∎ ETRAYA MODS ∎ (
etrayamods) wrote in
etrayalogs2025-05-16 08:18 am
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Entry tags:
- !mission log,
- arcane: viktor,
- batman beyond: bruce wayne,
- batman wfa: jason todd,
- detroit become human: hank anderson,
- dimension 20: gorgug thistlespring,
- final fantasy xvi: barnabas tharmr,
- final fantasy xvi: dion lesage,
- fruits basket: shiraki mayuko,
- genshin impact: kaeya alberich,
- genshin impact: lumine,
- have you seen my brother: chu wenshan,
- ice age: manny,
- jl gods and monsters: kirk langstrom,
- little mushroom: an zhe,
- marvel comics: hope summers,
- mcu: loki,
- mcu: peter parker,
- my hero academia: izuku midoriya,
- person of interest: harold finch,
- person of interest: sameen shaw,
- remnant 2: the custodian,
- silent hill 3: heather mason,
- sonic (paramount): shadow the hedgehog,
- sonic idw: silver the hedgehog,
- stranger things: chrissy cunningham,
- the sandman: hob gadling,
- the untamed: xue yang,
- vox machina: vax'ildan vessar,
- word of honor: wen kexing,
- xmcu: laura
MISSION 009
![]() ⏵ CAMP ETRAYA ⏴ On May 16th, Aurora and the companion bots direct those not heading off to Solmara to make their way to Camp Etraya. Nestled away from everything else in a large clearing full of wildflowers and redwoods, Camp Etraya is a nostalgic summer camp experience put together just for it's residents! Cabins are assigned, scary stories are told around campfires, gossiping happens among friends on the trails surrounding the cabins - and don't be surprised when something goes awry. After all, this is still Etraya. While the rest of Etraya is still accessible and will not be blocked off, characters are discouraged from venturing far from camp for too long: Aurora will specify that they are on a mission, and that missions do require participation, but she has intentionally left them the freedom to wander. Not sleeping in their assigned cabins, not participating in events, and staying away from Camp Etraya will end with her having to take more extensive security measures, so please be on your best behavior! The last thing she wants to do is start enforcing boundaries, but she will if she has to. Camp is set up much like your generic summer camp! Each cabin is named, housing is assigned to characters as they arrive, there are camp counselors, and rotating daily tasks and chores. There are also multiple activities that characters are expected to participate in, and each activity is worth points that goes toward their camp graduation score. This score will be visible on their earpiece, and follows the A-F grading system. We are not be monitoring this, and are leaving character scores up to players. We do, however, ask that you please report your characters' camp grade HERE for rewards and demerits to be handed out after the mission itself. Cabin assignments can be found here, which also has their roles, and chores assigned to that cabin. Those who are participating in Solmara have received an assigned cabin, too, but their absence toward the beginning will not harm the cabin's ability to compete given how spread out their assignments are. ![]() ⏵ WELCOME TO CAMP ⏴ Camp life is meant to instill a sense of belonging, connection with nature, encouragement towards the creative, all on top of a firm foundation of responsibility. Upon arriving, campers will be escorted towards a table of white t-shirts and countless buckets of dye! Each Etrayan will be invited to make three Tie-Dyed shirts- as well as required to wear one as part of their summer uniform. Camp counselors must wear 80s basketball shorts or cut-off jeans. Campers may wear cargo shorts or a skort. For those with physical limitations to what they can wear, accommodations will be provided. Here, bonding is the camp runners' priority. They will be pushed into various ice-breaker activities, such as trust falls, two truths and a lie, and Never have I Ever. As the sun goes down, there will be weenies roasting over the bonfire, followed by s’mores and a sing-a-long! With the stars well-visible, it’s off to bed with campers. Each day after will start much the same: with the ringing of the bell and raising of the flag (Aurora, while unfamiliar with flag designs but an understanding of the concept, has chosen a rainbow flag for the camp. Rainbows make people happy, right?), followed by a meal at the Great Hall, morning assembly, activities with counselors, chores, free time, and then an evening winding down by the great fire. An hour after sun down, campers will be escorted back to their cabins for curfew. Camp Counselors are expected to keep track of their campers, and ensure they're all within their cabins for bedtime. This is part of their grade, too! Curfew lifts an hour before the first bell. ![]() ⏵ CAMP ACTIVITIES ⏴ As with most summer camps, Camp Etraya offers a wide variety of activities to participate in. While some of these activities may be mandatory, others are optional. We'll be leaving this up to individual player discretion: perhaps Viktor is mandated to report to arts and crafts, whilst it's optional for Silco to show. Silco, on the other hand, may be mandated to report to the archery contest. Characters are encouraged to participate in a minimum of one camp activity per day. Below is a non-exhaustive list of camp activities.
