∎ ETRAYA MODS ∎ (
etrayamods) wrote in
etrayalogs2024-07-19 10:54 am
Entry tags:
- !mission log,
- baldurs gate: shadowheart,
- dc comics: damian wayne,
- dc comics: dick grayson,
- detroit become human: connor,
- dimension 20: fabian seacaster,
- original: samil,
- the sandman: hob gadling,
- ✘ alex rider: kyra vashenko-chao,
- ✘ blade of the immortal: asano rin,
- ✘ dc comics: tim drake,
- ✘ dceu: clark kent,
- ✘ dimension 20: gorgug thistlespring,
- ✘ final fantasy vii: aerith gainsboroug,
- ✘ mcu: natasha romanoff,
- ✘ mcu: peter parker,
- ✘ my hero academia: izuku midoriya,
- ✘ neon genesis evangelion: asuka langley,
- ✘ original: nuvia,
- ✘ worm: francis krouse,
- ✘ xmcu: laura
MISSION 004 (part 1)
WHO: Everyone!
WHEN: July 19th-July 27th.
WHERE: Moorecroft Village
WHAT: Enjoy life in your new suburban neighborhood!
NOTES\WARNINGS: Potential death.
WHEN: July 19th-July 27th.
WHERE: Moorecroft Village
WHAT: Enjoy life in your new suburban neighborhood!
NOTES\WARNINGS: Potential death.
![]() ⏵ welcome home ⏴ Welcome to Moorecroft Village, where the sun casts a gentle glow through soft white clouds. Pavement paths wind around the village, adorned with wildflowers in every hue. Birds sing a soothing melody, while a few content cats lounge in sunspots or on benches along the streets. Cars hum by, ferrying residents to work, the store, or back home after a busy day. It looks almost perfect. The ideal little village, occupied by individuals from all over. Orcs, elves, faeries, werewolves, vampires, and dhampirs coexist harmoniously, each contributing to their quaint little town. Despite their varied backgrounds, they appear to embrace this place as their own. They take their baby carriages out during the day for a stroll, chatting with friends and neighbors about current happenings, discussing their most recent mission (a ‘game’ of Whodunit, in which one of theirs, Theo, was tasked with killing one of their own each day and they all had to figure out who had killed them before they could come back to life) and the difficulties therein, new job assignments, weird things the teens in their houses are getting up to... generic, neighborly conversations. The village is full of life. There are numerous facilities to wander and things to do! The library houses a vast collection of books spanning history from countless other worlds and whimsical children's tales. Teens gather at the ice skating rink, while the movie theater screens films spanning generations. An aquarium full of wonders: glowing rainbow fish, miniature great white sharks, a colorful octopus with patterns running over it that almost look like ivy, and numerous others. In the daytime, everyone can explore clothing stores, indulge in gourmet cakes from the grocers, and partake in leisurely pursuits without financial concerns; just like on Etraya, money does not exist here. ![]() ⏵ help wanted ⏴ Moorecroft surpasses Etraya in its development, offering attractions and activities to engage its inhabitants throughout the day. But with these advancements come additional responsibilities. By day, at least one adult from every household is expected to fulfill their shifts at 'day jobs', lasting anywhere from four to eight hours. Meanwhile, the youth are expected to go to school, absorbing knowledge in various disciplines. Each job duty requires different skillsets, but whether or not those required skillsets are matched to those who are expected to work them... well. They’ll have plenty of time for training, won’t they? Or perhaps they’ll get dropped right into their job and be expected to figure it out all on their own. For the younger residents, education is structured into two main institutions: "Sandalwood Lower" for those twelve and under, and "Maplewood Upper" for older students. These schools offer a broad curriculum encompassing Language Arts, Mathematics, Science, Physical Education, Technology, Fine Arts, and a diverse array of Foreign Languages. Electives range widely, from specific sports to Survival Training, Creative Writing, Journalism, and Sociology. At lunchtime, the school cafeteria presents an array of choices. Options range from standard fare like school pizza to other offerings such as vampire's blood, brains, and hearts—just in case an unexpected guest should drop in. After all, one never knows who might show up in Moorecroft. ![]() ⏵ honey do's ⏴ But life extends beyond work and school. A structured routine of what is expected of each household is kept on digital calendars, and installed on the wall in the kitchen of each house. These calendars update daily with smaller tasks, and weekly with larger ones, detailing what is expected of those residing within its walls. Typical tasks include simple activities such as:
