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etrayalogs2025-05-16 08:18 am
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Entry tags:
- !mission log,
- arcane: jayce talis,
- arcane: viktor,
- batman beyond: bruce wayne,
- batman wfa: jason todd,
- detroit become human: hank anderson,
- dimension 20: gorgug thistlespring,
- final fantasy xvi: barnabas tharmr,
- final fantasy xvi: dion lesage,
- fruits basket: shiraki mayuko,
- genshin impact: kaeya alberich,
- genshin impact: lumine,
- have you seen my brother: chu wenshan,
- ice age: manny,
- jl gods and monsters: kirk langstrom,
- little mushroom: an zhe,
- marvel comics: hope summers,
- mcu: loki,
- mcu: peter parker,
- my hero academia: izuku midoriya,
- original: shigeru miyata,
- person of interest: harold finch,
- person of interest: sameen shaw,
- remnant 2: the custodian,
- silent hill 3: heather mason,
- sonic (paramount): shadow the hedgehog,
- sonic idw: silver the hedgehog,
- stranger things: chrissy cunningham,
- the sandman: hob gadling,
- the untamed: xue yang,
- vox machina: vax'ildan vessar,
- word of honor: wen kexing,
- xmcu: laura
MISSION 009
![]() ⏵ CAMP ETRAYA ⏴ On May 16th, Aurora and the companion bots direct those not heading off to Solmara to make their way to Camp Etraya. Nestled away from everything else in a large clearing full of wildflowers and redwoods, Camp Etraya is a nostalgic summer camp experience put together just for it's residents! Cabins are assigned, scary stories are told around campfires, gossiping happens among friends on the trails surrounding the cabins - and don't be surprised when something goes awry. After all, this is still Etraya. While the rest of Etraya is still accessible and will not be blocked off, characters are discouraged from venturing far from camp for too long: Aurora will specify that they are on a mission, and that missions do require participation, but she has intentionally left them the freedom to wander. Not sleeping in their assigned cabins, not participating in events, and staying away from Camp Etraya will end with her having to take more extensive security measures, so please be on your best behavior! The last thing she wants to do is start enforcing boundaries, but she will if she has to. Camp is set up much like your generic summer camp! Each cabin is named, housing is assigned to characters as they arrive, there are camp counselors, and rotating daily tasks and chores. There are also multiple activities that characters are expected to participate in, and each activity is worth points that goes toward their camp graduation score. This score will be visible on their earpiece, and follows the A-F grading system. We are not be monitoring this, and are leaving character scores up to players. We do, however, ask that you please report your characters' camp grade HERE for rewards and demerits to be handed out after the mission itself. Cabin assignments can be found here, which also has their roles, and chores assigned to that cabin. Those who are participating in Solmara have received an assigned cabin, too, but their absence toward the beginning will not harm the cabin's ability to compete given how spread out their assignments are. ![]() ⏵ WELCOME TO CAMP ⏴ Camp life is meant to instill a sense of belonging, connection with nature, encouragement towards the creative, all on top of a firm foundation of responsibility. Upon arriving, campers will be escorted towards a table of white t-shirts and countless buckets of dye! Each Etrayan will be invited to make three Tie-Dyed shirts- as well as required to wear one as part of their summer uniform. Camp counselors must wear 80s basketball shorts or cut-off jeans. Campers may wear cargo shorts or a skort. For those with physical limitations to what they can wear, accommodations will be provided. Here, bonding is the camp runners' priority. They will be pushed into various ice-breaker activities, such as trust falls, two truths and a lie, and Never have I Ever. As the sun goes down, there will be weenies roasting over the bonfire, followed by s’mores and a sing-a-long! With the stars well-visible, it’s off to bed with campers. Each day after will start much the same: with the ringing of the bell and raising of the flag (Aurora, while unfamiliar with flag designs but an understanding of the concept, has chosen a rainbow flag for the camp. Rainbows make people happy, right?), followed by a meal at the Great Hall, morning assembly, activities with counselors, chores, free time, and then an evening winding down by the great fire. An hour after sun down, campers will be escorted back to their cabins for curfew. Camp Counselors are expected to keep track of their campers, and ensure they're all within their cabins for bedtime. This is part of their grade, too! Curfew lifts an hour before the first bell. ![]() ⏵ CAMP ACTIVITIES ⏴ As with most summer camps, Camp Etraya offers a wide variety of activities to participate in. While some of these activities may be mandatory, others are optional. We'll be leaving this up to individual player discretion: perhaps Viktor is mandated to report to arts and crafts, whilst it's optional for Silco to show. Silco, on the other hand, may be mandated to report to the archery contest. Characters are encouraged to participate in a minimum of one camp activity per day. Below is a non-exhaustive list of camp activities.