![]() ⏵ NIGHT TIME ⏴ Once campers have been put to bed, the counselors can still stay up. Unwind with hidden beers and the strumming of a guitar. Don’t get too comfortable, though, since without supervision, no one is keeping the campers in bed. After dark, should campers evade their counselors, they can go exploring in the dark. Eerie lights glimmer from the lake. There’s rumors of a headless spectre walking from the archery field to the edge of the forest. Should you behave, you still might hear a scratching at your bunk house window. And on the very last night of camp, there will be a talent show. Show off your hidden talent and bask in the excitement of wowing your fellow campers! Welcome to Camp Etraya! Please enjoy the s'mores and campfire songs. :) Camp will last approximately two weeks, going from May 16th to May 30th. For all questions relating to this mission, please refer to the plotting post. All other questions can be directed to the FAQ. |
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No judgement, do your best An Zhe. ]
Yes. That was when I was considered of age.
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[Jog, jog, jog...]
Where I was before...they joined at age six.
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[ He and Joshua had been Dominants since infancy, and so, they were always weapons. There are differences between them, but even so. ]
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[Like studying to work at the supply station!]
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I am a unique case in that I was always to serve my country, but years of training preceded my actual enlistment.
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Aren't all humans supposed to serve their country, though?
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[ In an ideal world, they would, at least. ]
But in my case, my life belongs to my people. My strength is for their protection and the betterment of their lives.
[ It's an odd thing, explaining what it is to be Dominant of Bahamut to someone those words would mean nothing to. ]
Others may contribute in different ways. There was a time I studied statecraft, for that matter.
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[An Zhe's jogging starts to slow again, though at the very least he's still moving forward.]
...What is statecraft?
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It was and remains my utmost purpose.
[ He can't begin to imagine what an entire society in service would look like. ]
Statecraft is the governance of a nation.
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What he says instead, though, is:] ...Maybe I could move faster, if I became one of those birds...
[This is mostly mumbled to himself, but it's certainly still discernible if you're listening.]
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...Can you become a bird?
[ Seems entirely possible, he knows a guy who can turn into a bird. A giant bird, mind, but a bird just the same. ]
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[Just has to find a bird to absorb first.]
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[ A notion but not a surety... Different from the fellow he'd thought of. ]
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Well, I...if I ingest part of something alive—like blood, or part of a vine—I gain some of its memories, and the ability to change into it. I've never tried fully changing into anything besides a human, though...in fact, I've only ever tried plants outside of that.
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[ What of another who could change shape? Dion thinks better of asking, not having told anyone what he can do. It would be safer that An Zhe never sample a Dominant, lest their curse become his as well.
They would have no way of anticipating how someone with that ability might be affected, after all. ]
Is it disorienting, taking in another's memories?
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[Otherwise he might have been able to escape back when the bees first flew off...not that it matters at this point. He glances over at Dion as he walks.]
It doesn't bother you?
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In either case— ]
Why would it bother me?
[ None of them choose what they're born to. ]
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Because it involves...taking...your genetic information? [Pause.] It seemed like that was an unforgivable thing for humanity, where I was.
[How far away are the other runners at this point...]
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Does it do any harm to those you obtain that...information from?
[ Dion is but a medieval man. He doesn't entirely understand it, but it sounds as though it doesn't do harm. Someone has taken some of his aether before, which is the closest comparison he can draw. ]
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Then again, An Ze and An Zhe might sound near identical to someone who doesn't speak Chinese, so that could be confusing?]
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Were you not trying to aid him?
[ It would seem An Zhe was not the reason this other person with his name was suffering. He tried to ease that suffering. Had he taken on his name when he could not, in his honor, as Clive had done with Cid? ]
Based on your account, you were not the cause of his pain.
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[Just as an example! As he quietly glosses over what happened to the rest of An Ze. Not important!]
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I suppose that would depend on whether I was already bleeding to begin with, or how much blood.
[ That being said, however... ]
If it were to help someone, I do not mind hurting. I am a soldier, after all.
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I don't need very much. Though I'm not sure how much help it would be, to be able to become more than one human.
[Maybe for disguise? But he knows he's not exactly a great actor...]
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Scare off predators with a more muscular form...?Dion hums as he thinks that over. ]
Would it affect your physical strength?
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