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∎ ETRAYA MODS ∎ ([personal profile] etrayamods) wrote in [community profile] etrayalogs2026-05-22 10:18 am

Mission 015 Log

Mission Summary
Genre: Dystopian / Horror

Premise: Echo can no longer detect what's happening in Pollux, and sends Etrayans to investigate. In Pollux, cut off from contact with Aurora and unable to return until whatever's causing the interference is removed, the Etrayans find things have really gone to hell...

Tone: Intense, heavy, and serious.

Objectives: Determine what's happening in Pollux and install a new A.I. if necessary.

We have no need of other worlds
Arrival
The Etrayans arrive in an uninhabited apartment complex, layered with dust and echoingly empty. The layout is often odd in places in ways that might normally be humorous -- a toilet in the kitchen, one unit with five closets side-by-side off of a single main room -- but now take on an almost sinister, unnerving cast. Nothing seems to make sense in this building.

There's remnants of there being residents once in the more livable layouts, but even that has some strangeness to it: identical baskets of men's hygiene supplies left in every unit, inhabited or not; half-eaten meals abandoned in a hurry, rotting on dining tables; or robots that look much like Etraya's companion bots slumped over in place, crumpled on the floor like puppets with cut strings. There's some supplies to be found and scavenged, and it's empty enough that it's a safe place to start.

Exploring the City
Or they can head outside into the central green space of the city, an unsettling lumpy mound looming in the middle of it off in the distance. The park is bordered on all sides by gleaming metal buildings that tower overhead, all in similar states of disrepair from the one they'd just exited.

Pretty quickly, they'll accomplish one of their primary objectives: discovering what happened to Castor. There's a human man wandering the fringes of the park, scouting for disabled bots that he, under great duress, is trying to repair. The enforcers leave him alone -- they know who he is -- and he can be approached and spoken with.

Maybe he has some answers. Or maybe the other Polluxians left around the city do.

Either way, Castor has become a full, organic human through magical means, and it's obvious they're going to need to install that new A.I. after all. Before long, a base camp is established by the Etrayans in a nearby pod-style hotel, and the mission is underway in earnest.

Dead as Dead
Approaching the mound in the center of the park, characters will come to the creeping realization that it is a pile of corpses, some of them recognizable on inspection. The bodies have been dragged there and left on display as a taunt and a threat. They've been killed in a variety of ways, most of them gruesome but some subtle. In all cases, their souls have been pulled out and obliterated, leaving them completely incapable of resurrection or reanimation.

There's evidence here and there that some Polluxians might have approached to try to take some for proper burials, but the corpse pile is as much bait as it is anything else -- the enforcers and undead regularly stop by on their patrols to check if someone's lingering.

Opposition
Those roaming the city will encounter two types of opposition.

Enforcers are former Polluxians who have either willingly signed on to be part of the new regime or have been coerced into doing so to keep themselves or their loved ones from the fate on display in the park. They come in the full array of possible characters who can be recruited by Echo.

The undead that assist them as minions are not the shambling idiots common in media: they're bodies animated by some other force, the original soul pulled out but left intact, hovering beside the victim to those that can sense its presence.

All of them, to a one, smile widely, a fierce grin belying their joy at their tasks. Though they have no superhuman strengths, they also feel no pain, and if cut off at the knees they will pull themselves with fingertips across the floor to continue to seek their targets, thrilled all the while.

These dead, too, can be recognized as castmates -- or perhaps as another version of yourself -- but if you speak their name out loud to them, perhaps in shock or perhaps to plead, they slump lifeless to the ground, the thread to their soul cut. It soon becomes obvious that this is one source of the corpses in the pile. Laying them to true rest will take something more than talking or violence.
This is another lie
The Tower
The other source of corpses in the park is the magically hidden tower, and those that sneak in or are captured and brought inside will find that out. Characters can be forced into becoming either contestants or enforcers in a series of macabre games, and their role can switch round to round. Note: players are welcome to make up their own game scenarios. Those listed below are provided as starting points and ideas.

For contestants, they will experience complete power nerfing, but those that win make their way up one level in the tower, game by game. Maybe eventually they'll see what's at the top, if they ever make it that far. Those that lose can die, face mutilation, or some other consequence like reliving their worst memory in real-time.

For enforcers, keeping the contestants in line and running the games might earn them the goodwill of the person running the show. They can be as creative as they'd like with how to keep things running; by no means does death need to be the only possible penalty. Or maybe if they act out, trying to help contestants when they shouldn't be, they'd attract their ire...

Game Ideas
Blindman's Bluff: One person is blindfolded and must find and tag another player. The blindman has shoes, whereas everyone else has had theirs confiscated. The floor is covered in glass.