![]() ⏵ NIGHT TIME ⏴ Once campers have been put to bed, the counselors can still stay up. Unwind with hidden beers and the strumming of a guitar. Don’t get too comfortable, though, since without supervision, no one is keeping the campers in bed. After dark, should campers evade their counselors, they can go exploring in the dark. Eerie lights glimmer from the lake. There’s rumors of a headless spectre walking from the archery field to the edge of the forest. Should you behave, you still might hear a scratching at your bunk house window. And on the very last night of camp, there will be a talent show. Show off your hidden talent and bask in the excitement of wowing your fellow campers! Welcome to Camp Etraya! Please enjoy the s'mores and campfire songs. :) Camp will last approximately two weeks, going from May 16th to May 30th. For all questions relating to this mission, please refer to the plotting post. All other questions can be directed to the FAQ. |
Wildcard
Archery is somewhere inbetween. Or maybe camp just makes it seem lamer than it should. He's learning one does not just simply pull back the string and the arrow will fly. The arrow needs to sit a certain way, his hands need to be position in a way to not hurt himself, and also keep the bow steady. So his first few attempts are making sure the arrow even stays put. Once he gets to that point where the arrow doesn't just drop, he can finally try to take aim at the target ahead.
Bowstring is pulled back, bending it possibly too much that it could actually break. This thing is filmsy with his strength. So he has to turn it down a notch. The arrow wobbles, threatening to drop again and as Shadow tries to stop it, there's a fwip! sound as his fingers leave the bowstring, forgetting he had pulled it back. It smacks him and also set loose the arrow. It flies forward and higher than intended, going over the target entirely and hopefully not towards any unsuspecting individual.
no subject
He didn't mind wearing the tie dye shirts he had made. Especially after cutting a couple of holes in the back of them to allow the bunches of smaller back quills to poke through. It made it way more comfortable to wear that way. The fluffy ruff of fur around his neck made it look like he was wearing a scarf with the shirt on, but he found he didn't care all too much. Nobody could make him wear a pair of pants though. Screw that!
Silver was flying past the archery field and was heading towards the Chocobo stables to check up on the green that had befriended him and followed him to camp. It was only the fact that he had developed super quick reflexes from growing up in a dangerous environment that he saw the flicker of movement and quickly raised a hand to stop the projectile in mid-air centimeters away from skewering him. The movement was so reflexive, that Silver merely blinked quickly a couple of times and then stared as he realized an arrow was hovering inches away from his face; ensnared in his psychokinetic field.
He wasn't flying that close to the archery field was he? This arrow had gone further than the targets. Plucking the arrow out of the air, he circled back around and spotted one of the Shadows holding a bow. He squinted as he got closer, noting the subtle differences. Ah, this wasn't the Shadow from his world. The limiter rings were shaped different and he had extra bunches of quills.
"This yours?" Silver called as he hovered above, impressed rather than offended. He'd been through a heck of a lot worse to really get ruffled. Plus he knew how much strength one needed to pull one of those bows. He had discovered that himself when he had tried archery. "You must have one heck of an arm! You really launched that sucker!"
no subject
But that was then, and things are less strenuous at this camp. For now. So he allows his curiousity get the better of him.
"How are you doing that?!" They're just flying, without any additional equipment that he can see and just stopped that arrow without touching it. That tye-die shirt can be an eye sore though.
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"What, flying?" He wondered. "I'm lifting myself with psychokinesis." He tapped a temple. "Basically using my mind to lift myself up and go! It's also how I caught the arrow." He waggled it in a hand before holding it out to Shadow fletching first with the arrowhead pointed away from the darker hedgehog. It was a silent gesture of 'no hard feelings, we're cool'. He was actually kind of glad to see this Shadow had made it to Etraya after the craziness that was Aphaia. He already knew that the Shadow from his world had made it here as well. Though he hadn't seen him much since arriving here. Maybe he'd get a chance to know this one too.
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He looks at the arrow being offered to him, slowly taking it back. "You've always been able to use psychokinesis?"
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"So you liking it here on Etraya?" It sure beat the other place they had found themselves in. "This camp thing is pretty cool!" He chuckled. "Definitely not what I thought when I heard the word 'camp'."
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"...Like is not the word I'd use to describe how I feel about this place." He doesn't absolutely hate it here, but he isn't thrill being stuck here either. There is no strong attachment to the idea he has to save his universe, so Aurora is just wasting his and her time bringing him here. He thinks.
"What is camp to you?" The whole concept is an entirely new experience to him. All he knows is what he's watched on shows and movies with Maria about camping.
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Shadow's question got him to smirk a little. "Roughing it. Like really roughing it. Having to survive in the wilderness and trying not to get your butt kicked by local wildlife, poisonous flora or natural disasters. Uh...having to scavenge for food and water so you don't starve or die of thirst. Making sure you find or make a shelter for some protection from the elements. Make a fire so you don't freeze, stuff like that." His tones were flippant and matter of fact. Clearly he spoke from experience. "This camp isn't survival. This is luxury." He spread his hands, encompassing the entire area.
"I'm actually really enjoying it! This mission if you can call it that, is really fun."
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"...Are things, not good for you back home?" Having his own fair share of struggles and only just starting to experience what it's like outside of his base, he can recognize when someone might have had a difficult time.