![]() ⏵ night watch ⏴ As the sun lowers over the horizon, everything shifts. Every long-term resident understands the consequences of curfew and the threats within. They retreat to their homes, urging those unfamiliar to them who may not understand the rules just yet that they, too, need to return indoors for the night. Within the confines of their houses, life continues under a fragile veil of normalcy. A peek into some of the homes of long-term residents will find them playing board games with their family units, completing homework or work assignments they were unable to finish during the day, watching a few family-friendly shows on their couches, or enjoying a late dinner. Eventually, they’ll return to their beds and wait for the sound of their alarms. In Moorecroft, no friendly companion bots roam the streets during the day. In their place, highly advanced robots emerge to enforce curfew once the time comes. They silently make their way through the streets, sweeping away anything that isn’t part of Eos’ design: trash left out on the street, bugs left by suspicious men wearing cowls that have ears on them, graffiti, new decor that Eos decides she doesn’t like. No winds shake the trees, there are no cars on the road, but noises can be heard coming from outside that don't sound... normal by any means. Croaks, whispers, scratches against doors and walls alike. Those who defy curfew will be asked, once, to return to their homes. If they opt not to listen, they are met with force: physically restrained, subdued, and dragged back to their homes. If they decide to fight, the bots are not above killing them and dropping their limp bodies just inside the front door of their houses. They will revive after 48 hours but not without cost. Each return carries an absence—a missing memory, a lost skill, or a fragment of their very essence, stolen away in the process of their revival. Even those who manage to evade capture will awaken in their beds with no recollection of their death or what they may have witnessed before dying. They will instead have a vague feeling that something horrifying happened. Daily and weekly tasks can be chosen by players! We won't be listing these out for each household, but relying on players to choose what's most fun for them to play with within their households. As noted on Mission Plotting, we're open to one group successfully staying out past curfew, but would like to keep this to one thread. We have a separate log for NPC interactions for this mission! For any questions relating to the contents of this log, mod queries thread on the initial plotting post to assist us in keeping all mission-related information in one place. All other questions can be directed to the FAQ. |





Asuka Langley Soryu | ota
[ Asuka isn't sure she likes this place. It feels... what? Way too perfect? That's the best way to put it. More to the point, she's also been ushered into a household with a group of other people - only a couple of which she's familiar with - and been told that she's going to have a family. It isn't, as they say, ideal. The very first thing she does is step out into the front yard of her adorable new home and regard the neighborhood with a skeptical little scowl on her face, her arms akimbo. This place looks idyllic, sure - people talking, wandering around, going out in their yards... but she thinks she knows better.
Nothing like this is ever as good as it seems. She stalks down the path to "her" front gate and then pauses. She was a little set on stepping out into this strange new world - but where is she going to go? She considers that for a moment and then throws her hands up with a little agh. ]
Screw it! I'll figure it out!
[ The outburst might attract attention. And so might the almighty clatter of the gate being swung shut behind her like a door being slammed. She glances up the street, then down it, as if she's trying to figure out which way to go. ]
II. Out on the Town
[ Asuka finds out there's actually a lot to do. Which is a weird thing to think about. It's a bit like Tokyo-3 in some ways - it's got everything you'd want in a modern town. Movie theater, parks, skating rinks, an aquarium, all kinds of shops. It's just... way too perfect. As much as she sort of wants to indulge, she remains incredibly suspicious. So far everything has had some sort of catch. This place has to too, right? She still figures out that she's going to indulge a it.
