∎ ETRAYA MODS ∎ (
etrayamods) wrote in
etrayalogs2025-05-16 08:18 am
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Entry tags:
- !mission log,
- arcane: jayce talis,
- arcane: viktor,
- batman beyond: bruce wayne,
- batman wfa: jason todd,
- detroit become human: hank anderson,
- dimension 20: gorgug thistlespring,
- final fantasy xvi: barnabas tharmr,
- final fantasy xvi: dion lesage,
- fruits basket: shiraki mayuko,
- genshin impact: kaeya alberich,
- genshin impact: lumine,
- have you seen my brother: chu wenshan,
- ice age: manny,
- jl gods and monsters: kirk langstrom,
- little mushroom: an zhe,
- marvel comics: hope summers,
- mcu: loki,
- mcu: peter parker,
- my hero academia: izuku midoriya,
- person of interest: harold finch,
- person of interest: sameen shaw,
- remnant 2: the custodian,
- silent hill 3: heather mason,
- sonic (paramount): shadow the hedgehog,
- sonic idw: silver the hedgehog,
- stranger things: chrissy cunningham,
- the sandman: hob gadling,
- the untamed: xue yang,
- vox machina: vax'ildan vessar,
- word of honor: wen kexing,
- xmcu: laura
MISSION 009
![]() ⏵ CAMP ETRAYA ⏴ On May 16th, Aurora and the companion bots direct those not heading off to Solmara to make their way to Camp Etraya. Nestled away from everything else in a large clearing full of wildflowers and redwoods, Camp Etraya is a nostalgic summer camp experience put together just for it's residents! Cabins are assigned, scary stories are told around campfires, gossiping happens among friends on the trails surrounding the cabins - and don't be surprised when something goes awry. After all, this is still Etraya. While the rest of Etraya is still accessible and will not be blocked off, characters are discouraged from venturing far from camp for too long: Aurora will specify that they are on a mission, and that missions do require participation, but she has intentionally left them the freedom to wander. Not sleeping in their assigned cabins, not participating in events, and staying away from Camp Etraya will end with her having to take more extensive security measures, so please be on your best behavior! The last thing she wants to do is start enforcing boundaries, but she will if she has to. Camp is set up much like your generic summer camp! Each cabin is named, housing is assigned to characters as they arrive, there are camp counselors, and rotating daily tasks and chores. There are also multiple activities that characters are expected to participate in, and each activity is worth points that goes toward their camp graduation score. This score will be visible on their earpiece, and follows the A-F grading system. We are not be monitoring this, and are leaving character scores up to players. We do, however, ask that you please report your characters' camp grade HERE for rewards and demerits to be handed out after the mission itself. Cabin assignments can be found here, which also has their roles, and chores assigned to that cabin. Those who are participating in Solmara have received an assigned cabin, too, but their absence toward the beginning will not harm the cabin's ability to compete given how spread out their assignments are. ![]() ⏵ WELCOME TO CAMP ⏴ Camp life is meant to instill a sense of belonging, connection with nature, encouragement towards the creative, all on top of a firm foundation of responsibility. Upon arriving, campers will be escorted towards a table of white t-shirts and countless buckets of dye! Each Etrayan will be invited to make three Tie-Dyed shirts- as well as required to wear one as part of their summer uniform. Camp counselors must wear 80s basketball shorts or cut-off jeans. Campers may wear cargo shorts or a skort. For those with physical limitations to what they can wear, accommodations will be provided. Here, bonding is the camp runners' priority. They will be pushed into various ice-breaker activities, such as trust falls, two truths and a lie, and Never have I Ever. As the sun goes down, there will be weenies roasting over the bonfire, followed by s’mores and a sing-a-long! With the stars well-visible, it’s off to bed with campers. Each day after will start much the same: with the ringing of the bell and raising of the flag (Aurora, while unfamiliar with flag designs but an understanding of the concept, has chosen a rainbow flag for the camp. Rainbows make people happy, right?), followed by a meal at the Great Hall, morning assembly, activities with counselors, chores, free time, and then an evening winding down by the great fire. An hour after sun down, campers will be escorted back to their cabins for curfew. Camp Counselors are expected to keep track of their campers, and ensure they're all within their cabins for bedtime. This is part of their grade, too! Curfew lifts an hour before the first bell. ![]() ⏵ CAMP ACTIVITIES ⏴ As with most summer camps, Camp Etraya offers a wide variety of activities to participate in. While some of these activities may be mandatory, others are optional. We'll be leaving this up to individual player discretion: perhaps Viktor is mandated to report to arts and crafts, whilst it's optional for Silco to show. Silco, on the other hand, may be mandated to report to the archery contest. Characters are encouraged to participate in a minimum of one camp activity per day. Below is a non-exhaustive list of camp activities.
