytrenchcoat: (pic#15426981)

[personal profile] dirtytrenchcoat 2024-08-28 08:48 pm (UTC)(link)
Okay, Logan. Well, it is good to meet you. All things considered.

[Obviously they weren't truly family, such things weren't biologically possible but Dean has taught him about found family and he's pleased to see this child reap the benefits of the bunker given their unstable environment at large.]

I was a general. I led armies.
onlychildsyndrome: (Default)

[personal profile] onlychildsyndrome 2024-08-28 08:52 pm (UTC)(link)
... oh. Sorry.

I think? It sounds kinda messed up.

[ But what does he know? Maybe angel wars are fun. ]
dirtytrenchcoat: (supersuits(8))

[personal profile] dirtytrenchcoat 2024-09-14 10:02 pm (UTC)(link)
[Despite this awwkard introduction, the comment still pulls a small smile from Castiel who can liken this response to Dean even if just in a small way.]

It could be. Some of what I did was for a greater good, but I'm starting to see now that things are complex than orders and exacting them.
onlychildsyndrome: (005)

[personal profile] onlychildsyndrome 2024-09-15 02:15 am (UTC)(link)
Take it as you will, but for the "greater good" is the excuse every evil scientist uses in movies.
dirtytrenchcoat: (tesseractheart(11))

[personal profile] dirtytrenchcoat 2024-09-16 09:16 pm (UTC)(link)
You're absolutely right.

[And it does tend to be true and continues to be an excuse that beings and people in a position of power use. Castiel likes this boy, and can see just why he fits in so nicely in their broken makeshift little family.]

Don't let me stop you from picking a room. Although I'd caution you not to pick one next to Dean.
onlychildsyndrome: (Default)

[personal profile] onlychildsyndrome 2024-09-16 11:19 pm (UTC)(link)
[ Junior's a sweet kid, aside from the patricide. ]

Dean said you guys aren't sharing, so I can take the biggest one.

Do you sleep?
dirtytrenchcoat: (iconsbyyumi(4))

[personal profile] dirtytrenchcoat 2024-09-22 02:59 am (UTC)(link)
Why would we?

[Share a bedroom, that is. Dean has made it clear from early on that he doesn't prefer to share a bedroom with anyone, especially now that he has one of his own. It has do with privacy, his need to sleep, and him finding Castiel's lack thereof discomforting.]

I don't need to, no, but I will sometimes if I'm weak or addled in some way.
onlychildsyndrome: (005)

[personal profile] onlychildsyndrome 2024-09-22 03:17 am (UTC)(link)
'cause you're friends and this place is weird and if a monster comes flying through the window it'll be easy to protect each other if you're in the same room?

[ He shrugs. There's a bunch of reasons why two guys who care and trust each other would wanna share a room. ]

Or maybe you wanna make out, I don't know.