At one point she's outside the theater looking at the list of films. If she knows you - or doesn't - she jerks a thumb at it and tries to get your attention. ]
You recognize any of these?
[ At another time she can found circling through the shopping areas, looking at clothing and just sizing it all up. She isn't buying anything. Yet. But she will stop to prod and poke at people she thinks might not be the original inhabitants (she's not sure she trusts them). ]
What do you think about this stuff? I know it's supposed to be free, but you really think Echo is gonna let us just cart this all back?
[ And for the quieter moments, she ends up in one of the parks - perhaps unsurprisingly with a bit of ice cream, considering the weather - watching people go about their days and listening to people enjoy their time out in the sun. It's still too neat for her, but... hey, at least she has ice cream? ]
III. School Days
[ Asuka resents having to go to school and it shows on her face the moment she sits foot into "Upper". She's completely checked out during most of the classes and seems to not want to take any of it seriously. She might even get a mild talking to - something she is happy to return with her own acerbic wit and sense of righteousness. It culminates toward the middle of the school day when she's been informed they're going to have to go to some kind of pep rally and that's really it. She's had it.
The hallways are filled with hustle and bustle, but Asuka seems to be lurking a little. She makes eye contact with another teen and jerks her head a bit conspiratorially. ]
Hey. Let's get out of this place. You don't want to deal with this lame rally, right?
[ She's not sticking around. ]
IV. Family is What You Make (for her family unit)
[ A chore chart. There's a stupid chore chart. She stares at it with venom. She realizes she's supposed to be cooperating with these people, but she really has no great urge to play house with anyone. Let alone some mostly strangers. She turns on her heel with a huff. ]
I'm not mowing any stupid lawn. And you can forget about any family shopping trips! Forget this stupid list! I'm not doing any of it!
[ Well. Good luck. ]
V. Wildcard
[ Choose your own adventure or throw something we've plotted at me or hit me up if you want a specific starter! ]
school days
Yet here she is, and she expects they should be grateful she even showed up...but instead, before classes even start, she's getting lectured on her outfit. Something about her crop top being unacceptable dress, blah blah, detention threatened unless she keeps her hoodie fully zipped up for the entire day, and she's in such a huff when she sits down at a desk that she doesn't even notice she's sat next to Asuka.]
Ughh, I hate this... Who cares what I wear, anyway?!
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It's her.
Asuka doesn't care that much about the dress code or anything else - at least she's not stuck in a school uniform here - so it takes her a second to figure out what she's grumbling about. ]
What? Really? You got dinged for dress code violation?
[ She sounds a little amused. ]
They're such idiots.
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[She swivels in her seat, indignant and ready to protest, before her face falls into a different kind of scowl.]
Oh, it's you.
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[ She says, escalating thing. ]
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Welcome Home
This is good timing. She seems pissed off, which isn't surprising, so he should check in with her to make sure she's alright. And... maybe bring up the back-up computer Aurora gave him, since it'd be a good safety net for someone else to know and she's already aware of how his choker functions.
(Plus he trusts her. Small detail!)
Exiting his home, he makes his way over to her.]
Yo, you're being noisy.
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Yeah? Am I throwing off everyone's perfect neighborhood vibes?
[ She doesn't seem to care too much. ]
Since when do you care?
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Since I was planning on taking a nap.
[Though he doesn't sound particularly annoyed or anything, because this is Asuka and if she wants to be loud he isn't actually going to try and stop her.
He glances between their new homes, nodding towards his.]
I guess we're stuck living next to each other. [Again, not annoyed, because this is a good thing in his eyes.]
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[ She snorts. ]
Guess we are. Not that I plan on listening to my "parents".
[ She makes air quotes and everything. ]
Who'd you get?
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But now? Everything is so ridiculous and meaningless. He died and came back, learned there's so much beyond those mundane concerns. He manages to fade into the background at first, keeping to himself and not participating in class - though he always replied when asked. When they are called to a pep rally though, he's had enough. Why the hell should he keep up with the charade? The glance from Asuka is all it takes.]