![]() ⏵ NIGHT TIME ⏴ Once campers have been put to bed, the counselors can still stay up. Unwind with hidden beers and the strumming of a guitar. Don’t get too comfortable, though, since without supervision, no one is keeping the campers in bed. After dark, should campers evade their counselors, they can go exploring in the dark. Eerie lights glimmer from the lake. There’s rumors of a headless spectre walking from the archery field to the edge of the forest. Should you behave, you still might hear a scratching at your bunk house window. And on the very last night of camp, there will be a talent show. Show off your hidden talent and bask in the excitement of wowing your fellow campers! Welcome to Camp Etraya! Please enjoy the s'mores and campfire songs. :) Camp will last approximately two weeks, going from May 16th to May 30th. For all questions relating to this mission, please refer to the plotting post. All other questions can be directed to the FAQ. |
Infirmary
He's in a mood when he walks into the infirmary, shoulders drawn into a tight line. ]
Hey, doc.
[ He keeps his distance. It's polite. ]
Got a sprain. Yay.
[ He waves his hand. He does not have a sprain. But he also refuses to participate in arts and crafts surrounded by strangers, so he'll play it like so many of his former students did back when he was an instructor and pretend he's fucked up to avoid it for a few hours. The counselors here seem less inclined to chase him down for it, anyway. ]
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That's terrible, sorry you're missing out on the three-legged race or whatever. Here, have some medicine.
[ He walks over to the little mini fridge in the corner, takes out a beer and holds it out. No one wants to be here, and he doesn't see how forcing adults to sing kumbaya will help anyone determine which world is worth saving. ]
I regret to inform you you'll have to rest your ankle until whatever activity you were doing is over. Sorry about it, but health comes first.
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Shame. I was really looking forward to recreating all those bullshit summer camp movies.
[ He lifts the beer in salute. ]
You played it smart. Nobody’s gonna bother you here, huh?
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[ Out of every possible job, this is the least shitty one. And his campers seem nice enough, so all in all, everything could be way worse. ]
I'm still the only actual medical doctor in Etraya, as far as I know.
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[ He's still trying and failing to understand Aurora's decision priorities. Little of it makes sense to him. Carver rubs his thumb along the edge of the beer thoughtfully, holding it but not drinking yet. ]
Surprised there aren't more. Then again, she likes to play games and nobody really stays dead.
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[ A two-armed guy wouldn't be much better either, he's just bitter. ]
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Can you perform surgery with one arm?
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[ They're not the most dexterous helpers, but they're better than third year medical students. ]
I'll be getting a useful arm soon, hopefully. If my mechanic doesn't overwork himself to death first.
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Always.
Carver lifts the beer. ]
Good to know. You wanna drink with me or you on duty?
[ He doesn't actually like the taste of beer, but it's something to do in company where Carver can play social. ]
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Gotta stay sober, I'd hate to accidentally give someone rat poison instead of a band aid.
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That happened before? Seems like an escalation.
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[ He doesn't trust people not to do unfathomably stupid shit if the opportunity presents itself. ]
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Yeah, you've probably seen all kinds of nonsense. The kids in the infantry used to get the most fucked up injuries cause they were bored and daring each other into stupidity.
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[ Carver lifts the beer in lazy salute. ]
Chugging energy drinks and playing with beanbag rounds got real popular for a minute. God, I hated those brats. They were always in medical.
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[ He lifts his water bottle back. He likes this guy; easy, straight-forward. He doesn't have to play nice with him. ]
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Before, thank God. Afghanistan's got a way of killing stupidity one way or another.
[ The Valley of Death didn't leave much room for either grace or learning experiences. You shaped up or you fucking died. ]
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The new millennium started off a shit show.
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[ He takes a drink, letting the taste settle in him. ]
It did for me, too. [ He shrugs. Is what it is. ] I guess this place is a change of pace.
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[ He didn't want to die. Solmara had sucked, but it had beaten the alternative— Etraya is better, so in a way he's been moving up. ]
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[ It’s a genuine question. And Carver’s watching close for the answer. ]
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[ He doesn't buy the premise of this place at all, is what he's saying. But he's going along with it because he doesn't have a better option. ]
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Had that thought myself. About the representation.
[ If anyone should've been picked, it should've been his sister. ]
Not like my world's worth saving, anyway.
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[ Purgatory followed by rebirth or something wouldn't have sounded as out there as "show us your universe is worthy of being saved" ]
But why would I keep a single mediocre human as a representative for however many galaxies? Come on, in terms of goodness, I'd be beaten by a mile by a stray dog.
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It's a good story. I get why the kids buy it.
[ There are too many kids around here for Carver's liking. He tries not to think about it much. ]
We're here to be used. Only real question is for what. Nobody's been able to tell me that yet.
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