Duck, Duck, Viper: This game is set up like an ordinary game of Duck, Duck, Goose with one notable addition to the fox, ducks and geese. One player amongst you will be a Viper, holding a knife. Should the Fox accidentally select the Viper as a Goose, the Viper will then chase the Fox around the circle and attempt to stab them. The Viper wins if they are successful in this.

Tortilla Game: Both contestants put water in their mouths. Take turns slapping one another with a variety of objects on the table to try to either make them laugh or induce pain and spit all the water. The objects are: a tortilla, a table tennis paddle, a deflated soccer ball, a ruler, your own open palm.

Red Light, Green Light: Classic! The giant robot turns its head alternatingly between the tree and the field. When the robot is looking at the tree, run towards the finish line. When the robot’s head is facing the field, stop and so not move! Under penalty of being shot, but not necessarily to death.

Sardines in a Can: One person is “it” and has to find the sardines. Everyone else runs and hides. If you pick the same spot as someone, you must either be making noise the entire time, or stab one other. Try not to be found by the hungry fisherman -- a guard with a gun.

Inchworm: One person must get on the other’s shoulders. The top person can only use their arms, the bottom can only use their legs. Scale a ladder as a chamber fills with water. Only one person is allowed to leave the exit, or both people must lose a hand or a foot.
... We need mirrors
Museum of Multidimensional Art
Searching through the city will eventually yield the location of the server farm: the special collections section of the Museum of Multidimensional Art. Castor might not know how to care for living beings (including himself, now) but he appreciates their creations, and the museum is an elaborate, sprawling structure with myriad exhibits.

The building itself is a vision of modern architecture, an art piece of its own, and the slanted doors open into a wide foyer with an arching thirty foot ceiling. From it is suspended a wire sculpture, each piece arranged separately so that standing from different positions in the foyer creates a different visual impression from each angle. Is that a bird, or a whale, or a baby? The overall effect is something like cloud-watching with wires.

Other pieces on display vary widely with examples from across every dimension, such as a framed photograph of a dress that some might see as blue and black, others white and gold, and other interesting exhibits. There are, of course, plenty done in more traditional mediums, but even those tend to be experimental in some way.

Special Collections
Special collections is located in the basement levels beneath the museum. An elevator provides access to those with either a keycard or the abilities to hack past the security system, and then characters are presented with a massive open-air chain-link framework serving as a gated wall, protected by its own locks. These no keycard will pass, and must be dismantled with other means.

Beyond is, at first, actual art. Several levels have nothing but vertical slide-out racks containing carefully preserved paintings and other works, and one must wander past them to encounter the final door before multiple floors of stairs that descend to the server farm. It's impossible to miss the transition, as the final door is a chambered air-lock they must pass through into a space fully devoid of air.

Heart of a City
Similar to Aurora's server floors for those who've been there, there's an additional sub-basement level with machinery for constructing companion bots, the equipment non-functional and utterly silent in the vacuum. Without air to carry vibrations, sound is impossible -- hopefully, anyone pursuing this has another way to communicate.

One more level down is a massive white-walled cavern, the stairs simply ending, cutting off abruptly above a pool of cool blue liquid stretching out before them. Bulky inert vines of mixed organic and inorganic matter wind across the ceiling and down the walls toward the liquid.

Set in a wall to the side of the stair's landing is a more conventional computer terminal, and a place to key in commands. A softly blinking red light indicates emergency. Opening the briefcase Aurora had provided with the associated keychip reveals not a hard drive but a mechanical seed resembling the winding vines.

Booting up the terminal will prompt a series of questions, and for those with enough computer knowledge to move through them, ultimately, instructions: throw the seed into the pool.
❬ MISSION NOTES ❭
📌 — Please make sure to use the major events comment thread specifically to announce character actions that have a significant impact on the mission outcome or other characters. In this mission, the outcome will be largely determined based on events reported here. Please also report if your character dies while in Pollux.

📌 — This is a meta-plot heavy mission with opt-in heavy / intense content. It will last until there is enough IC activity to determine how it ends. The mission wrap-up post will summarize actions taken by characters and what the ultimate outcome is.

📌 — For all questions relating to this mission, please refer to the mission queries comment on this post. Other questions can be directed to the FAQ.
numinousname: (pic#18314472)

[personal profile] numinousname 2026-06-05 08:03 pm (UTC)(link)
[they do not reply immediately, instead still laying on their back, frowning at the capsule's roof.

...

...]


What if I had...simply remained silent? [well, not that they'd manage that; they'd feel terribly guilty!]
thantagonist: (pic#18406107)

[personal profile] thantagonist 2026-06-05 08:12 pm (UTC)(link)
Could you have?

[Daniil lays on his side, gazing down at Tristan.]
numinousname: (pic#18321647)

[personal profile] numinousname 2026-06-05 08:16 pm (UTC)(link)
...