No. [He lingers next to her, letting to flow of students pass them by.] C'mon, ditching should count for "blending in."
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[ She gestures and ducks down a side hallway. She doesn't know the layout well enough yet, but she's pretty sure there's an exit down this side of the building. They just have to avoid getting picked up by a teacher. ]
Let's go... I dunno. Do something that isn't listening to this crap.
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I thought about putting something up in a public space and see if it makes it through the night.
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[ She gives him a curious glance as she carefully slides open and exterior door and steps outside. Almost there... ]
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shopping
My mentor always had a saying, "in the way you came will be the same way out you go".
[It was clear she didn't believe for a moment they'll be allowed to take anything from this neighborhood. None of them came with supplies of their own other than themselves.]
Do you like any of the outfits here?
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Eh, some of 'em. This one isn't too bad.
[ She points out a sundress in a pale yellow. ]
I think it suits me! [ She beams. ]
...dunno if that yellow would be your color, though. [ Little pale to go with her hair... ]
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I think you're right. This color would look perfect on you. Why don't you try it on?
[And if the dress is a perfect match, then Nuvia is more than willing to help her sneak it back to Etraya once the time came.]
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[ Asuka seems to fluster for a moment as she takes the dress a bit automatically. ]
Uh. Sure. I guess I could-
[ She glances around, looking for the dressing room. ]
You really wanna see that? [ She's a touch shyer all of a sudden. ]
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1/2
2/2
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out on the town
[ A familiar face comes into view as Aerith steps forward, smiling genially with her arms behind her back. There is a bag around her arm from which a half-dozen rolled papers are sprouting, but she sets that onto the ground for the moment, eyeing the empty space on the bench next to Asuka. ]
Long time no see. Mind if I sit?
[ They'd met under...unusual circumstances, and had had a pretty heavy conversation, but...well, hopefully today's as good a chance as any to start fresh. Or at least, to have a lighter chat. ]
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[ Asuka blinks, a little taken aback by Aerith's arrival. She gives her a look that's a little "deer in the headlights" and then she manages more of a reply. ]
Uh, sure. Sit down, I guess. Free country, right? [ She takes a spoonful of her ice cream and takes a bite as she figures out what to say next. ]
There's a store a couple blocks down. Figure I might as well take advantage since I'm here. They can make me live in this stupid place, so the least they can do is give me ice cream, right?
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[ It's spoken in a light enough tone, but Asuka may pick up on notes of...well, someone who might try and break curfew. ]
Ooh, good to know. Not sure how long I'm gonna be able to sit here without one of my own. [ She deserves a little treat after a long day of working a job she isn't qualified for, right? ] And - I dunno, there are some other good things about it. Been to the aquarium yet?
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ii
Said baby is wailing though. Loudly. And Fabian is sitting next to it, clearly fussing to try and get it to calm down, but it isn't really working. ]
C-Come on! We even went to the park, and you're still not happy?
[ He seems so focused on the baby that it seems he hasn't even noticed Asuka nearby yet.. ]
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They made you a parent?
[ Boy is she surprised. ]
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Well--!
[ He starts the protest, but then loses track for a moment whether he wants to be proud of the fact or offended about it..
... ]
I-- I practically am an adult, you know!
[ Fabian, you're literally 18. And mentally even less than that. ]
So they gave me responsibilities..!
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cw: mention of past eye trauma
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ii.
[A soft, sheepish laugh escapes him -- in truth, Vash still finds it a little uncomfortable, to live somewhere resources are so plentiful they can simply be given away for nothing. Nobody suffers from hunger or thirst or lack of medical care here, nor is anyone forced to be exposed to the elements for lack of proper housing. If it weren't for the underlying knowledge of why they're all here, a place like this would almost be ideal.]
Maybe it has something to do with how Echo is judging us? Seeing how much we take when we have access to unlimited resources.
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[ It's a touch alien to her, even if she knows about the resource wars of her own world. ]
Why would you want someone to actually deprive themselves of something?