Not likely.

[they exhale, glimpsing sidelong to what they can see of him without turning their head.]

You really do...challenge me, Daniil. I hope it is worthwhile for you.
thantagonist: (88)

[personal profile] thantagonist 2026-06-05 08:43 pm (UTC)(link)
[Mostly just the dim edge of his face.]

Then you must protect yourself more ardently.

[He huffs in the dark.]

It’s well worth the betterment of my friends and allies.
numinousname: (pic#18321650)

[personal profile] numinousname 2026-06-05 08:47 pm (UTC)(link)
[there's no reply for a minute or two.]

You must...protect yourself, too. Daniil. If...you are willing to be my friend. I know you don't believe in fate, but...

[but Ardul is dead. it's already started. they don't know if his being from another world spares him, but the matter of that room of mirrors gives them a dreadful feeling.]
thantagonist: (17)

[personal profile] thantagonist 2026-06-05 08:56 pm (UTC)(link)
[ A couple minutes is truly a long time to let the conversation lapse. He almost falls asleep. ]

I’m careful, don’t you mind me. [ He doesn’t truly know about Ardul, just his fate in nightmares or as a corpse. ]
numinousname: art by tenkomi (pic#18314464)

[personal profile] numinousname 2026-06-05 09:02 pm (UTC)(link)
Hmm. ['careful' must be a pretty flexible notion where he's from. and it's too late to not mind, not that...being a total stranger would stop them from caring! though...perhaps not this way. this trusting.

they'll say no more, hearing the drowse in his voice. he needs sleep. he's been through a lot - will surely...go through much more.]
thantagonist: (35)

[personal profile] thantagonist 2026-06-05 10:44 pm (UTC)(link)
[And he does soon doze, slumping on his side. His breathing slow and even for a couple hours, until he starts to grind his teeth and furrow his brow. His pulse quickens, though not yet enough to wake him as he begins to thrash. He grabs at the front of Tristan’s shirt, weakly, with sleep paralyzed muscles as he lets out a whimper that wuld humiliate him if he were awake to know about it.]
numinousname: (pic#18427343)

[personal profile] numinousname 2026-06-05 10:52 pm (UTC)(link)
[the distress easily stirs them out of their trance. Tristan turns as they're grabbed, gently taking hold of Daniil's shoulder. it's been enough time - they have enough in them to pull a calming spell. hopefully a minute's worth can help as they rouse him.]

Daniil. Wake up.
thantagonist: (58)

[personal profile] thantagonist 2026-06-05 10:58 pm (UTC)(link)
[He takes a gasping breath awake, blinking in the darkness with the only thing to orient him is Tristan’s glow and the calming effect that stills his heart from its slamming in his ribcage.]

Oh- Oh. Tristan. I’m sorry. I must have disturbed you.

[As he notes his fist in Tristan’s shirt.] I’m sorry, I was having…

[The images of it still sit at the forefront of his mind. Disturbing, horrible images. He grits his teeth.]

[Get ahold of yourself, Dankovsky. You can’t change it right now. Focus. ]

-bad dreams. Just bad dreams.
numinousname: art by ventiar (pic#18314475)

[personal profile] numinousname 2026-06-05 11:03 pm (UTC)(link)
[they lay their own hand atop the fist clutching at them, giving a gentle squeeze.]

Very bad dreams, it seems. Can you remember?
thantagonist: (91)

[personal profile] thantagonist 2026-06-05 11:08 pm (UTC)(link)
Yes. I think forgetting will be another matter altogether.

[He sits up as much as possible, though his head nearly touches the ceiling unless he slouches down. He turns on the light. He needs the clarity of light.]

Just a vignette of something that happened back home mixed with the horror I saw here. It’s only natural, I think, for this to haunt me.

[His mouth twists.]

What did you say your friend’s name was? Ardoon?
numinousname: (pic#18427343)

[personal profile] numinousname 2026-06-05 11:10 pm (UTC)(link)
[they let him go so he can do so, eyes tracking his features the entire time, attentive to every word. perhaps it is good they don't dream; the idea of all these recent and past horrors, coupled with the memories of strangers in wretched states, all becoming a huge amalgamation to attack their mind is...

well. they'd not beat the madness allegations at that rate.

getting things turned around on them is a mild surprise (but it shouldn't be at this point). after a hesitation, they answer quietly:]
Ardul.
thantagonist: (11)

[personal profile] thantagonist 2026-06-05 11:14 pm (UTC)(link)
Ardul. Yes. What happened to him? You saw him here, but he’s back home, completely fine, yes?

[Daniil drags his fingers through his hair as the calm from the magic wears off and he has to feel all of his own unpleasant feelings again.]
numinousname: (pic#18427344)

[personal profile] numinousname 2026-06-05 11:17 pm (UTC)(link)
[I don't want to talk about it.

even if they could force the kind of authority into their voice Daniil can, they wouldn't do it while he looks in such a state. it...must make him feel better, talking about someone else's pain than his own. Tristan doesn't know if that's right to do, but if it helps, even a little...it's probably not bad.]


...Maybe. [they watch one of Daniil's hands.] If...his soul made it back there. I know that...Ul'grimm would help him. Somehow. The other souls here, too...
thantagonist: (47)

[personal profile] thantagonist 2026-06-05 11:24 pm (UTC)(link)
[He thinks about a soul traveling all the way back. The concept just makes his head hurt. Physical travel for an incorporeal thing? Still, Tristan doesn’t respond exactly as he was hoping.]

But before you came here, Ardul was alive and well?
numinousname: (pic#18314469)

[personal profile] numinousname 2026-06-05 11:25 pm (UTC)(link)
[they nod slightly.]

What of...whomever you saw? Here. Were they also...?
thantagonist: (36)

[personal profile] thantagonist 2026-06-05 11:30 pm (UTC)(link)
No.

No, but I was about to fix it. [He clamps his head between his palms.]

He’d gotten himself hung.

Artemy Burakh. Damned fool.

[But guilt twists in his gut.]
numinousname: art by enduro (pic#18314465)

[personal profile] numinousname 2026-06-05 11:48 pm (UTC)(link)
[Artemy. Ardul.

Tristan watches him for a moment before sitting themself up, reaching for one of his hands to hold captive to themself.]


With...the mirrors, yes? Repeating days. That's...how you meant to fix it?
thantagonist: (pic#18406093)

[personal profile] thantagonist 2026-06-06 12:02 am (UTC)(link)
Yes. His trial had gone poorly. I’d nearly gotten him off everything they had accused him of. But I had an oversight. I was about to go fix it. But I can’t fix it, I can’t fix it from here.

[For perhaps the first time, Daniil’s voice takes on that pitched, thick, quality of someone trying not to cry.]

The only other man in the entire town who could even help me! [He gets a little loud towards the end of it.] The worst part it he didn’t even struggle! I thought he’d at least escape! [ He slams his fist into the wall behind them. Hopefully no one is trying to sleep back there.]
numinousname: (pic#18321650)

[personal profile] numinousname 2026-06-06 12:07 am (UTC)(link)
[they jump a little at the move, but rather than flinch away, they scoot in closer, as if their body can cushion any lashing-out that could come. some fidgeting is needed to sit better in this small space, but the need to hunch closer is no bother.]

The pain of waiting...waiting to make things better. [they understand, in their own way. or...they think they do. sometimes it feels too arrogant to assume. but it doesn't mean their heart isn't hurting for him.] I'm sorry, Daniil.
thantagonist: (91)

[personal profile] thantagonist 2026-06-06 12:32 am (UTC)(link)
[Daniil buries his face in Tristan’s shoulder, turning out the light so he doesn’t have to see himself do it. He lets out a couple sobs, the massive stress and trauma of it all just roiling in his gut. He grasps at the cloth at Tristan’s back, shaking as he tries to reel himself in and fails.]

I failed him, and what if I can’t take it back?
numinousname: (pic#18427344)

[personal profile] numinousname 2026-06-06 12:38 am (UTC)(link)
[Tristan winds an arm around him to support him, drawing their knees up to better cradle his sagging form while their other hand can stroke at his hair. they swallow against the knot of grief that they feel in sympathy for his pain - better that than their own.

there are no spells to cure this kind of pain, and they will never be wise enough to know the answer. there could truly be none.]


It is...not something you can know...until it is known.
thantagonist: (46)

[personal profile] thantagonist 2026-06-06 01:40 am (UTC)(link)
[Daniil lets out a couple more sobs, the ones he can’t hold in, choking and swallowing the rest down. He squeezes Tristan the way one might a stuffed animal, just a touch too tight. He breathing evens out, and he thinks of the contents of his bag. He thinks of how it feels when Tristan heals him. ]

[Desperate for balance, relief, distraction, anything. Anything but sitting in this. And now his stomach hurts and he’s not even drunk.]


A moment, please. [ It comes out way more pathetic than he was hoping for. ]
numinousname: art by tenkomi (pic#18314464)

[personal profile] numinousname 2026-06-06 01:52 am (UTC)(link)
More than one. [they comb fingers into his hair a bit more intentionally, methodically. they unconsciously wind up matching their breathing to his as it calms.]

There is far more torment...than comforts to be had here. I would give you more of the latter, if I knew the means. If only to ease the burden a little more.

Regardless, do not rush away right now. I'm...somewhere I should be.

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